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AbstractShadowRenderer: fix displayFrustum #2561
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edfcbb4
AbstractShadowRenderer: fix debugFrustum
capdevon 58971cd
PssmShadowRenderer: fix debugFrustum
capdevon 1a4008d
PointLightShadowRenderer: fix debugFrustum
capdevon e7ce097
SpotLightShadowRenderer: fix debugFrustum
capdevon 895c6de
DirectionalLightShadowRenderer: fix debugFrustum
capdevon c3af083
Update DirectionalLightShadowRenderer: remove unused imports
capdevon 150337b
Update PointLightShadowRenderer: remove unused imports
capdevon aab9e9b
Update SpotLightShadowRenderer: remove unused imports
capdevon 735132f
Update PointLightShadowFilter.java
capdevon e6b5468
Update PointLightShadowRenderer.java
capdevon 5ef8b58
Revert PointLightShadowFilter.java: oops
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,5 @@ | ||
/* | ||
* Copyright (c) 2009-2021 jMonkeyEngine | ||
* Copyright (c) 2009-2025 jMonkeyEngine | ||
* All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without | ||
|
@@ -438,13 +438,9 @@ public void postQueue(RenderQueue rq) { | |
renderManager.setCamera(shadowCam, false); | ||
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if (debugfrustums) { | ||
// frustumFromBound(b.casterBB,ColorRGBA.Blue ); | ||
// frustumFromBound(b.receiverBB,ColorRGBA.Green ); | ||
// frustumFromBound(b.splitBB,ColorRGBA.Yellow ); | ||
((Node) viewPort.getScenes().get(0)).attachChild(createFrustum(points, i)); | ||
getMainScene().attachChild(createFrustum(points, i)); | ||
ShadowUtil.updateFrustumPoints2(shadowCam, points); | ||
((Node) viewPort.getScenes().get(0)).attachChild(createFrustum(points, i)); | ||
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getMainScene().attachChild(createFrustum(points, i)); | ||
} | ||
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r.setFrameBuffer(shadowFB[i]); | ||
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@@ -456,7 +452,11 @@ public void postQueue(RenderQueue rq) { | |
viewPort.getQueue().renderShadowQueue(splitOccluders, renderManager, shadowCam, true); | ||
renderManager.setLightFilter(tmpLightFilter); | ||
} | ||
debugfrustums = false; | ||
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if (debugfrustums) { | ||
debugfrustums = false; | ||
getMainScene().updateGeometricState(); | ||
} | ||
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//restore setting for future rendering | ||
r.setFrameBuffer(viewPort.getOutputFrameBuffer()); | ||
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@@ -465,6 +465,11 @@ public void postQueue(RenderQueue rq) { | |
renderManager.setCamera(viewCam, false); | ||
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} | ||
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protected Node getMainScene() { | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Same as noted before. |
||
return (Node) viewPort.getScenes().get(0); | ||
} | ||
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boolean debugfrustums = false; | ||
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public void displayFrustum() { | ||
|
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I would rename this to indicate the returned scene is for debugging purposes (maybe
getSceneForDebug
?)