Migrate image-resizer utility to WebGPU with comprehensive performance testing#112
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Migrate image-resizer utility to WebGPU with comprehensive performance testing#112
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Co-authored-by: peckz <18050177+peckz@users.noreply.github.com>
Co-authored-by: peckz <18050177+peckz@users.noreply.github.com>
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[WIP] Migrate the image-resizer utility fully to WebGPU and add a comprehensive set of performance tests
Migrate image-resizer utility to WebGPU with comprehensive performance testing
Sep 19, 2025
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This PR fully migrates the image-resizer utility to use WebGPU for hardware-accelerated image processing while maintaining complete backward compatibility with Canvas 2D fallback.
🚀 Key Changes
WebGPU Implementation
Enhanced Image Processing
The existing
resizeImagefunction now automatically detects WebGPU availability:Performance Testing Framework
Added comprehensive performance testing utilities:
📊 Performance Benefits
🛠️ Technical Implementation
WebGPU Shaders
Type Safety
Comprehensive TypeScript declarations ensure type safety across all WebGPU operations while maintaining compatibility with existing code.
🧪 Testing & Quality Assurance
📸 Screenshots
Before - Standard UI:

After - WebGPU Processing Working:

🔄 Backward Compatibility
The implementation maintains 100% API compatibility:
📈 Bundle Impact
The image-resizer utility now provides cutting-edge WebGPU performance while maintaining complete compatibility and graceful fallbacks for all users.
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