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Hide BPM sync changing from ingame behind a CTRL bind
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poco0317 committed Nov 17, 2019
1 parent 668edef commit 1d8fcc2
Showing 1 changed file with 5 additions and 0 deletions.
5 changes: 5 additions & 0 deletions src/Etterna/Screen/Others/ScreenSyncOverlay.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -196,6 +196,11 @@ ScreenSyncOverlay::Input(const InputEventPlus& input)
case KEY_F9:
bIncrease = false; /* fall through */
case KEY_F10:
if (!INPUTFILTER->IsBeingPressed(
DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL)) &&
!INPUTFILTER->IsBeingPressed(
DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL)))
return Screen::Input(input);
a = ChangeSongBPM;
break;
case KEY_F11:
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