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fix default modifiers not saving properly after being changed
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MinaciousGrace committed Jun 25, 2017
1 parent db162e2 commit 3856357
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3 changes: 3 additions & 0 deletions src/Profile.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1548,6 +1548,9 @@ XNode* Profile::SaveEttGeneralDataCreateNode() const {
pGeneralDataNode->AppendChild("TotalLifts", m_iTotalLifts);
pGeneralDataNode->AppendChild("PlayerRating", m_fPlayerRating);

// apparently this got ripped out in the course of streamlining things -mina
GAMESTATE->SaveCurrentSettingsToProfile(PLAYER_1);

// Keep declared variables in a very local scope so they aren't
// accidentally used where they're not intended. There's a lot of
// copying and pasting in this code.
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