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Release Contingency 0.1.8e
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Vlad-Melnichuk committed Jun 1, 2023
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Expand Up @@ -2,15 +2,22 @@ The complete game files of Contingency, a Half-Life 2 modification built using t

## Changelog

### v 0.1.8d
### v 0.1.8e

* Fixed an oversight in ghost prop prevention, now it works when the prop-holding gravity gun is taken away at the end of any game phase.
* Weapon balance tweaked and totally de-hardcoded, now fully defined in skill.cfg (the values in server's skill.cfg determine the game rules).
* Player now carries 2 SMG1 grenades and reloads the grenade launcher if the fired grenade was not the last one.
* Increased antlion gib chance, now shotgun gibs antlions well and even AR2 primary fire can in the rare specific case (if it hits an antlion with 1 hp).
* Added HUD hints to SLAMs and hand grenades.

**Known issues**

* To start a server visible through Hamachi/Internet the hosting player has to type 'sv_lan 0' and 'map map_name' in the console after starting a server.
See discussion here: https://steamcommunity.com/app/211/discussions/0/522730700940732111/

### v 0.1.8d

* Fixed an oversight in ghost prop prevention, now it works when the prop-holding gravity gun is taken away at the end of any game phase.

### v 0.1.8c Feb 7, 2023

* Fixed an oversight in viewrender.cpp
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