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polishment to 0, and background color is now white
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jardimdanificado committed Dec 6, 2023
1 parent 5fb557d commit 8114906
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion data/config.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ local o = {}
--mapgen
o.mapsize = 2
o.mapquality = 16
o.mappolish = 2 -- 0-2 higher values will need more resouces rendering
o.mappolish = 0 -- 0-2 higher values will need more resouces rendering

--general
o.framerate = 0
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4 changes: 2 additions & 2 deletions render.lua
Original file line number Diff line number Diff line change
Expand Up @@ -89,7 +89,7 @@ function render_module.render(world,simplifiedterrain,watercube,republica,option
rl.BeginDrawing()
if(world.redraw == true and options.freeze == false) then
rl.BeginTextureMode(options.rendertexture)
rl.ClearBackground(rl.BLACK)
rl.ClearBackground(rl.RAYWHITE)
rl.BeginMode3D(options.camera)
if options.renderterrain then
if(options.simple == true) then
Expand Down Expand Up @@ -190,4 +190,4 @@ function render_module.render(world,simplifiedterrain,watercube,republica,option
rl.EndDrawing()
end

return render_module
return render_module

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