An interactive terrain and mesh visualization engine built for high-performance rendering. A real-time, "Last-Mile" resource exchange for local communities during crises.
π Live Demo | π€ GitHub Profile
Jacqueline Full-Stack Developer & Crisis Tech Innovator Check out my GitHub Profile
During disasters, official dashboards focus on infrastructure (power grids, roads). Individual human needsβ"I need insulin," "I have a generator to share"βare often lost in the noise.
A "Tinder-style" matching system for crisis relief. Users can swipe through nearby resource offers or requests within a 5-mile radius, even when traditional networks are strained.
- Compatibility:: Mobile iOS and Tablet/iPad touch compapatible
- Frontend: Vite + Vanilla JS (or React)
- Maps: Mapbox GL JS (3D Terrain & Heatmaps)
- Database: Firebase Realtime Database (Instant Sync)
- Auth: Firebase Auth (Secure User Profiles)
- Styling: Tailwind CSS (Mobile-First Design)
| Browser / Device | Status | Performance Notes |
|---|---|---|
| Google Chrome | β Optimized | Full support for WebGL rendering & high-poly mesh textures. |
| Microsoft Edge | β Supported | Smooth performance; matches Chrome's Chromium engine. |
| Apple Safari | β Supported | Full support for WebGL rendering & high-poly mesh textures. |
| iPhone (iOS) | β Compatible | Fully functional; recommended 50% zoom out for better experience, optimized touch-controls for 3D rotation. |
| iPad / Tablets | β Compatible | Large-screen interactive mesh support with minimal latency. |
Note: The ReliefMesh engine is built for cross-platform 3D visualization. While initialization times and frame rates depend on your device's GPU, the core interactive mesh experience is maintained across all modern browsers.
- Live SOS Map: Pulse markers for urgent medical or food needs.
- Resource Swiper: Swipe right to "Claim" or "Offer" help to a neighbor.
- Geofencing: Logic to only show users within a 5-mile radius to keep help local.
- Offline-First: Basic UI caching for low-connectivity environments.
- Peer-to-Peer (P2P): FEMA is "Top-Down" (Government to Citizen). My app is "Side-to-Side" (Neighbor to Neighbor). In a real disaster, neighbors usually help each other hours or days before a FEMA truck arrives.
- The "Mother Earth" Visual: By using the 3D Globe, I make it easy for a global org like Johns Hopkins to see "Hotspots" of needs across an entire continent at a glance.
- Speed (Firebase): My app updates in milliseconds. Most government tools are slow, require logins, and have massive forms to fill out. How they would use it:
- FEMA: They could use your data to see where the "pockets of need" are to decide where to send their supply trucks.
- Johns Hopkins: They could use the Medical (Red) markers to track the spread of a health crisis or where oxygen/insulin is running low in real-time.