Gameplay mod for GZDoom intended to introduce variety into player arsenals through randomness mixed with choices.
Biomorph is early in development; expect its features and graphical/audio presentation to change rapidly.
A complete list of attributions and third-party licensing information can be found here.
Biomorph is provided under the MIT License; further information is here.
- The main mod, under
/biomorph
. - Blender files used to generate sprites.
- A compatibility patch to prevent crashes on WADs which would otherwise override the player class, such as Valiant.