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Releases: jkotlinski/lsdpack

v0.0.5

11 Sep 22:17
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0.0.5 - 2021-09-12

Fixed

  • Many incorrect optimizations, most of which appeared in 0.0.3.
  • Adjusted .gbs timer speed from ~360 to ~358 Hz, to better match screen rate.

Changed

  • Use RGBDS 0.5.1.
  • boot.s now uses timer instead of LCD interrupt.

Added

  • lsdpack -d flag to record using emulated DMG.
  • Support ROM images patched with LittleFM.

v0.0.4

15 Feb 02:01
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0.0.4 - 2021-02-15

Fixed

  • Assert on writes to wave pattern RAM.
  • Bank switching sometimes failed.

Added

  • lsdpack -r flag to record raw register writes and disable all optimisations.

v0.0.3 - .gbs support

11 Feb 23:56
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0.0.3 - 2021-02-12

Added

  • Game Boy Sound System (GBS) support.
  • Allow multiple input LSDj ROMs. e.g. "./lsdpack.exe 1.gb 2.gb 3.gb ..."
  • Timeout with error message when a song has played for one hour.

Fixed

  • Crackling sound on DMG from LSDj v8.8.0+ soft envelopes.
  • rgbasm 0.4.0 support.
  • Visual Studio 2019 build.
  • Crash when failing to load .gb file.
  • Skip past empty songs.

v0.0.2

24 Oct 12:02
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Fixed bank overflow on sample playback near bank end. Thx Def Mechan!

v0.0.1

03 Jul 08:30
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Initial release