Releases: jkotlinski/lsdpack
Releases · jkotlinski/lsdpack
v0.0.5
0.0.5 - 2021-09-12
Fixed
- Many incorrect optimizations, most of which appeared in 0.0.3.
- Adjusted .gbs timer speed from ~360 to ~358 Hz, to better match screen rate.
Changed
- Use RGBDS 0.5.1.
- boot.s now uses timer instead of LCD interrupt.
Added
- lsdpack -d flag to record using emulated DMG.
- Support ROM images patched with LittleFM.
v0.0.4
0.0.4 - 2021-02-15
Fixed
- Assert on writes to wave pattern RAM.
- Bank switching sometimes failed.
Added
- lsdpack -r flag to record raw register writes and disable all optimisations.
v0.0.3 - .gbs support
0.0.3 - 2021-02-12
Added
- Game Boy Sound System (GBS) support.
- Allow multiple input LSDj ROMs. e.g. "./lsdpack.exe 1.gb 2.gb 3.gb ..."
- Timeout with error message when a song has played for one hour.
Fixed
- Crackling sound on DMG from LSDj v8.8.0+ soft envelopes.
- rgbasm 0.4.0 support.
- Visual Studio 2019 build.
- Crash when failing to load .gb file.
- Skip past empty songs.
v0.0.2
Fixed bank overflow on sample playback near bank end. Thx Def Mechan!
v0.0.1
Initial release