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Graphical Applications Laboratory

This repository hosts the projects from the Graphical Applications Laboratory class @ FEUP.


Project 1

Development of a graphics engine in WebGL
The application parses an XML document that describes the scene and generates its image.

Our scene from different perspectives:








Project 2

Perfectioning WebGL Utilization Techniques
The main purpose of this project was to explore techniques such as animations, NURBS surfaces and shaders.

Some gifs:






Project 3

3D interface to a game A 3D interface integrated with game logic developed in SICStus Prolog.
User manual

Some snapshots:








Authors:

  • Gonçalo Nuno Botelho Amaral Rolão Bernardo - up201606058
  • Joana Sofia Mendes Ramos - up201605017

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