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CSCI 520 Homework 2 Motion-Capture-Interpolator

This program takes in a skeleton file (.asf) and a motion file (.amc) and interpolates a model's movement using two techniques:

  1. Linear Interpolation
  2. Bezier Splines

How to use

Interpolator

When running the program, the command line arguments for "interpolater.cpp" go in this format:

  • skeleton file (.asf)
  • motion file (.amc)
  • interpolation technique (either l or b for linear / bezier, respectively)
  • angle (either e or q for euler / quaternion, respectively)
  • for keyframe intervals

  • output motion file

For example: 131-dance.asf 131_04-dance.amc b q 20 testing.amc

This outputs the interpolated motion that you can view using "mocapPlayer.cpp"

Player

This program uses OpenGL to provide the user a interface to play the interpolated motion. Run "mocapPlayer" and load in the skeleton file and motion you want to view. Then press the 'play' button.

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