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Merge pull request #92 from joshuafolkken/91-fix-a-bug
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fix a bug #91
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joshuafolkken authored Sep 12, 2024
2 parents a734696 + eb219be commit 9732350
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Showing 2 changed files with 19 additions and 6 deletions.
17 changes: 15 additions & 2 deletions src/game_manager.gd
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ var _current_player: GamePlayer


func emit_player_changed() -> void:
player_changed.emit.bind(_current_player)
player_changed.emit(_current_player)


func reset() -> void:
Expand All @@ -31,19 +31,32 @@ func _check_game_end() -> bool:
return true


func make_move(board_position: BoardPosition) -> Array[BoardPosition]:
func _update_board(board_position: BoardPosition) -> void:
var cell_status := CellStatus.from_game_player(_current_player)
_board.add(board_position, cell_status)


func _update_board_history(board_position: BoardPosition) -> Array[BoardPosition]:
var disappear_positions := _position_history.append(board_position)

if disappear_positions[0].is_valid():
_board.add_empty(disappear_positions[0])

return disappear_positions


func _update_game_state() -> void:
if not _check_game_end():
Log.d("change!")
_current_player = _current_player.next()
emit_player_changed()


func make_move(board_position: BoardPosition) -> Array[BoardPosition]:
_update_board(board_position)
var disappear_positions := _update_board_history(board_position)
_update_game_state()

return disappear_positions


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8 changes: 4 additions & 4 deletions src/main.gd
Original file line number Diff line number Diff line change
Expand Up @@ -23,10 +23,10 @@ func _ready() -> void:


func disappear_cells(positions: Array[BoardPosition]) -> void:
if positions[0].is_valid():
_ui_manager.clear_cell(positions[0])
if positions[1].is_valid():
_ui_manager.fade_cell(positions[1])
for i in range(2):
if positions[i].is_valid():
var action := _ui_manager.clear_cell if i == 0 else _ui_manager.fade_cell
action.call(positions[i])


func _on_cell_clicked(position: BoardPosition) -> void:
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