Play it at: https://dev.js13kgames.com/2024/games/the-demons-13-floors
My Js13k competation 2024, STG game.
Idea comes from elevator, but each level design to a new crazy world.
The sound of Pathetique, Op. 13 echoes in the air, endlessly weaving through joy, sorrow, and chaos.
A mysterious 13th floor has appeared in the elevator.
Alice, a witch, who has 13 lives, has been tasked with investigating the terrifying disappearances related to the elevator.
However, as the elevator ascends, it pulls Alice further and further away from reality, one floor at a time.
Perhaps, by defeating the dreadful 13 number demons on each floor, she can escape this nightmare once she reaches the 13th floor.
But... is that really possible?
Dodge enemy bullets and defeat them. Do not let them hit your heart. Defeat all demons before 13 life points are consumed.
- ⬅: Move Left
- ➡: Move Right
- ⬆: Move Up
- ⬇: Move Down
- Shift: Move Slow
- Escape: Pause The Game
- Shift is very useful, moving slow and show the Red Point which you only need to focus.
- Each time you hit bosses, will get 1 score, every 130 score will get a new life point.
- Each time you loss life point, you will in god-time 3s, moving wherever you want.
Music Edited from Pathetique, Op. 13, 13! Tool is Mini Orchestra. Music is so hard to edit for me. Sounds effect uing ZzFx. Dynamic background are learned and changed from Dweets, they are all functions out of my imaging. Sprites drawing by myself using Mini Pixelart Editor, saving as base64. All in codes, feel happy.