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Make the Blazor Wasm sample site be able to test PWA
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{ | ||
"name": "Blazor Gamepad Sample App", | ||
"short_name": "Blazor Gamepad", | ||
"id": "./", | ||
"start_url": "./", | ||
"display": "standalone", | ||
"background_color": "#ffffff", | ||
"theme_color": "#03173d", | ||
"prefer_related_applications": false, | ||
"icons": [ | ||
{ | ||
"src": "icon-512.png", | ||
"type": "image/png", | ||
"sizes": "512x512" | ||
}, | ||
{ | ||
"src": "icon-192.png", | ||
"type": "image/png", | ||
"sizes": "192x192" | ||
} | ||
] | ||
} |
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// In development, always fetch from the network and do not enable offline support. | ||
// This is because caching would make development more difficult (changes would not | ||
// be reflected on the first load after each change). | ||
self.addEventListener('fetch', () => { }); |
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// Caution! Be sure you understand the caveats before publishing an application with | ||
// offline support. See https://aka.ms/blazor-offline-considerations | ||
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self.importScripts('./service-worker-assets.js'); | ||
self.addEventListener('install', event => event.waitUntil(onInstall(event))); | ||
self.addEventListener('activate', event => event.waitUntil(onActivate(event))); | ||
self.addEventListener('fetch', event => event.respondWith(onFetch(event))); | ||
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const cacheNamePrefix = 'offline-cache-'; | ||
const cacheName = `${cacheNamePrefix}${self.assetsManifest.version}`; | ||
const offlineAssetsInclude = [/\.dll$/, /\.pdb$/, /\.wasm/, /\.html/, /\.js$/, /\.json$/, /\.css$/, /\.woff$/, /\.png$/, /\.jpe?g$/, /\.gif$/, /\.ico$/, /\.blat$/, /\.dat$/, /\.br$/ ]; | ||
const offlineAssetsExclude = [ /^service-worker\.js$/ ]; | ||
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// Replace with your base path if you are hosting on a subfolder. Ensure there is a trailing '/'. | ||
const base = "/"; | ||
const baseUrl = new URL(base, self.origin); | ||
const manifestUrlList = self.assetsManifest.assets.map(asset => new URL(asset.url, baseUrl).href); | ||
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async function onInstall(event) { | ||
console.info('Service worker: Install'); | ||
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// Fetch and cache all matching items from the assets manifest | ||
const assetsRequests = self.assetsManifest.assets | ||
.filter(asset => offlineAssetsInclude.some(pattern => pattern.test(asset.url))) | ||
.filter(asset => !offlineAssetsExclude.some(pattern => pattern.test(asset.url))) | ||
.map(asset => new Request(asset.url, { integrity: asset.hash, cache: 'no-cache' })); | ||
await caches.open(cacheName).then(cache => cache.addAll(assetsRequests)); | ||
} | ||
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async function onActivate(event) { | ||
console.info('Service worker: Activate'); | ||
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// Delete unused caches | ||
const cacheKeys = await caches.keys(); | ||
await Promise.all(cacheKeys | ||
.filter(key => key.startsWith(cacheNamePrefix) && key !== cacheName) | ||
.map(key => caches.delete(key))); | ||
} | ||
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async function onFetch(event) { | ||
let cachedResponse = null; | ||
if (event.request.method === 'GET') { | ||
// For all navigation requests, try to serve index.html from cache, | ||
// unless that request is for an offline resource. | ||
// If you need some URLs to be server-rendered, edit the following check to exclude those URLs | ||
const shouldServeIndexHtml = event.request.mode === 'navigate' | ||
&& !manifestUrlList.some(url => url === event.request.url); | ||
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const request = shouldServeIndexHtml ? 'index.html' : event.request; | ||
const cache = await caches.open(cacheName); | ||
cachedResponse = await cache.match(request); | ||
} | ||
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return cachedResponse || fetch(event.request); | ||
} |
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