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35 improve social cues of chatbot #36
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WalkthroughThis pull request introduces several modifications and additions to the codebase, primarily focusing on the implementation of social cues and social cue groups. Key changes include the addition of Changes
Possibly related issues
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Actionable comments posted: 52
🧹 Outside diff range and nitpick comments (48)
src/renderer/src/components/socialcuegroup/SocialCueGroupList.tsx (1)
3-5
: Consider adding props for flexibility.While the current implementation is a valid placeholder, consider defining props for the component to make it more flexible and reusable.
You could add props like this:
interface SocialCueGroupListProps { groupIds?: string[]; onGroupSelect?: (groupId: string) => void; } export default function SocialCueGroupList({ groupIds = [], onGroupSelect }: SocialCueGroupListProps): ReactElement { // Implementation here return <></>; }This allows the parent component to pass specific group IDs to display and handle group selection events, making the component more versatile.
src/main/channels/socialCues/GetManySocialCueChannel.ts (1)
6-13
: LGTM: Class implementation is clean and follows good practices.The
GetManySocialCueChannel
class is well-structured and correctly extends the baseGetManyChannel
class. The constructor properly initializes the base class with the correct channel name and entity.Consider adding a brief class-level JSDoc comment to describe the purpose of this channel class. This would enhance code documentation and readability. For example:
/** * Channel for retrieving multiple SocialCue entities. */ export class GetManySocialCueChannel extends GetManyChannel { // ... existing code ... }src/main/channels/socialCues/DeleteOneSocialCueChannel.ts (1)
6-13
: LGTM: Class implementation is clean and follows good practices.The
DeleteOneSocialCueChannel
class is well-implemented:
- It correctly extends the
DeleteOneChannel
base class.- The constructor properly initializes the channel with the correct name and entity.
- The use of constants and imported entities enhances maintainability.
Consider adding a brief class-level JSDoc comment to describe the purpose of this channel, which could improve code documentation:
/** * Channel for deleting a single SocialCue entity. */ export class DeleteOneSocialCueChannel extends DeleteOneChannel { // ... existing implementation }src/main/channels/socialCueGroups/GetManySocialCueGroupChannel.ts (1)
6-13
: LGTM: Class implementation is correct and follows best practices.The
GetManySocialCueGroupChannel
class is well-implemented, extending theGetManyChannel
class and properly initializing it with the correct channel name and entity type. The code is concise and adheres to the single responsibility principle.Consider adding a brief class-level JSDoc comment to describe the purpose of this channel class, which could improve code documentation and maintainability. For example:
/** * Channel for retrieving multiple SocialCueGroup entities. */ export class GetManySocialCueGroupChannel extends GetManyChannel { // ... existing code ... }src/main/channels/socialCueGroups/DeleteOneSocialCueGroupChannel.ts (1)
1-13
: LGTM! Consider adding a class-level JSDoc comment.The implementation of
DeleteOneSocialCueGroupChannel
looks good. It correctly extendsDeleteOneChannel
and provides the necessary parameters in the constructor. The use of the imported constant for the channel name is a good practice for maintainability.Consider adding a class-level JSDoc comment to provide a brief description of the class's purpose and functionality. This would enhance code documentation and make it easier for other developers to understand the class's role. For example:
/** * Channel for deleting a single SocialCueGroup entity. * Extends the DeleteOneChannel with specific configuration for SocialCueGroup. */ export class DeleteOneSocialCueGroupChannel extends DeleteOneChannel { // ... existing code ... }src/shared/interfaces/SocialCueGroup.ts (2)
11-20
: Consider using an object type for DeleteOneSocialCueGroupParams.The parameter types for API operations are well-defined. However, for consistency and clarity, consider changing
DeleteOneSocialCueGroupParams
to an object type with anid
property, similar toGetOneSocialCueGroupParams
.Here's a suggested change:
-export type DeleteOneSocialCueGroupParams = string; +export type DeleteOneSocialCueGroupParams = { + id: string; +};This change would make the API more consistent and self-documenting.
22-26
: Improve response types and remove unnecessary comment.The response types are generally well-defined, but there are a couple of points for improvement:
- The comment on line 25 is unnecessary and can be removed.
- The
DeleteOneSocialCueGroupResponse
type could be more specific.Consider the following changes:
export type PostOneSocialCueGroupResponse = SocialCueGroup; export type GetOneSocialCueGroupResponse = SocialCueGroup; export type GetManySocialCueGroupsResponse = SocialCueGroup[]; -// response is a string -export type DeleteOneSocialCueGroupResponse = string; +export type DeleteOneSocialCueGroupResponse = { + success: boolean; + message: string; +};This change provides a more structured response for the delete operation, making it easier to handle in the frontend.
src/renderer/src/components/socialcues/SocialCues.tsx (2)
11-11
: Consider removing or explaining the commented import.The commented import for
NewSocialCue
may lead to confusion. If this component is not currently used but planned for future implementation, consider adding a TODO comment explaining its purpose. If it's no longer needed, it's best to remove the commented line entirely.
16-29
: LGTM: Component logic and structure are well-implemented.The component's logic is well-structured:
- The
useEffect
hook correctly fetches social cues on mount.- The Button component for creating a new social cue uses
RouterLink
for navigation, which is a good practice.- The rendering of
SocialCueTable
andSocialCueList
components provides a clear structure for displaying social cues.One minor suggestion: Consider adding error handling for the
fetchSocialCues
action to improve robustness.src/renderer/src/components/socialcuegroup/SocialCueGroups.tsx (1)
12-17
: LGTM: Component structure follows best practices. Consider adding error handling.The component structure is well-implemented, using hooks effectively. The
useEffect
hook correctly dispatches the fetch action on mount.Consider adding error handling for the fetch operation. You could use a try-catch block or handle errors in the Redux action/reducer. This would improve the robustness of the component.
Example:
useEffect(() => { dispatch(fetchSocialCueGroups()).catch((error) => { // Handle or log the error console.error('Failed to fetch social cue groups:', error); }); }, []);src/main/channels/agent/artificial/assistant/PostOneArtificialAssistantChannel.ts (1)
23-28
: LGTM! Consider adding error handling for theavatarURL
.The addition of
avatarURL
to theArtificialAssistant
entity is well-implemented and aligns with the PR objective of improving social cues for the chatbot. The changes are minimal and focused, which is good for maintainability.Consider adding some basic error handling or validation for the
avatarURL
. For example:agent.avatarURL = avatarURL && avatarURL.trim() !== '' ? avatarURL : null;This ensures that empty strings are not stored as avatar URLs.
src/renderer/src/store.ts (1)
12-13
: LGTM! Consider grouping related imports.The new import statements for
socialCuesReducer
andsocialCueGroupsReducer
are correctly added and follow the existing pattern in the file.For better organization, consider grouping related imports together. You could move these new imports next to other social-related reducers if they exist, or group them based on functionality.
src/renderer/src/components/agent/artificial/assistant/ArtificialAssistant.tsx (1)
Line range hint
1-58
: Overall feedback on ArtificialAssistant component changesThe changes to this component are a step towards implementing social cues and avatar functionality, which aligns with the PR objectives. However, the implementation is incomplete and introduces some inconsistencies:
- The "Avatar URL" section is added but doesn't display any data.
- There's commented-out code related to social cues.
- The changes don't fully address the stated objective of improving social cues for the chatbot.
To improve this implementation:
- Complete the avatar URL display, ensuring the data is properly fetched and rendered.
- Decide on the implementation of social cues and either complete it or remove the commented-out code.
- Consider creating separate components for avatar and social cues to keep the
ArtificialAssistant
component clean and modular.- Update the component's props and state management to accommodate these new features.
- Ensure that these changes are consistent with other parts of the application that might use or display agent information.
Before merging this PR, it would be beneficial to complete the implementation of these features to fully meet the objectives of improving the chatbot's social cues.
src/main/data-source.ts (1)
25-26
: Overall assessment: Changes look good, consider database migration impact.The additions of
SocialCue
andSocialCueGroup
to the data source configuration are correct and consistent with the file's structure. These changes will expand the database schema to include new tables for social cues and their groups.Given that these changes will affect the database schema, please consider the following:
- Ensure that you have a database migration strategy in place.
- If you're using TypeORM's synchronize option in production, be cautious as it may lead to data loss. Consider creating explicit migrations for safer schema updates.
- Test the changes thoroughly in a staging environment to verify that the new schema works as expected and doesn't negatively impact existing functionality.
Also applies to: 53-54
src/renderer/src/components/socialcuegroup/SocialCueGroup.tsx (3)
1-15
: Remove unused importThe lodash import on line 10 is not used in this component. Consider removing it to keep the imports clean and reduce bundle size.
Apply this diff to remove the unused import:
-import _ from 'lodash';
17-32
: Remove or utilize unused stateThe 'order' state declared on line 21 is not used in the component. If it's not needed, consider removing it. If it's intended for future use, add a TODO comment explaining its purpose.
If it's not needed, apply this diff to remove the unused state:
- const [order] = React.useState<Order>('desc');
If it's for future use, consider adding a TODO comment:
+ // TODO: Implement sorting functionality using 'order' state const [order] = React.useState<Order>('desc');
17-17
: Add component documentationConsider adding a brief comment above the component declaration to explain its purpose and any important details about its functionality. This will help other developers understand the component's role more quickly.
Here's an example of what you could add:
/** * SocialCueGroup Component * * This component displays the details of a social cue group. * It fetches the group data based on the ID provided in the URL parameters * and renders the group's name and description. * * @returns {ReactElement} The rendered SocialCueGroup component */ export default function SocialCueGroup(): ReactElement { // ... component code ... }src/renderer/src/components/socialcues/SocialCue.tsx (2)
22-45
: LGTM: Component setup is well-structured. Consider enhancing type safety.The component is well-organized, using hooks appropriately for fetching data and handling URL parameters. The error handling for invalid or missing
socialCueId
is a good practice.Consider adding type safety to the
socialCueId
:const { socialCueId } = useParams<{ socialCueId: string }>();This will ensure that
socialCueId
is always treated as a string, improving type safety throughout the component.
1-84
: Great overall structure. Consider adding component documentation.The component is well-structured, following React and Redux best practices. The use of custom components like CustomBreadcrumbs enhances reusability, and the debug logging is helpful for development.
To further improve the code:
- Add a brief comment at the top of the component explaining its purpose and key functionalities.
- Consider adding JSDoc comments for the component and any non-obvious functions or logic.
Example:
/** * SocialCue Component * * Displays detailed information about a specific social cue. * Fetches data based on the socialCueId from URL parameters. */ export default function SocialCue(): ReactElement { // ... existing code }This documentation will help other developers understand the component's purpose and functionality more quickly.
src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx (4)
4-6
: Remove unnecessary imports and clean up import statement.
- The
React
import on line 4 is unnecessary in modern React projects that use the new JSX transform.- The
Checkbox
import is currently not used in the active code.Consider applying the following changes:
-import React from 'react'; -import { Button, FormControl, FormHelperText, FormLabel, Checkbox } from '@mui/joy'; +import { Button, FormControl, FormHelperText, FormLabel } from '@mui/joy';
15-22
: Remove commented-out code for social cues options.Keeping commented-out code in the main branch is generally not a good practice. If the social cues feature is planned for future implementation, it's better to track it in an issue tracker or project management tool.
Consider removing the commented-out code:
-// Added social cues options array -// const socialCuesOptions = [ -// { label: 'Humour', value: 'humor' }, -// { label: 'Formality', value: 'formal' }, -// { label: 'Emoticons', value: 'emoticons' }, -// { label: 'Small Talk', value: 'smalltalk' }, -// ];Would you like me to create a GitHub issue to track the planned social cues feature?
31-31
: Remove commented-out state variable for social cues.Keeping commented-out code in the main branch is generally not a good practice. If the social cues feature is planned for future implementation, it's better to track it in an issue tracker or project management tool.
Consider removing the commented-out code:
- // const [socialCues, setSocialCues] = useState<string[]>([]);
Line range hint
64-107
: Remove large block of commented-out code for social cues feature.Keeping large blocks of commented-out code in the main branch is not a good practice and can make the code harder to read and maintain. If the social cues feature is planned for future implementation, it's better to track it in an issue tracker or project management tool.
Consider removing the entire block of commented-out code from lines 64-107.
Would you like me to create a GitHub issue to track the planned social cues feature, including the handling of social cues changes and the rendering of UI elements for social cues?
src/shared/channels.ts (3)
21-26
: LGTM! Consider adding an UPDATE operation for SocialCues.The new constants for SocialCues operations are well-structured and consistent with the existing naming conventions. They cover Create, Read, and Delete operations.
Consider adding a constant for updating SocialCues, such as
UPDATE_ONE_SOCIALCUE_CHANNEL = 'socialcue:update:one'
, if this operation is needed in your application.
28-33
: LGTM! Consider adding an UPDATE operation for SocialCueGroups.The new constants for SocialCueGroups operations are well-structured and consistent with the existing naming conventions. They cover Create, Read, and Delete operations.
Consider adding a constant for updating SocialCueGroups, such as
UPDATE_ONE_SOCIALCUEGROUP_CHANNEL = 'socialcuegroup:update:one'
, if this operation is needed in your application.
36-37
: Remove commented-out code.The commented-out lines are redundant as their functionality is already covered by the new constants
DELETE_ONE_SOCIALCUE_CHANNEL
andGET_ONE_SOCIALCUE_CHANNEL
. To maintain a clean codebase, it's best to remove unused code.Please remove these commented-out lines:
- // export const DELETE_SOCIALCUE_CHANNEL = 'socialcue:delete:one'; - // export const GET_SOCIALCUE_CHANNEL = 'socialcue:get:one';src/renderer/src/components/agent/AgentsSlice.ts (1)
Line range hint
77-153
: Consider updating other agent creation functions for consistency.While
saveNewAgent
andsaveNewArtificialAssistant
have been updated to usename
instead ofinstructions
, other functions likesaveNewArtificialParticipant
,saveNewArtificialEvaluator
,saveNewHumanAssistant
, andsaveNewHumanParticipant
still useinstructions
. For consistency and to fully implement the social cues improvement across all agent types, consider updating these functions as well.Here's a suggested change for
saveNewArtificialParticipant
as an example (apply similar changes to other functions):export const saveNewArtificialParticipant = createAsyncThunk< Agent, - { description: string; instructions: string } + { description: string; name: string; avatarURL: string } >('agents/artificial/participant/saveNew', async ({ description, name, avatarURL }) => { const response = await IpcService.send<{ agent: Agent }>( POST_ONE_ARTIFICIAL_PARTICIPANT_CHANNEL, { params: { description, name, + avatarURL, }, }, ); return response; });src/renderer/src/main.tsx (2)
48-48
: Minor naming inconsistency in import pathThe import statement for
NewSocialCue
references a file namedNewSocialCues
(plural), while the component name is singular. Consider updating the file name to match the component name for consistency.-import NewSocialCue from './components/socialcues/NewSocialCues'; +import NewSocialCue from './components/socialcues/NewSocialCue';
219-242
: New routes for social cues and social cue groups look goodThe new routes for social cues and social cue groups are well-structured and consistent with the existing routing patterns. They provide appropriate paths for listing, creating, and viewing individual items.
For improved consistency with other routes in the file, consider using plural forms in the path for individual item views:
- path: 'socialcues/:socialCueId', + path: 'socialcues/:socialCueId', - path: 'socialcuegroups/:socialCueGroupId', + path: 'socialcuegroups/:socialCueGroupId',This change would align with routes like
experiments/:experimentId
andagents/:agentId
.src/main/index.ts (1)
253-263
: LGTM! New channel initializations for social cues and social cue groups.The new channel initializations for social cues and social cue groups are well-structured and consistent with the existing pattern. They cover all necessary CRUD operations and are properly grouped with comments for improved readability.
For consistency with other sections, consider adding a blank line after line 263 to separate these new groups from the "events" section that follows.
src/main/entity/SocialCue.ts (2)
15-17
: Ensure proper use of@TableInheritance
decoratorThe
@TableInheritance
decorator is used with the option{ column: { type: 'varchar', name: 'type' } }
. Ensure that inheritance is required and correctly implemented for this entity. IfSocialCue
will have subclasses with different behaviors or properties, this is appropriate. Otherwise, if inheritance is not needed, consider removing the@TableInheritance
decorator to simplify the entity.
36-40
: Specify precision fordatetime
columnsWhen using
@CreateDateColumn
and@UpdateDateColumn
with{ type: 'datetime' }
, it's beneficial to specify the precision of the datetime column to ensure consistency across different database systems.Apply this diff to specify precision:
@CreateDateColumn({ type: 'datetime' }) createdAt: Date; @UpdateDateColumn({ type: 'datetime' }) updatedAt: Date;Consider adding precision, for example:
@CreateDateColumn({ type: 'datetime', precision: 3 }) createdAt: Date; @UpdateDateColumn({ type: 'datetime', precision: 3 }) updatedAt: Date;src/main/channels/socialCues/PostOneSocialCueChannel.ts (3)
7-7
: Remove unused import of lodashThe lodash library is imported but not used in this file. Consider removing the import to clean up the code.
31-31
: Address the TODO: Implement error handlingThere's a
// todo: error handling
comment indicating that error handling needs to be implemented in this method. Proper error handling ensures the application can handle unexpected situations gracefully.Would you like assistance in implementing error handling for this method?
37-37
: Typo in comment: Remove extra slashesThe comment on line 37 has double slashes
// // repositories
. Correcting it to a single set of slashes improves readability.src/main/channels/socialCueGroups/GetOneSocialCueGroupChannel.ts (2)
55-55
: Update log message to reflect the correct entityThe log message says
got socialCue ${instance.id}
, but this class handlesSocialCueGroup
. Please update the log message togot socialCueGroup ${instance.id}
for clarity.Apply this diff to correct the log message:
- log.debug(`got socialCue ${instance.id}`); + log.debug(`got socialCueGroup ${instance.id}`);
36-36
: Remove unnecessary optional chainingSince
request.params
has already been checked for existence in line 31, using optional chaining onrequest?.params
is redundant. You can simplify the code by directly accessingrequest.params
.Apply this diff:
- const params = request?.params; + const params = request.params;src/main/channels/socialCueGroups/PostOneSocialCueGroupChannel.ts (1)
31-31
: Implement error handling as indicated by the TODO commentThere's a
// todo: error handling
comment suggesting that error handling needs to be added. Proper error handling ensures robustness and prevents unhandled exceptions from crashing the application.Would you like assistance in implementing the error handling for this section?
src/renderer/src/components/socialcues/NewSocialCues.tsx (2)
70-70
: Simplify static strings inFormHelperText
componentsThe
FormHelperText
components are using template literals{``}
for static strings, which is unnecessary.You can simplify the code by removing the template literals. For example:
-<FormHelperText>{`This is the social cue's name.`}</FormHelperText> +<FormHelperText>This is the social cue's name.</FormHelperText>Apply similar changes to other
FormHelperText
components.Also applies to: 77-77, 85-85, 102-102
23-26
: Ensure consistent typing inuseState
declarationsThe state variable
description
is declared without an explicit type, whereasname
,group
, andformulation
include the type parameter<string>
.For consistency and clarity, consider adding the type parameter to
description
:-const [description, setDescription] = useState(''); +const [description, setDescription] = useState<string>('');src/renderer/src/components/socialcues/SocialCuesSlice.ts (2)
110-115
: Update state status consistently in thunk fulfillmentsIn the
saveNewSocialCue.fulfilled
anddeleteSocialCue.fulfilled
cases, thestate.status
is not updated. For consistency and better state management, consider updatingstate.status
to reflect the completion of these operations.You might set
state.status
to'idle'
after the operation is fulfilled:.addCase(saveNewSocialCue.fulfilled, (state, action) => { const socialCue = action.payload; socialCuesAdapter.addOne(state, socialCue); + state.status = 'idle'; }) .addCase(deleteSocialCue.fulfilled, (state, action) => { socialCuesAdapter.removeOne(state, action.payload); + state.status = 'idle'; });
128-134
: Utilize existing selector from the entity adapterThe
socialCuesAdapter.getSelectors
method already provides aselectIds
selector. Instead of manually creatingselectSocialCueIds
, you can useselectIds
for simplicity and consistency.Update the export to include
selectIds
:export const { selectAll: selectSocialCues, selectById: selectSocialCueById, + selectIds: selectSocialCueIds, } = socialCuesAdapter.getSelectors((state: RootState) => state.socialCues); -export const selectSocialCueIds = createSelector( - selectSocialCues, - (socialCues) => socialCues.map((socialCue) => socialCue.id), -);src/renderer/src/components/socialcuegroup/SocialCueGroupSlice.ts (3)
61-73
: Remove unnecessary console log statement.The
console.log('Response:', response);
statement on line 71 is likely intended for debugging purposes. It's advisable to remove it to keep the production code clean.Apply this diff to remove the console log:
); - console.log('Response:', response); return response;
109-110
: Use camelCase for variable names.The variable
SocialCueGroup
should follow camelCase naming conventions. Rename it tosocialCueGroup
for consistency and readability.Apply this diff to rename the variable:
- const SocialCueGroup = action.payload; - socialCueGroupsAdapter.addOne(state, SocialCueGroup); + const socialCueGroup = action.payload; + socialCueGroupsAdapter.addOne(state, socialCueGroup);
127-127
: Use consistent variable names in selectors.In the selector function, use camelCase for the parameter
SocialCueGroup
. Rename it tosocialCueGroup
for consistency.Apply this diff to update the variable name:
(socialCueGroups) => socialCueGroups.map((SocialCueGroup) => SocialCueGroup.id), + (socialCueGroups) => socialCueGroups.map((socialCueGroup) => socialCueGroup.id),
src/renderer/src/components/socialcues/SocialCueTable.tsx (1)
21-21
: Use a constant instead of state for the unchangingorder
variableSince the
order
variable does not change during the component's lifecycle, it can be defined as a constant instead of usinguseState
.Apply this diff to define
order
as a constant:- const [order] = React.useState<Order>('desc'); + const order: Order = 'desc';src/renderer/src/components/socialcuegroup/SocialCueGroupTable.tsx (2)
6-6
: Update the comment to accurately reflect the imports.The comment
// icons
does not accurately describe the imported components, which are layout and UI elements from@mui/joy
. Consider updating the comment to better reflect the purpose of these imports or remove it if it's unnecessary.
32-32
: Consider using 'display: block' instead of 'display: initial'.In the
sx
prop,display
is set to{ xs: 'none', sm: 'initial' }
. The value'initial'
may not render consistently across all browsers. Consider using'block'
for better compatibility:- display: { xs: 'none', sm: 'initial' }, + display: { xs: 'none', sm: 'block' },
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
⛔ Files ignored due to path filters (1)
.yarn/install-state.gz
is excluded by!**/.yarn/**
,!**/*.gz
📒 Files selected for processing (37)
- src/main/channels/agent/PostAgentChannel.ts (2 hunks)
- src/main/channels/agent/artificial/assistant/PostOneArtificialAssistantChannel.ts (1 hunks)
- src/main/channels/socialCueGroups/DeleteOneSocialCueGroupChannel.ts (1 hunks)
- src/main/channels/socialCueGroups/GetManySocialCueGroupChannel.ts (1 hunks)
- src/main/channels/socialCueGroups/GetOneSocialCueGroupChannel.ts (1 hunks)
- src/main/channels/socialCueGroups/PostOneSocialCueGroupChannel.ts (1 hunks)
- src/main/channels/socialCues/DeleteOneSocialCueChannel.ts (1 hunks)
- src/main/channels/socialCues/GetManySocialCueChannel.ts (1 hunks)
- src/main/channels/socialCues/GetOneSocialCueChannel.ts (1 hunks)
- src/main/channels/socialCues/PostOneSocialCueChannel.ts (1 hunks)
- src/main/data-source.ts (2 hunks)
- src/main/entity/Agent.ts (1 hunks)
- src/main/entity/SocialCue.ts (1 hunks)
- src/main/entity/SocialCueGroup.ts (1 hunks)
- src/main/index.ts (2 hunks)
- src/renderer/src/components/Sidebar.tsx (1 hunks)
- src/renderer/src/components/agent/AgentsSlice.ts (2 hunks)
- src/renderer/src/components/agent/artificial/assistant/ArtificialAssistant.tsx (1 hunks)
- src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx (3 hunks)
- src/renderer/src/components/socialcuegroup/NewSocialCueGroup.tsx (1 hunks)
- src/renderer/src/components/socialcuegroup/SocialCueGroup.tsx (1 hunks)
- src/renderer/src/components/socialcuegroup/SocialCueGroupList.tsx (1 hunks)
- src/renderer/src/components/socialcuegroup/SocialCueGroupSlice.ts (1 hunks)
- src/renderer/src/components/socialcuegroup/SocialCueGroupTable.tsx (1 hunks)
- src/renderer/src/components/socialcuegroup/SocialCueGroups.tsx (1 hunks)
- src/renderer/src/components/socialcues/NewSocialCues.tsx (1 hunks)
- src/renderer/src/components/socialcues/SocialCue.tsx (1 hunks)
- src/renderer/src/components/socialcues/SocialCueTable.tsx (1 hunks)
- src/renderer/src/components/socialcues/SocialCues.tsx (1 hunks)
- src/renderer/src/components/socialcues/SocialCuesList.tsx (1 hunks)
- src/renderer/src/components/socialcues/SocialCuesSlice.ts (1 hunks)
- src/renderer/src/main.tsx (2 hunks)
- src/renderer/src/store.ts (2 hunks)
- src/shared/channels.ts (1 hunks)
- src/shared/interfaces/Agent.ts (1 hunks)
- src/shared/interfaces/SocialCue.ts (1 hunks)
- src/shared/interfaces/SocialCueGroup.ts (1 hunks)
🧰 Additional context used
🔇 Additional comments (43)
src/shared/interfaces/Agent.ts (1)
8-8
: LGTM! Addition of avatarURL property looks good.The new
avatarURL
property is a good addition to theAgent
type, aligning with the PR objective to improve social cues of the chatbot. The property is correctly typed as a string, which is appropriate for storing URL data.To ensure this change is properly integrated, let's verify its usage across the codebase:
This script will help identify areas of the codebase that might need updates to accommodate the new
avatarURL
property. Please review the results to ensure all necessary changes have been made.✅ Verification successful
Verified Integration of
avatarURL
PropertyAll usages of the
avatarURL
property have been appropriately updated across the codebase. The addition to theAgent
type is correctly integrated, and there are no missing references or inconsistencies.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check for usage and updates related to the new avatarURL property # Test 1: Find all occurrences of Agent type usage echo "Occurrences of Agent type usage:" rg --type typescript "Agent(\s*[{:]|\[\])" -g '!*.test.ts' # Test 2: Check for any Agent object creations or updates that might need the new property echo "\nPotential places where avatarURL might need to be added:" rg --type typescript "(\{|\s)id:\s*['\"]" -g '!*.test.ts' | rg "type:\s*AgentType" -B 1 # Test 3: Look for any existing avatar-related code that might need updating echo "\nExisting avatar-related code:" rg --type typescript "avatar" -g '!*.test.ts'Length of output: 578
Script:
#!/bin/bash # Description: Check for usage and updates related to the new avatarURL property # Test 1: Find all occurrences of Agent type usage in TypeScript files echo "Occurrences of Agent type usage:" rg "Agent(\s*[{:]|\[\])" -g "*.ts" -g "*.tsx" -g "!*.test.ts" -g "!*.test.tsx" # Test 2: Check for any Agent object creations or updates that might need the new property echo "\nPotential places where avatarURL might need to be added:" rg "(\{|\s)id:\s*['\"]" -g "*.ts" -g "*.tsx" -g "!*.test.ts" -g "!*.test.tsx" | rg "type:\s*AgentType" -B 1 # Test 3: Look for any existing avatar-related code that might need updating echo "\nExisting avatar-related code:" rg "avatar" -g "*.ts" -g "*.tsx" -g "!*.test.ts" -g "!*.test.tsx"Length of output: 2846
src/main/channels/socialCues/GetManySocialCueChannel.ts (1)
1-4
: LGTM: Imports are well-structured and appropriate.The imports are correctly organized, using shared constants and entities. This approach promotes consistency and proper separation of concerns.
src/main/channels/socialCues/DeleteOneSocialCueChannel.ts (2)
1-4
: LGTM: Imports are appropriate and well-structured.The imports are correctly defined and follow good practices:
- Constant imported from a shared module.
- Entity imported from a local module.
- Base class imported from a common module.
The use of both absolute and relative paths is consistent with typical TypeScript/JavaScript practices.
1-13
: Overall assessment: Well-implemented and aligned with PR objectives.This new
DeleteOneSocialCueChannel
class is a solid addition to the codebase:
- It aligns with the PR objective of improving social cues for the chatbot.
- The implementation is consistent with other similar classes in the codebase.
- It follows good software engineering practices such as single responsibility and code reuse.
Great job on this implementation!
src/main/channels/socialCueGroups/GetManySocialCueGroupChannel.ts (1)
1-4
: LGTM: Imports are appropriate and well-structured.The imports are correctly defined and align with the class's functionality. The use of relative and absolute imports suggests a well-organized project structure.
src/shared/interfaces/SocialCueGroup.ts (1)
3-9
: LGTM: SocialCueGroup type definition is well-structured.The
SocialCueGroup
type is correctly defined with all necessary properties. The use of appropriate types for each field (string for id, name, and description; Date for timestamps) is commendable.src/shared/interfaces/SocialCue.ts (6)
3-11
: LGTM: Well-structured SocialCue type definition.The SocialCue type is well-defined with appropriate properties and types. Using Date for timestamps is a good practice for handling createdAt and updatedAt fields.
13-18
: LGTM: Appropriate PostOneSocialCueParams type definition.The PostOneSocialCueParams type correctly includes all necessary fields for creating a new SocialCue, excluding auto-generated fields. The property types are consistent with the SocialCue type.
20-22
: LGTM: Concise GetOneSocialCueParams type definition.The GetOneSocialCueParams type is correctly defined with the 'id' property for retrieving a specific SocialCue. This approach allows for easy extension if additional parameters are needed in the future.
24-24
: LGTM: Clear DeleteOneSocialCueParams type alias.The DeleteOneSocialCueParams type is correctly defined as a string alias, suitable for deleting a specific SocialCue by its ID. This approach enhances code readability and maintainability.
25-27
: LGTM: Appropriate response type definitions.The response types (PostOneSocialCueResponse, GetOneSocialCueResponse, and GetManySocialCuesResponse) are correctly defined as aliases for SocialCue or SocialCue[]. This approach enhances code readability and allows for easy modifications if needed.
1-31
: Overall, well-structured and comprehensive type definitions for SocialCue entities.This file provides a clear and comprehensive set of type definitions for working with SocialCue entities. The types are well-structured and cover the necessary operations (create, read, delete).
A few minor suggestions have been made to improve consistency and adhere to common practices:
- Reconsidering the return type for the delete operation.
- Using named exports consistently throughout the file.
These changes would further enhance the maintainability and clarity of the code.
src/renderer/src/components/socialcues/SocialCues.tsx (3)
1-6
: LGTM: Imports are appropriate and well-organized.The imports cover all necessary dependencies for React hooks, Redux, routing, and UI components. The use of Joy UI (a modern version of Material-UI) for the Button component is a good choice for a consistent and modern UI.
7-10
: LGTM: Imports are appropriate for the component's functionality.The imports include necessary types, child components, and actions. The use of
AppDispatch
type from the store ensures type safety when usinguseDispatch
, which is a good practice.
13-15
: LGTM: Component structure follows best practices.The
SocialCues
component is correctly defined as a functional component with a default export. The use ofuseDispatch
is appropriate for dispatching actions in a functional component.src/renderer/src/components/socialcuegroup/SocialCueGroups.tsx (1)
1-10
: LGTM: Imports are well-organized and appropriate.The imports are correctly structured, importing necessary hooks, components, and actions. The use of MUI Joy for the Button component suggests adherence to a consistent UI framework.
src/main/channels/agent/PostAgentChannel.ts (1)
21-21
: LGTM: Addition of avatarURL parameterThe inclusion of
avatarURL
in the destructured parameters aligns with the PR objectives to improve social cues of the chatbot. This change is well-implemented and consistent with the expected modifications.src/main/entity/Agent.ts (2)
28-29
: LGTM: Addition of avatarURL propertyThe addition of the
avatarURL
property aligns well with the PR objective of improving social cues for the chatbot. An avatar can significantly enhance the chatbot's social presence and user engagement.
31-32
: Consider implementing the socialCues propertyThe commented-out
socialCues
property seems relevant to the PR objectives of improving social cues. If this feature is intended to be part of the improvement, consider implementing it. If not needed, it might be better to remove the commented code to maintain cleanliness.To check if
socialCues
is used elsewhere in the codebase, run:Would you like assistance in implementing the
socialCues
property or removing it if it's not needed?✅ Verification successful
Implement the
socialCues
propertyThe
socialCues
property is utilized across multiple parts of the codebase. To maintain consistency and support the objectives of improving social cues, please implement thesocialCues
property insrc/main/entity/Agent.ts
.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Search for socialCues usage in TypeScript files rg --type typescript 'socialCues'Length of output: 68
Script:
#!/bin/bash # Search for socialCues usage in TypeScript files using file extensions rg 'socialCues' -g '*.ts' -g '*.tsx'Length of output: 4774
src/renderer/src/store.ts (2)
12-13
: Summary: Social cues and groups reducers successfully integratedThe changes to
store.ts
effectively integrate the new reducers for social cues and social cue groups into the Redux store. This addition allows for centralized state management of these new features, which aligns with the PR objective of improving social cues in the chatbot.The implementation follows existing patterns and Redux best practices. These changes lay the groundwork for components to interact with social cues and groups through the Redux store, supporting the enhancement of the chatbot's social capabilities.
Also applies to: 27-28
27-28
: LGTM! Verify integration of new reducers.The new reducers for
socialCues
andsocialCueGroups
are correctly added to the store configuration.To ensure proper integration, please verify that these new reducers are being used correctly in the components that manage social cues and social cue groups. Run the following script to check for their usage:
src/renderer/src/components/agent/artificial/assistant/ArtificialAssistant.tsx (1)
55-55
:⚠️ Potential issueRemove or implement commented-out code for social cues
There's a commented-out line that seems to be related to displaying social cues. This aligns with the PR objectives of improving social cues for the chatbot, but the implementation is incomplete.
Consider the following actions:
- If social cues are meant to be displayed, implement this feature properly. This might involve:
- Ensuring the
agent
object has asocialCues
property.- Deciding on the appropriate placement for social cues in the component's layout.
- Implementing the display logic, possibly with proper formatting or a dedicated component for social cues.
- If social cues are not ready to be implemented, remove the commented-out code to keep the codebase clean.
To check if
socialCues
is used elsewhere in the codebase:#!/bin/bash # Search for socialCues usage in TypeScript/JavaScript files rg --type-add 'ts:*.{ts,tsx}' --type-add 'js:*.{js,jsx}' --type ts --type js 'socialCues'This will help determine if
socialCues
is a valid property of theagent
object and how it's used in other parts of the application.src/main/data-source.ts (2)
25-26
: LGTM: Import statements for new entities are correct and consistent.The import statements for
SocialCue
andSocialCueGroup
are correctly added and follow the established pattern in the file. They maintain consistency with other entity imports in terms of naming convention and import source.
53-54
: LGTM: New entities correctly added to the AppDataSource configuration.The
SocialCue
andSocialCueGroup
entities are appropriately added to theentities
array in theAppDataSource
configuration. This will ensure that TypeORM creates the necessary database tables for these new entities.To ensure the completeness of this change, please run the following script to verify the existence of the corresponding entity files:
✅ Verification successful
Verified: The
SocialCue
andSocialCueGroup
entities have been successfully added and properly defined.Both entity files exist in the
src/main/entity
directory and are correctly defined with necessary TypeORM decorators and columns. This ensures that TypeORM will create the appropriate database tables for these entities without issues.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the existence of SocialCue and SocialCueGroup entity files # Test: Check if the entity files exist fd -t f -e ts 'SocialCue|SocialCueGroup' src/main/entity # If the files exist, display their content for a quick review fd -t f -e ts 'SocialCue|SocialCueGroup' src/main/entity -x cat {}Length of output: 2051
src/renderer/src/components/socialcuegroup/NewSocialCueGroup.tsx (1)
40-50
: LGTM: Event handler functions are well-implementedThe
handleChangeDescription
andhandleChangeName
functions are correctly implemented. They properly update the component's state in response to user input, and the type annotations for the event parameters are accurate.src/renderer/src/components/socialcues/SocialCue.tsx (1)
1-20
: LGTM: Imports and dependencies are well-organized.The imports are appropriate for the component's functionality, including necessary React hooks, Redux hooks, and Material-UI components. The use of electron-log indicates this is part of an Electron application, which is good for maintaining consistent logging across the app.
src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx (4)
29-29
: LGTM: New state variable for avatarURL added.The addition of the
avatarURL
state variable aligns with the PR objective of improving social cues for the chatbot. The implementation looks correct and follows React best practices.
38-38
: LGTM: avatarURL added to handleNewAgent function.The addition of
avatarURL
to the payload ofsaveNewArtificialAssistant
dispatch is consistent with the new state variable and aligns with the PR objective. The implementation looks correct.
59-62
: LGTM: handleAvatarURL function added.The
handleAvatarURL
function correctly updates theavatarURL
state when the input changes. The implementation follows React best practices for handling input changes.
Line range hint
1-114
: Overall review summaryThe changes in this file successfully implement the avatar URL functionality, which aligns with the PR objective of improving social cues for the chatbot. The implementation is correct and follows React best practices.
However, there are several instances of commented-out code related to a planned social cues feature. It's recommended to remove this commented-out code from the main branch and track the planned feature in an issue tracker or project management tool.
Main points:
- Avatar URL functionality has been correctly implemented.
- Unnecessary imports should be removed.
- Large blocks of commented-out code should be removed to improve code readability and maintainability.
To ensure that the avatar URL is being used correctly throughout the codebase, please run the following verification script:
This script will help identify any inconsistencies or missing implementations related to the new avatarURL feature.
src/shared/channels.ts (1)
21-38
: Summary: Changes align well with PR objectives.The additions of constants for SocialCues and SocialCueGroups operations are well-structured and consistent with the existing codebase. These changes provide a solid foundation for implementing improved social cue functionality in the chatbot, aligning well with the PR objectives.
A few minor suggestions have been made to further improve the code:
- Consider adding UPDATE operations for both SocialCues and SocialCueGroups if needed.
- Remove the commented-out code to maintain a clean codebase.
Overall, good job on these changes!
src/renderer/src/components/agent/AgentsSlice.ts (2)
Line range hint
63-75
: LGTM! Improved type safety. Verify usage across the codebase.The changes to
saveNewArtificialAssistant
function align well with the PR objective of improving social cues by addingavatarURL
. The implementation looks correct, and the more specific return type (Agent
instead ofany
) improves type safety. Great job!To ensure this change doesn't break existing functionality, please run the following script to check for any remaining usage of
instructions
when callingsaveNewArtificialAssistant
and to verify thatavatarURL
is provided in all calls:#!/bin/bash # Search for calls to saveNewArtificialAssistant rg 'saveNewArtificialAssistant\(' --type typescript -A 5
Line range hint
50-57
: LGTM! Verify usage across the codebase.The change from
instructions
toname
in thesaveNewAgent
function aligns well with the PR objective of improving social cues. The implementation looks correct.To ensure this change doesn't break existing functionality, please run the following script to check for any remaining usage of
instructions
when callingsaveNewAgent
:✅ Verification successful
Verification Successful
No remaining usages of
instructions
found in calls tosaveNewAgent
. The change is safe.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Search for calls to saveNewAgent with 'instructions' rg 'saveNewAgent.*instructions:' --type typescriptLength of output: 93
Script:
#!/bin/bash # Search for calls to saveNewAgent with 'instructions' rg 'saveNewAgent.*instructions:' --type tsLength of output: 44
src/renderer/src/main.tsx (1)
Line range hint
1-262
: Overall, the changes look good and integrate wellThe additions for social cues and social cue groups are well-structured and consistent with the existing codebase. The new imports and routes are logically organized and follow the established patterns. With the minor suggestions implemented, these changes will seamlessly integrate the new functionality into the application.
src/main/index.ts (1)
60-67
: Summary: Social cues and social cue groups support added.The changes in this file successfully add support for social cues and social cue groups by introducing new imports and channel initializations. The modifications are consistent with the existing code structure and follow best practices.
To better understand the context of these changes:
- Could you provide more information about the purpose and functionality of social cues and social cue groups in the application?
- Are there any related changes in other parts of the codebase that we should be aware of?
- Have you considered adding unit tests for these new channels to ensure their proper functionality?
#!/bin/bash # Check for related changes in the codebase echo "Files changed related to social cues and groups:" git diff --name-only | grep -E "socialCue|SocialCue" echo "\nNew files added for social cues and groups:" git ls-files --others --exclude-standard | grep -E "socialCue|SocialCue"Also applies to: 253-263
src/renderer/src/components/Sidebar.tsx (1)
Line range hint
1-434
: Overall, the changes improve the sidebar functionality and align with PR objectivesThe additions of "Social Cues" and "Social Cue Groups" components to the sidebar enhance the navigation options and align well with the PR objective of improving social cues of the chatbot. The implementation is consistent with the existing code structure, which is good for maintainability.
While there are minor suggestions for improvement regarding placement and icon usage, the overall changes are positive and contribute to a more comprehensive sidebar navigation.
src/main/entity/SocialCueGroup.ts (3)
16-16
: Confirm the necessity of@TableInheritance
decoratorYou've applied
@TableInheritance({ column: { type: 'varchar', name: 'type' } })
to theSocialCueGroup
entity:@TableInheritance({ column: { type: 'varchar', name: 'type' } })Please ensure that table inheritance is required here. If
SocialCueGroup
is not intended to be a base class with subclasses participating in single-table inheritance, this decorator might be unnecessary.
17-35
: Entity properties are correctly definedThe
SocialCueGroup
entity's propertiesid
,name
,description
, and the relationshipmessages
are properly defined with appropriate TypeORM decorators.
27-28
:⚠️ Potential issueVerify the inverse relation mapping in
messages
propertyIn the
@OneToMany
relationship, you're using(message) => message.sender
as the inverse side:@OneToMany(() => Message, (message) => message.sender) messages: Relation<Message>[];Please ensure that the
Message
entity has asender
property that refers back toSocialCueGroup
. Ifsender
is not the correct property for this relationship, consider updating it to the appropriate one, such asmessage.socialCueGroup
.Run the following script to verify the inverse relation in the
Message
entity:src/main/entity/SocialCue.ts (1)
33-34
: Verify the relationship mapping with theMessage
entityThe
@OneToMany
relationship uses(message) => message.sender
, indicating that theMessage
entity has asender
property referencingSocialCue
. Please verify that theMessage
entity'ssender
property correctly referencesSocialCue
to ensure the relationship is properly established.Run the following script to confirm the relationship:
src/renderer/src/components/socialcuegroup/SocialCueGroupSlice.ts (1)
38-43
: Ensure type consistency inIpcService.send
method.The type parameters
<GetOneSocialCueGroupResponse, GetOneSocialCueGroupParams>
in theIpcService.send
method match the expected types. However, verify that the types are consistent across all uses to prevent type mismatches.Run the following script to check for type consistency in
IpcService.send
calls:src/renderer/src/components/socialcues/SocialCueTable.tsx (1)
6-6
:⚠️ Potential issueCorrect the comment syntax
There's a typo in the comment on line 6. It currently reads
/ / icons
but should be// icons
.Apply this diff to fix the comment:
- / / icons + // iconsLikely invalid or redundant comment.
src/renderer/src/components/socialcuegroup/SocialCueGroupTable.tsx (1)
108-108
: Verify if 'body-xs' is a valid 'level' prop value.The
level
prop is set to'body-xs'
inTypography
andLink
components, but this might not be a valid value according to MUI Joy's documentation. Please check if'body-xs'
is supported or consider using a valid level such as'body1'
,'body2'
, or'body3'
.Run the following script to search for the usage of
'body-xs'
and confirm its validity:Also applies to: 113-113, 120-120
import { ReactElement } from 'react'; | ||
|
||
export default function SocialCueList(): ReactElement { | ||
return <></>; | ||
} |
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Implement the SocialCueList component
The SocialCueList
component is currently empty and doesn't fulfill its implied purpose of displaying a list of social cues. Consider implementing the component to align with the PR objectives of improving social cues for the chatbot.
Here's a suggested structure to get started:
import React, { ReactElement } from 'react';
interface SocialCue {
id: string;
text: string;
// Add other relevant properties
}
interface SocialCueListProps {
cues: SocialCue[];
}
/**
* Renders a list of social cues.
* @param {SocialCueListProps} props - The component props
* @returns {ReactElement} A list of social cues
*/
export default function SocialCueList({ cues }: SocialCueListProps): ReactElement {
return (
<ul>
{cues.map((cue) => (
<li key={cue.id}>{cue.text}</li>
))}
</ul>
);
}
This implementation provides a basic structure for rendering a list of social cues, includes props for passing data, and adds JSDoc comments for better documentation.
Would you like me to create a GitHub issue to track the implementation of this component?
import { ReactElement } from 'react'; | ||
|
||
export default function SocialCueGroupList(): ReactElement { | ||
return <></>; | ||
} |
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Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Component structure is correct, but implementation is missing.
The overall structure of the SocialCueGroupList
component is correct. It's properly defined as a functional component with the correct TypeScript typing. However, the component is currently just a placeholder and doesn't implement any functionality related to social cue groups.
Consider implementing the actual functionality for displaying and managing social cue groups. This may include:
- Fetching social cue group data from a state management system (e.g., Redux).
- Rendering a list of social cue groups.
- Handling user interactions with the social cue groups.
Example implementation:
import React, { ReactElement, useEffect } from 'react';
import { useSelector, useDispatch } from 'react-redux';
import { fetchSocialCueGroups } from '../path/to/socialCueGroupsSlice';
import SocialCueGroup from './SocialCueGroup';
export default function SocialCueGroupList(): ReactElement {
const dispatch = useDispatch();
const socialCueGroups = useSelector((state) => state.socialCueGroups.list);
useEffect(() => {
dispatch(fetchSocialCueGroups());
}, [dispatch]);
return (
<div className="social-cue-group-list">
{socialCueGroups.map((group) => (
<SocialCueGroup key={group.id} group={group} />
))}
</div>
);
}
This implementation assumes you have a Redux slice for social cue groups and a SocialCueGroup
component. Adjust as necessary based on your actual state management and component structure.
// response is a string | ||
export type DeleteOneSocialCueGroupResponse = string; | ||
|
||
export default SocialCueGroup; |
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The reason will be displayed to describe this comment to others. Learn more.
🛠️ Refactor suggestion
Consider using named exports instead of default export.
While the default export is correctly defined, it's more common and generally recommended to use named exports for types in TypeScript. This approach improves consistency and makes imports more explicit.
Consider changing the export style:
-export default SocialCueGroup;
+export { SocialCueGroup };
Then, in files where you need to import this type, you would use:
import { SocialCueGroup } from './path/to/SocialCueGroup';
This change promotes consistency with the other exports in this file and aligns with TypeScript best practices.
// response is a string | ||
export type DeleteOneSocialCueResponse = string; |
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🛠️ Refactor suggestion
Consider revising the DeleteOneSocialCueResponse type.
While the type definition matches the comment, it's uncommon for a delete operation to return a string. Consider using a more standard return type:
boolean
to indicate success or failurevoid
if no return value is expected- A custom type with additional metadata if needed (e.g.,
{ success: boolean, message?: string }
)
Would you like assistance in implementing one of these alternatives?
// response is a string | ||
export type DeleteOneSocialCueResponse = string; | ||
|
||
export default SocialCue; |
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The reason will be displayed to describe this comment to others. Learn more.
🛠️ Refactor suggestion
Consider using named exports for consistency.
While exporting SocialCue as the default is valid, it might be more consistent to use named exports for all types in this file. This approach would make imports more explicit and consistent across the codebase.
Consider changing the export to:
export { SocialCue };
And then update any imports from:
import SocialCue from './SocialCue';
to:
import { SocialCue } from './SocialCue';
This change would make the exports more consistent and explicit throughout the file.
</td> | ||
<td> | ||
<Typography level="body-xs"> | ||
{_.truncate(row.name, 25)} |
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Correct the usage of _.truncate
for row.name
The _.truncate
function expects an options object as the second parameter. Currently, a number is provided directly, which may not work as intended.
Apply this diff to fix the usage:
- {_.truncate(row.name, 25)}
+ {_.truncate(row.name, { length: 25 })}
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
{_.truncate(row.name, 25)} | |
{_.truncate(row.name, { length: 25 })} |
className="OrderTableContainer" | ||
variant="outlined" | ||
sx={{ | ||
display: { xs: 'none', sm: 'initial' }, |
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Use 'block' instead of 'initial' for display property
In the styles for the Sheet
component, the value 'initial'
may not display the component as expected on small screens. Consider using 'block'
to ensure the component is visible.
Apply this diff to update the display value:
- display: { xs: 'none', sm: 'initial' },
+ display: { xs: 'none', sm: 'block' },
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
display: { xs: 'none', sm: 'initial' }, | |
display: { xs: 'none', sm: 'block' }, |
<td> | ||
<Box sx={{ display: 'flex', gap: 2, alignItems: 'center' }}> | ||
<Link | ||
level="body-xs" |
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Remove unsupported level
prop from Link
component
The Link
component does not support the level
prop. This prop is applicable to the Typography
component but not to Link
.
Apply this diff to remove the unsupported prop:
- level="body-xs"
If styling is needed, consider wrapping the Link
with a Typography
component or applying styles directly.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
level="body-xs" |
{_.truncate(row.name, 25)} | ||
</Typography> |
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Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Correct the usage of _.truncate
to properly limit string length.
The _.truncate
function expects an options object as the second argument. Passing a number directly may not set the length
option correctly. Update the function calls as follows:
- {_.truncate(row.name, 25)}
+ {_.truncate(row.name, { length: 25 })}
And for row.description
:
- {_.truncate(row.description, 25)}
+ {_.truncate(row.description, { length: 25 })}
Also applies to: 114-115
import { deleteSocialCueGroup, selectSocialCueGroups } from './SocialCueGroupSlice'; | ||
|
||
export default function SocialCueGroupTable(): ReactElement { | ||
const [order] = React.useState<Order>('desc'); |
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The reason will be displayed to describe this comment to others. Learn more.
🛠️ Refactor suggestion
Remove unnecessary useState for 'order'.
The order
state is initialized but never updated within the component. Since order
remains constant, you can replace it with a simple constant:
- const [order] = React.useState<Order>('desc');
+ const order: Order = 'desc';
📝 Committable suggestion
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const [order] = React.useState<Order>('desc'); | |
const order: Order = 'desc'; |
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Looks good! Just need to connect this to Agent and create a join b/w SocialCue and SocialCueGroup.
Also remove the "Icon" file.
|
||
const agent = new Agent(); | ||
agent.name = name; | ||
agent.description = description; | ||
agent.type = type; | ||
// agent.socialCues = []; |
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This should be an array of social cue IDs.
@@ -17,12 +18,14 @@ export class PostAgentChannel implements IpcChannel { | |||
request.responseChannel = `${this.getName()}:response`; | |||
} | |||
|
|||
const { description, name, type } = request.params; | |||
const { description, name, type, avatarURL } = request.params; |
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avatarURL
should be avatarUrl
.
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Also with socialCues
list of IDs, you will need to do something like this:
// social cues
log.debug(`linking ${socialCues?.length} social cues`);
const savedSocialCues = await socialCueRepository.findBy({
id: In(socialCues),
});
agent.socialCues = savedSocialCues;
@@ -20,11 +20,12 @@ export class PostOneArtificialAssistantChannel extends PostOneChannel { | |||
request.responseChannel = `${this.getName()}:response`; | |||
} | |||
|
|||
const { description, name } = request.params; | |||
const { description, name, avatarURL } = request.params; |
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See above.
|
||
const agent = new ArtificialAssistant(); | ||
agent.name = name; | ||
agent.description = description; | ||
agent.avatarURL = avatarURL; |
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See above.
src/shared/channels.ts
Outdated
export const DELETE_ONE_SOCIALCUEGROUP_CHANNEL = 'socialcuegroup:delete:one'; | ||
export const GET_MANY_SOCIALCUEGROUPS_CHANNEL = 'socialcuegroups:get:many'; | ||
export const GET_ONE_SOCIALCUEGROUP_CHANNEL = 'socialcuegroup:get:one'; | ||
export const POST_ONE_SOCIALCUEGROUP_CHANNEL = 'socialcuegroup:post:one'; |
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SOCIAL_CUE_GROUP
POST_ONE_ARTIFICIAL_ASSISTANT_CHANNEL, | ||
{ | ||
params: { | ||
description, | ||
name, | ||
name, | ||
avatarURL, |
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avatarUrl
and add list of social cues (see simulation and participants).
e.g. in SimulationSlice
export class DeleteOneSocialCueChannel extends DeleteOneChannel { | ||
constructor() { | ||
super({ | ||
name: DELETE_ONE_SOCIALCUE_CHANNEL, |
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Naming convention.
where: { | ||
...params, | ||
}, | ||
relations: { |
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include group: true
<Typography sx={{ mt: 1 }} level="title-md"> | ||
Avatar URL | ||
</Typography> | ||
{/* <Typography>{agent.socialCues}</Typography> */} |
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This you need to present nicely. Using chips.
<Chip
color="primary"
onClick={function(){}}
size="md"
/>
// const socialCuesOptions = [ | ||
// { label: 'Humour', value: 'humor' }, | ||
// { label: 'Formality', value: 'formal' }, | ||
// { label: 'Emoticons', value: 'emoticons' }, | ||
// { label: 'Small Talk', value: 'smalltalk' }, | ||
// ]; |
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This list needs to come from the backend.
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Actionable comments posted: 23
🧹 Outside diff range and nitpick comments (3)
src/main/channels/agent/PostAgentChannel.ts (1)
21-21
: Remove debugging statementThis console.log statement appears to be temporary debugging code and should be removed.
- console.log('agent:', agent); // debugging
src/main/channels/socialCueGroups/PostOneSocialCueGroupChannel.ts (1)
1-55
: Consider standardizing IPC response structure across channelsFor better maintainability and consistent error handling, consider implementing a shared response interface for all IPC channels:
interface IpcResponse<T> { data?: T; error?: string; success: boolean; }This would ensure consistent error handling and response structure across all channel implementations.
src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx (1)
Line range hint
40-53
: Consider adding form validation.The save operation should validate that required fields (name, description) are properly filled before proceeding. Consider using a form validation library like Formik or React Hook Form to handle this.
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (22)
- src/main/channels/agent/PostAgentChannel.ts (1 hunks)
- src/main/channels/agent/artificial/assistant/PostOneArtificialAssistantChannel.ts (1 hunks)
- src/main/channels/socialCueGroups/DeleteOneSocialCueGroupChannel.ts (1 hunks)
- src/main/channels/socialCueGroups/GetManySocialCueGroupChannel.ts (1 hunks)
- src/main/channels/socialCueGroups/GetOneSocialCueGroupChannel.ts (1 hunks)
- src/main/channels/socialCueGroups/PostOneSocialCueGroupChannel.ts (1 hunks)
- src/main/channels/socialCues/DeleteOneSocialCueChannel.ts (1 hunks)
- src/main/channels/socialCues/GetManySocialCueChannel.ts (1 hunks)
- src/main/channels/socialCues/GetOneSocialCueChannel.ts (1 hunks)
- src/main/channels/socialCues/PostOneSocialCueChannel.ts (1 hunks)
- src/main/entity/Agent.ts (2 hunks)
- src/main/entity/SocialCue.ts (1 hunks)
- src/main/entity/SocialCueGroup.ts (1 hunks)
- src/renderer/src/components/agent/AgentsSlice.ts (2 hunks)
- src/renderer/src/components/agent/artificial/assistant/ArtificialAssistant.tsx (1 hunks)
- src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx (4 hunks)
- src/renderer/src/components/socialcuegroup/NewSocialCueGroup.tsx (1 hunks)
- src/renderer/src/components/socialcuegroup/SocialCueGroupSlice.ts (1 hunks)
- src/renderer/src/components/socialcues/NewSocialCues.tsx (1 hunks)
- src/renderer/src/components/socialcues/SocialCuesSlice.ts (1 hunks)
- src/shared/channels.ts (1 hunks)
- src/shared/interfaces/Agent.ts (1 hunks)
🚧 Files skipped from review as they are similar to previous changes (11)
- src/main/channels/agent/artificial/assistant/PostOneArtificialAssistantChannel.ts
- src/main/channels/socialCueGroups/DeleteOneSocialCueGroupChannel.ts
- src/main/channels/socialCueGroups/GetManySocialCueGroupChannel.ts
- src/main/channels/socialCues/DeleteOneSocialCueChannel.ts
- src/main/channels/socialCues/GetManySocialCueChannel.ts
- src/main/entity/SocialCueGroup.ts
- src/renderer/src/components/agent/AgentsSlice.ts
- src/renderer/src/components/agent/artificial/assistant/ArtificialAssistant.tsx
- src/renderer/src/components/socialcues/NewSocialCues.tsx
- src/shared/channels.ts
- src/shared/interfaces/Agent.ts
🔇 Additional comments (22)
src/main/channels/agent/PostAgentChannel.ts (1)
27-27
:⚠️ Potential issueReplace hardcoded social cues with proper implementation
The current implementation uses hardcoded test values instead of actual social cue IDs. As mentioned in previous reviews, this should be an array of social cue IDs that are properly linked using the repository pattern.
Apply this implementation pattern as suggested in the previous review:
- agent.socialCues = ["test", "test2"]; + // social cues + const { socialCues } = request.params; + log.debug(`linking ${socialCues?.length} social cues`); + const savedSocialCues = await socialCueRepository.findBy({ + id: In(socialCues), + }); + agent.socialCues = savedSocialCues;You'll need to:
- Import the required dependencies
- Inject the social cue repository
- Update the interface to expect an array of social cue IDs in the request params
src/main/entity/SocialCue.ts (3)
1-18
: LGTM: Imports and class decorators are properly configured.The necessary TypeORM decorators are imported, and the table inheritance is correctly set up.
20-45
: LGTM: Entity properties and relationships are well-structured.The properties are properly typed and decorated with appropriate TypeORM decorators. The relationships with Agent and SocialCueGroup are correctly defined using ManyToMany and ManyToOne relationships respectively.
47-55
: Previous review comment is still applicable.The current implementation overwrites Date properties with strings, which could lead to type inconsistencies.
Let's verify if these methods are being used in the codebase:
#!/bin/bash # Search for usage of getCreatedAt and getUpdatedAt methods rg -l "getCreatedAt|getUpdatedAt" --type tssrc/main/entity/Agent.ts (1)
35-39
: Verify cascade delete behavior for messages.The current configuration will automatically delete all messages when an agent is deleted. Please verify if this cascade delete behavior is intended, as it could lead to permanent data loss.
Let's check if there are any existing message deletion handlers that might be affected:
✅ Verification successful
Cascade delete configuration is appropriate
The cascade delete configuration is correctly implemented and aligns with the entity relationships:
- Messages are already configured to cascade delete from Exchange entity
- Exchange entity cascades delete to Interaction entity
- No soft delete mechanism is implemented in the system
- Messages are tightly coupled to their parent entities and should not exist independently
The current cascade configuration maintains referential integrity and prevents orphaned messages.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Search for message deletion logic rg -l "delete.*message" --type ts # Search for message cleanup or archive logic rg -l "cleanup.*message|archive.*message" --type tsLength of output: 143
Script:
#!/bin/bash # Let's examine the message deletion logic in the found file rg "delete.*message" -B 3 -A 3 src/renderer/src/components/Messages/MessagesSlice.ts # Check for any message-related services or repositories fd "message|Message" --type f --extension ts --exec rg "class.*Message.*Service|class.*Message.*Repository" {} # Look for any existing cascade configurations in Message entity fd "Message.ts" --type f --exec rg "@OneToMany|@ManyToOne" -A 2 {}Length of output: 775
Script:
#!/bin/bash # Let's check the Exchange entity to understand the full relationship chain fd "Exchange.ts" --type f --exec rg "@OneToMany|@ManyToOne" -A 2 {} # Check if there are any soft delete implementations rg "soft.*delete|@DeleteDateColumn" --type ts # Look for any message archival or backup logic in services fd "service" --type f --extension ts --exec rg "class.*Service.*{" -A 10 {}Length of output: 662
src/main/channels/socialCues/GetOneSocialCueChannel.ts (5)
1-19
: LGTM: Clean class setup and importsThe class is properly structured with all necessary imports and follows the established channel pattern.
20-23
: LGTM: Well-typed method signatureThe handle method is properly typed with appropriate parameters.
24-29
: LGTM: Proper response channel setupThe response channel fallback is correctly implemented.
30-34
: Previous comment about error handling is still applicableThe code still lacks proper error handling for missing parameters.
58-60
: Previous comment about 404 handling is still applicableThe code still needs proper handling for cases where the social cue is not found.
src/main/channels/socialCueGroups/GetOneSocialCueGroupChannel.ts (3)
1-18
: LGTM: Clean class declaration with proper importsThe class is well-structured and follows the established pattern for channel implementations.
20-29
: LGTM: Well-typed method signature with proper loggingThe handle method is properly typed and includes appropriate debug logging.
30-40
: Previous comment about error handling for missing parameters still appliessrc/main/channels/socialCueGroups/PostOneSocialCueGroupChannel.ts (3)
1-19
: LGTM! Well-structured class initializationThe imports are comprehensive and the class is properly initialized with the correct channel name and entity type.
37-46
: 🛠️ Refactor suggestionInput validation is still missing
The previous review comment about input validation remains valid. Additionally, consider adding type checking and input sanitization.
Add comprehensive validation:
const { description, name } = request.params; +// Validate required fields +if (!name?.trim() || !description?.trim()) { + log.error(`${this.getName()}: Invalid input - name and description are required`); + event.sender.send(request.responseChannel, { + error: 'Name and description are required and cannot be empty', + success: false, + }); + return; +} + +// Sanitize inputs +const sanitizedName = name.trim(); +const sanitizedDescription = description.trim(); + const socialCueGroup = new SocialCueGroup(); -socialCueGroup.name = name; -socialCueGroup.description = description; +socialCueGroup.name = sanitizedName; +socialCueGroup.description = sanitizedDescription;
47-54
: 🛠️ Refactor suggestionError handling and response structure need improvement
The previous review comment about wrapping the database operation in try-catch remains valid. Additionally, the success response should follow a consistent structure.
Enhance the response handling:
-const savedSocialCueGroup = await socialCueGroupRepository.save(socialCueGroup); -log.debug(`saved socialCueGroup ${savedSocialCueGroup.id}`); - -event.sender.send( - request.responseChannel, - instanceToPlain(savedSocialCueGroup), -); +try { + const savedSocialCueGroup = await socialCueGroupRepository.save(socialCueGroup); + log.debug(`saved socialCueGroup ${savedSocialCueGroup.id}`); + + event.sender.send(request.responseChannel, { + data: instanceToPlain(savedSocialCueGroup), + success: true, + }); +} catch (error) { + log.error(`${this.getName()}: Failed to save social cue group`, error); + event.sender.send(request.responseChannel, { + error: 'Failed to save social cue group', + success: false, + }); +}src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx (1)
101-114
: LGTM: Social cues are now properly fetched from the backend.The implementation correctly addresses the previous review comment by fetching social cues from the backend instead of hardcoding them.
src/renderer/src/components/socialcuegroup/SocialCueGroupSlice.ts (2)
1-31
: LGTM! Well-structured imports and initial setup.The imports are well-organized, and the entity adapter setup follows Redux best practices.
1-128
: Verify integration with store and IPC channels.Please ensure:
- The slice is properly registered in the store
- The IPC channels are registered and handled in the main process
✅ Verification successful
Integration verified successfully
The verification shows proper integration:
- The slice is correctly registered in the store as
socialCueGroups: socialCueGroupsReducer
- All IPC channels are properly implemented in the main process:
- GetOneSocialCueGroupChannel extends GetOneChannel
- GetManySocialCueGroupChannel extends GetManyChannel
- PostOneSocialCueGroupChannel extends PostOneChannel
- DeleteOneSocialCueGroupChannel extends DeleteOneChannel
- Each channel has proper error handling, logging, and database integration through AppDataSource
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify store configuration and IPC channel registration # Test 1: Check if the slice is registered in the store echo "Checking store configuration..." rg -l "socialCueGroups.*:.*socialCueGroupsReducer" src/ # Test 2: Check if IPC channels are registered in the main process echo "Checking IPC channel registration..." rg -l "ipcMain\.handle.*(?:GET_ONE_SOCIAL_CUE_GROUP_CHANNEL|GET_MANY_SOCIAL_CUE_GROUPS_CHANNEL|POST_ONE_SOCIAL_CUE_GROUP_CHANNEL|DELETE_ONE_SOCIAL_CUE_GROUP_CHANNEL)" src/Length of output: 413
Script:
#!/bin/bash # Let's verify the store configuration and IPC handlers with more detailed checks # Check store configuration details echo "=== Store Configuration Details ===" rg -A 5 "socialCueGroups.*:.*" src/renderer/src/store.ts # Check IPC handlers in main process echo -e "\n=== IPC Handlers in Main Process ===" rg -l "GET_ONE_SOCIAL_CUE_GROUP_CHANNEL" src/main/ rg -l "GET_MANY_SOCIAL_CUE_GROUPS_CHANNEL" src/main/ rg -l "POST_ONE_SOCIAL_CUE_GROUP_CHANNEL" src/main/ rg -l "DELETE_ONE_SOCIAL_CUE_GROUP_CHANNEL" src/main/ # Check for any IPC handler implementations echo -e "\n=== IPC Handler Implementations ===" rg -A 5 "ipcMain.handle.*SOCIAL_CUE_GROUP" src/main/Length of output: 1030
Script:
#!/bin/bash # Let's check the actual implementation of IPC handlers echo "=== Checking IPC Handler Implementation Details ===" # Check content of IPC handler files echo "GetOne Handler:" cat src/main/channels/socialCueGroups/GetOneSocialCueGroupChannel.ts echo -e "\nGetMany Handler:" cat src/main/channels/socialCueGroups/GetManySocialCueGroupChannel.ts echo -e "\nPostOne Handler:" cat src/main/channels/socialCueGroups/PostOneSocialCueGroupChannel.ts echo -e "\nDeleteOne Handler:" cat src/main/channels/socialCueGroups/DeleteOneSocialCueGroupChannel.tsLength of output: 4697
src/renderer/src/components/socialcues/SocialCuesSlice.ts (3)
73-73
: Removeconsole.log
statement to clean up production codeThe
console.log('Response:', response);
statement is useful for debugging but should be removed or replaced with a proper logging mechanism in production code to prevent unnecessary console output.Apply this diff to remove the
console.log
statement:console.log('Response:', response);Note: This issue was previously identified; ensure the change has been made.
112-112
: Removeconsole.debug
statement to clean up production codeThe
console.debug('saveNewSocialCue.fulfilled', socialCue);
statement may not be necessary in production. Consider removing it or using a dedicated logging tool if detailed logging is required.Apply this diff to remove the
console.debug
statement:console.debug('saveNewSocialCue.fulfilled', socialCue);Note: This issue was previously identified; ensure the change has been made.
81-86
:⚠️ Potential issueEnsure correct parameter usage in
deleteSocialCue
thunkThe
deleteSocialCue
thunk receivesid
directly as a parameter, but according to theDeleteOneSocialCueParams
interface, it should accept an object with anid
property. This inconsistency may lead to type errors.Update the thunk to destructure the parameter and match the expected interface:
>('socialCues/deleteSocialCue', async (id) => { +>('socialCues/deleteSocialCue', async ({ id }) => { await IpcService.send<string, { id }>(DELETE_ONE_SOCIAL_CUE_CHANNEL, { params: { id }, }); return id; });
Note: This issue was previously identified; ensure the change has been made.
agent.name = name; | ||
agent.description = description; | ||
agent.type = type; | ||
agent.avatarUrl = avatarUrl |
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Fix undefined variable and destructuring
The avatarUrl
variable is used before it's declared. You need to destructure it from request.params
.
+ const { name, description, type, avatarUrl } = request.params;
agent.name = name;
agent.description = description;
agent.type = type;
agent.avatarUrl = avatarUrl;
Committable suggestion was skipped due to low confidence.
@Column({ default: '' }) | ||
group: string; |
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Rename 'group' column to avoid SQL keyword conflicts.
Using 'group' as a column name can cause issues as it's a reserved SQL keyword.
Apply this diff to specify a different column name:
-@Column({ default: '' })
-group: string;
+@Column({ default: '', name: 'social_cue_group' })
+group: string;
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
@Column({ default: '' }) | |
group: string; | |
@Column({ default: '', name: 'social_cue_group' }) | |
group: string; |
src/main/entity/Agent.ts
Outdated
@ManyToMany(() => SocialCue, (socialCue) => socialCue.agents, { | ||
cascade: true, | ||
onDelete: 'CASCADE', | ||
}) | ||
@JoinTable() | ||
socialCues: SocialCue[]; |
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🛠️ Refactor suggestion
Review the ManyToMany relationship configuration.
The current implementation has several points that need attention:
- The cascade delete configuration could unintentionally delete shared social cues used by other agents.
- No loading strategy is specified, which defaults to lazy loading. This might cause N+1 query problems if social cues are frequently accessed.
- Consider adding an index on the join table for better query performance.
Consider this improved implementation:
@ManyToMany(() => SocialCue, (socialCue) => socialCue.agents, {
- cascade: true,
- onDelete: 'CASCADE',
+ cascade: ['insert', 'update'], // Don't cascade delete
+ eager: true, // If social cues are frequently accessed
})
- @JoinTable()
+ @JoinTable({
+ name: 'agent_social_cues',
+ // Add indices for better query performance
+ synchronize: true,
+ })
socialCues: SocialCue[];
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
@ManyToMany(() => SocialCue, (socialCue) => socialCue.agents, { | |
cascade: true, | |
onDelete: 'CASCADE', | |
}) | |
@JoinTable() | |
socialCues: SocialCue[]; | |
@ManyToMany(() => SocialCue, (socialCue) => socialCue.agents, { | |
cascade: ['insert', 'update'], // Don't cascade delete | |
eager: true, // If social cues are frequently accessed | |
}) | |
@JoinTable({ | |
name: 'agent_social_cues', | |
// Add indices for better query performance | |
synchronize: true, | |
indices: [ | |
{ | |
name: "IDX_AGENT_SOCIAL_CUES", | |
columns: ["agentId", "socialCueId"] | |
} | |
] | |
}) | |
socialCues: SocialCue[]; |
const repository = AppDataSource.getRepository(this.entity); | ||
const instances = await repository.find({ | ||
where: { | ||
...params, | ||
}, | ||
relations: { | ||
}, | ||
take: 1, | ||
}); | ||
|
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🛠️ Refactor suggestion
Add missing group relation as requested
As per the previous review comment, please include the group relation.
Apply this diff:
relations: {
+ group: true,
},
Consider using findOne() for better performance
Since you're only taking one record, consider using findOne()
instead of find()
with take: 1
.
- const instances = await repository.find({
+ const instance = await repository.findOne({
where: {
...params,
},
relations: {
+ group: true,
},
- take: 1,
});
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const repository = AppDataSource.getRepository(this.entity); | |
const instances = await repository.find({ | |
where: { | |
...params, | |
}, | |
relations: { | |
}, | |
take: 1, | |
}); | |
const repository = AppDataSource.getRepository(this.entity); | |
const instance = await repository.findOne({ | |
where: { | |
...params, | |
}, | |
relations: { | |
group: true, | |
}, | |
}); | |
relations: { | ||
}, |
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💡 Codebase verification
Add socialCues
relation to the query
The SocialCueGroup
entity has a @OneToMany
relationship with SocialCue
entities through the socialCues
property. This relationship should be included in the query's relations object to properly load associated social cues.
relations: {
socialCues: true
},
🔗 Analysis chain
Consider adding necessary relations
The empty relations object might indicate missing relationships. If this entity has relationships with other entities (like social cues), they should be included here to ensure proper data loading.
Let's check for potential relationships:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Search for relationships in the SocialCueGroup entity definition
ast-grep --pattern 'class SocialCueGroup {
$$$
@ManyToOne($$$) $$$
$$$
}'
Length of output: 81
Script:
#!/bin/bash
# Let's try a broader search for the entity definition and its relationships
# First, find the entity file
fd -e ts "SocialCueGroup" --type f
# Then let's look for any relationship decorators in the entity
rg -l "@(OneToMany|ManyToOne|OneToOne|ManyToMany)" $(fd -e ts "SocialCueGroup" --type f)
# Also search for the content of the entity file to analyze its structure
fd -e ts "SocialCueGroup" --type f -x cat {}
Length of output: 10430
const savedSocialCueGroup = await socialCueRepository.findOneBy({ | ||
id: group, | ||
}); |
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Use the correct repository to fetch SocialCueGroup
Currently, the code uses socialCueRepository
to find a SocialCueGroup
by ID. This is incorrect because socialCueRepository
manages SocialCue
entities, not SocialCueGroup
entities. You should use the SocialCueGroup
repository instead.
Apply this diff to fix the issue:
+ const socialCueGroupRepository = AppDataSource.getRepository(SocialCueGroup);
- const savedSocialCueGroup = await socialCueRepository.findOneBy({
+ const savedSocialCueGroup = await socialCueGroupRepository.findOneBy({
id: group,
});
Also, don't forget to import SocialCueGroup
at the top of the file:
+import { SocialCueGroup } from '../../entity/SocialCueGroup';
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const savedSocialCueGroup = await socialCueRepository.findOneBy({ | |
id: group, | |
}); | |
const socialCueGroupRepository = AppDataSource.getRepository(SocialCueGroup); | |
const savedSocialCueGroup = await socialCueGroupRepository.findOneBy({ | |
id: group, | |
}); |
if (savedSocialCueGroup) { | ||
socialCue.group = savedSocialCueGroup; | ||
} |
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Ensure the updated socialCue.group
is persisted to the database
After setting socialCue.group = savedSocialCueGroup
, the updated socialCue
needs to be saved again to persist the change. Otherwise, the relationship between SocialCue
and SocialCueGroup
will not be stored in the database.
Apply this diff to fix the issue:
if (savedSocialCueGroup) {
socialCue.group = savedSocialCueGroup;
+ await socialCueRepository.save(socialCue);
}
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
if (savedSocialCueGroup) { | |
socialCue.group = savedSocialCueGroup; | |
} | |
if (savedSocialCueGroup) { | |
socialCue.group = savedSocialCueGroup; | |
await socialCueRepository.save(socialCue); | |
} |
const initialState = socialCuesAdapter.getInitialState({ | ||
status: 'idle', | ||
}); |
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🛠️ Refactor suggestion
Consider typing the status
property in the state
Defining a specific type for the status
property can help with type safety and readability. This ensures that the status
only accepts predefined values like 'idle'
, 'loading'
, or 'failed'
.
You can define a type and apply it to the state:
+type SocialCuesStatus = 'idle' | 'loading' | 'succeeded' | 'failed';
const initialState = socialCuesAdapter.getInitialState({
- status: 'idle',
+ status: 'idle' as SocialCuesStatus,
});
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const initialState = socialCuesAdapter.getInitialState({ | |
status: 'idle', | |
}); | |
type SocialCuesStatus = 'idle' | 'loading' | 'succeeded' | 'failed'; | |
const initialState = socialCuesAdapter.getInitialState({ | |
status: 'idle' as SocialCuesStatus, | |
}); |
async ({ description, formulation, name, group }) => { | ||
const response = await IpcService.send<SocialCue, PostOneSocialCueParams>( | ||
POST_ONE_SOCIAL_CUE_CHANNEL, | ||
{ | ||
params: { | ||
name, | ||
description, | ||
formulation, | ||
group, | ||
}, | ||
}, | ||
); |
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🛠️ Refactor suggestion
Ensure consistent parameter naming with established conventions
The parameter group
might represent a group identifier. For clarity and consistency, especially if other parts of the codebase use groupId
, consider renaming it to groupId
.
Apply this diff to rename the parameter:
async ({ description, formulation, name, group }) => {
const response = await IpcService.send<SocialCue, PostOneSocialCueParams>(
POST_ONE_SOCIAL_CUE_CHANNEL,
{
params: {
name,
description,
formulation,
- group,
+ groupId: group,
},
},
);
Ensure that corresponding interfaces and calling code are updated accordingly.
Committable suggestion was skipped due to low confidence.
builder | ||
.addCase(fetchSocialCues.pending, (state) => { | ||
state.status = 'loading'; | ||
}) | ||
.addCase(fetchSocialCues.fulfilled, (state, action) => { | ||
socialCuesAdapter.setAll(state, action.payload); | ||
state.status = 'idle'; | ||
}) | ||
.addCase(fetchSocialCue.pending, (state) => { | ||
state.status = 'loading'; | ||
}) | ||
.addCase(fetchSocialCue.fulfilled, (state, action) => { | ||
socialCuesAdapter.setOne(state, action.payload); | ||
state.status = 'idle'; | ||
}) | ||
.addCase(saveNewSocialCue.fulfilled, (state, action) => { | ||
const socialCue = action.payload; | ||
console.debug('saveNewSocialCue.fulfilled', socialCue); | ||
socialCuesAdapter.addOne(state, socialCue); | ||
}) | ||
.addCase(deleteSocialCue.fulfilled, socialCuesAdapter.removeOne); | ||
}, |
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Handle rejected cases in async thunks for better error management
Currently, the extraReducers
handle pending
and fulfilled
actions but omit rejected
cases. Handling rejected
actions allows the application to respond to errors appropriately, such as updating the UI or logging errors.
Consider adding .addCase
handlers for the rejected
state of each thunk:
builder
.addCase(fetchSocialCues.pending, (state) => {
state.status = 'loading';
})
.addCase(fetchSocialCues.fulfilled, (state, action) => {
socialCuesAdapter.setAll(state, action.payload);
state.status = 'idle';
+ })
+ .addCase(fetchSocialCues.rejected, (state, action) => {
+ state.status = 'failed';
+ // Optionally, store the error message
+ // state.error = action.error.message;
})
Repeat similar handlers for fetchSocialCue
, saveNewSocialCue
, and deleteSocialCue
thunks.
Committable suggestion was skipped due to low confidence.
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Actionable comments posted: 4
🧹 Outside diff range and nitpick comments (1)
src/main/entity/Agent.ts (1)
32-33
: Consider adding URL validation for avatarUrl.
While the implementation is correct, consider adding validation to ensure the avatarUrl contains a valid URL format when it's not empty.
- @Column({ default: '' })
+ @Column({ default: '',
+ transformer: {
+ to: (value: string) => value,
+ from: (value: string) => {
+ if (value && !isValidUrl(value)) {
+ console.warn(`Invalid URL format for avatarUrl: ${value}`);
+ }
+ return value;
+ }
+ }
+ })
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (6)
- src/main/channels/agent/PostAgentChannel.ts (2 hunks)
- src/main/channels/agent/artificial/assistant/PostOneArtificialAssistantChannel.ts (1 hunks)
- src/main/entity/Agent.ts (2 hunks)
- src/main/entity/SocialCue.ts (1 hunks)
- src/renderer/src/components/agent/AgentsSlice.ts (1 hunks)
- src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx (1 hunks)
🚧 Files skipped from review as they are similar to previous changes (4)
- src/main/channels/agent/PostAgentChannel.ts
- src/main/channels/agent/artificial/assistant/PostOneArtificialAssistantChannel.ts
- src/main/entity/SocialCue.ts
- src/renderer/src/components/agent/AgentsSlice.ts
🔇 Additional comments (3)
src/main/entity/Agent.ts (2)
41-46
: Previous concerns about ManyToMany relationship configuration remain valid.
The implementation still needs to address the cascade delete configuration, loading strategy, and indexing concerns raised in the previous review.
35-39
: Review cascade delete strategy for messages.
The current configuration will delete all associated messages when an agent is deleted. Consider if this is the desired behavior or if messages should be preserved for audit/history purposes.
Let's check if messages are referenced elsewhere in the codebase:
✅ Verification successful
Based on the search results, I can now generate a final response as we have sufficient information about how messages are used in the system:
Cascade delete strategy for messages is appropriate
The current cascade delete configuration is correct for the following reasons:
- Messages are tightly coupled to their parent entities (Agents and Exchanges) and don't serve an independent purpose
- The system implements message management through dedicated channels (GetMessagesChannel, PostMessageChannel) that handle the complete message lifecycle
- There's no evidence of audit/history requirements - messages are treated as conversational data that belongs to specific exchanges
- The codebase shows messages are actively managed with explicit delete operations (DELETE_MESSAGE_CHANNEL) indicating messages are meant to be deletable
- Messages are part of interactive exchanges and simulations, not long-term records that need preservation
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Check if messages are referenced in other entities or used for historical purposes
ast-grep --pattern 'class $_ {
$$$
@ManyToOne(() => Message)
$$$
}'
# Check for any audit/history related usage
rg -i "message.*history|audit.*message"
Length of output: 117
Script:
#!/bin/bash
# Let's try a broader search for Message entity relationships and usage
# Check for Message entity references in TypeORM relationships
ast-grep --pattern '@$_ToMany(() => Message'
ast-grep --pattern '@$_ToOne(() => Message'
# Search for Message imports and usage
rg "import.*Message" -A 5
# Look for message-related operations
rg -i "delete.*message|archive.*message|message.*log"
# Check Message entity definition
fd -e ts -e js "Message" --exec cat {}
Length of output: 28877
src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx (1)
1-11
: Consider organizing imports by category.
Group imports into categories for better maintainability:
- React and related libraries
- Third-party libraries
- Local components and utilities
The duplicate React import issue was previously identified and should be addressed.
const [name, setName] = useState(''); | ||
const [description, setDescription] = useState(''); | ||
const [avatarUrl, setAvatarUrl] = useState(''); | ||
const [socialCues, setSocialCues] = useState<string[]>([]); | ||
|
||
const availableSocialCues = useSelector(selectSocialCues); |
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🛠️ Refactor suggestion
Add form validation for required fields.
Consider implementing form validation to ensure required fields are filled before submission:
- Name should not be empty
- Description should have a minimum length
- Avatar URL should be a valid URL
useEffect(() => { | ||
dispatch(fetchSocialCues()); | ||
}, [dispatch]); |
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Add loading and error states for social cues fetching.
Consider adding loading and error states to provide better user feedback:
+ const [isLoading, setIsLoading] = useState(false);
+ const [error, setError] = useState<string | null>(null);
useEffect(() => {
+ setIsLoading(true);
+ setError(null);
dispatch(fetchSocialCues())
+ .unwrap()
+ .catch((err) => setError('Failed to load social cues'))
+ .finally(() => setIsLoading(false));
}, [dispatch]);
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
useEffect(() => { | |
dispatch(fetchSocialCues()); | |
}, [dispatch]); | |
const [isLoading, setIsLoading] = useState(false); | |
const [error, setError] = useState<string | null>(null); | |
useEffect(() => { | |
setIsLoading(true); | |
setError(null); | |
dispatch(fetchSocialCues()) | |
.unwrap() | |
.catch((err) => setError('Failed to load social cues')) | |
.finally(() => setIsLoading(false)); | |
}, [dispatch]); |
const handleNewArtificialAssistant = async (): Promise<void> => { | ||
const { payload } = await dispatch( | ||
saveNewArtificialAssistant({ | ||
description, | ||
name, | ||
}), | ||
avatarUrl, | ||
socialCues, | ||
}) | ||
); | ||
log.debug(`saveNewAgent response.payload:`, payload); | ||
log.debug('saveNewAgent response.payload:', payload); | ||
if (payload.id) { | ||
navigate(`/agents/artificial/assistants/${payload.id}`); | ||
} |
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Improve error handling in handleNewArtificialAssistant.
Add proper error handling and user feedback:
const handleNewArtificialAssistant = async (): Promise<void> => {
+ try {
const { payload } = await dispatch(
saveNewArtificialAssistant({
description,
name,
avatarUrl,
socialCues,
})
).unwrap();
if (payload.id) {
navigate(`/agents/artificial/assistants/${payload.id}`);
}
+ } catch (error) {
+ log.error('Failed to save assistant:', error);
+ // Add user feedback here (e.g., show error toast)
+ }
};
Committable suggestion was skipped due to low confidence.
<FormControl> | ||
<FormControl> | ||
<FormLabel>Name</FormLabel> | ||
<Input value={name} onChange={handleChangeName} /> | ||
<FormHelperText>{`This is the agent's name.`}</FormHelperText> | ||
</FormControl> | ||
<FormLabel>Name</FormLabel> | ||
<Input value={name} onChange={handleChangeName} /> | ||
<FormHelperText>This is the agent's name.</FormHelperText> | ||
</FormControl> | ||
|
||
<FormControl> | ||
<FormLabel>Description</FormLabel> | ||
<Textarea value={description} onChange={handleChangeDescription} /> | ||
<FormHelperText> | ||
{`This is this agent's description, which will be sent to the language | ||
model.`} | ||
</FormHelperText> | ||
<FormHelperText>This is the agent's description, which will be sent to the language model.</FormHelperText> | ||
</FormControl> | ||
|
||
<FormControl> | ||
<FormLabel>Avatar URL</FormLabel> | ||
<Input value={avatarUrl} onChange={handleAvatarUrl} /> | ||
<FormHelperText>This is the agent's URL.</FormHelperText> | ||
</FormControl> | ||
<Button onClick={handleNewAgent}>Save</Button> | ||
|
||
<FormControl> | ||
<FormLabel>Social Cues</FormLabel> | ||
{availableSocialCues.map((option) => ( | ||
<Checkbox | ||
key={option.name} | ||
sx={{ mt: 1 }} | ||
value={option.name} | ||
checked={socialCues.includes(option.name)} | ||
onChange={handleSocialCuesChange} | ||
label={option.name} | ||
/> | ||
))} | ||
<FormHelperText>This is the agent's social cues, which will be sent to the language model.</FormHelperText> | ||
</FormControl> | ||
|
||
<Button onClick={handleNewArtificialAssistant}>Save</Button> |
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Enhance form accessibility.
Add proper accessibility attributes:
- Add aria-required to required fields
- Add aria-describedby to connect inputs with helper text
- Add proper labels for screen readers
Example improvement:
<FormControl>
- <FormLabel>Name</FormLabel>
+ <FormLabel id="name-label">Name *</FormLabel>
<Input
value={name}
onChange={handleChangeName}
+ aria-required="true"
+ aria-labelledby="name-label"
+ aria-describedby="name-helper-text"
/>
- <FormHelperText>This is the agent's name.</FormHelperText>
+ <FormHelperText id="name-helper-text">Enter a unique name for your AI assistant.</FormHelperText>
</FormControl>
Committable suggestion was skipped due to low confidence.
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Actionable comments posted: 14
🧹 Outside diff range and nitpick comments (1)
src/main/entity/Agent.ts (1)
32-33
: Optimize the avatarUrl column definition
The empty string default is defined both in the decorator and property initialization, which is redundant.
Consider this optimization:
- @Column({ default: '' })
- avatarUrl: string = '';
+ @Column({ type: 'varchar', default: '' })
+ avatarUrl: string;
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (8)
- src/main/channels/agent/PostAgentChannel.ts (2 hunks)
- src/main/channels/agent/artificial/assistant/PostOneArtificialAssistantChannel.ts (2 hunks)
- src/main/entity/Agent.ts (2 hunks)
- src/renderer/src/components/agent/AgentsSlice.ts (1 hunks)
- src/renderer/src/components/agent/artificial/assistant/ArtificialAssistant.tsx (3 hunks)
- src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx (1 hunks)
- src/renderer/src/components/interaction/InteractionsSlice.ts (0 hunks)
- src/shared/interfaces/Agent.ts (1 hunks)
💤 Files with no reviewable changes (1)
- src/renderer/src/components/interaction/InteractionsSlice.ts
🚧 Files skipped from review as they are similar to previous changes (2)
- src/renderer/src/components/agent/artificial/assistant/ArtificialAssistant.tsx
- src/shared/interfaces/Agent.ts
🔇 Additional comments (6)
src/main/entity/Agent.ts (3)
7-7
: LGTM: Import statements are correctly added
The new imports are necessary for the ManyToMany relationship implementation with SocialCue entity.
Also applies to: 10-10, 15-15
38-40
: Verify the impact of eager loading social cues
While eager loading is enabled for socialCues, we should verify if this is necessary for all Agent queries.
#!/bin/bash
# Check usage patterns of social cues in queries
rg -A 5 "socialCues.*find.*Agent"
rg -A 5 "from.*Agent.*join.*socialCues"
36-36
: Verify the impact of eager message loading
Removing the Relation
type wrapper might force eager loading of all messages. For agents with many messages, this could impact performance.
src/main/channels/agent/PostAgentChannel.ts (1)
3-11
: LGTM! Imports are properly structured
The new imports for logging and the SocialCue entity are appropriate for the added functionality.
src/main/channels/agent/artificial/assistant/PostOneArtificialAssistantChannel.ts (1)
Line range hint 20-58
: Verify client-side handling of error responses
The new error handling changes require verification of client-side code to ensure proper handling of error responses.
src/renderer/src/components/agent/AgentsSlice.ts (1)
64-79
: 🛠️ Refactor suggestion
Consider adding validation for avatarUrl and socialCues.
The implementation correctly adds support for avatar URLs and social cues, but consider adding validation to ensure:
avatarUrl
is a valid URL formatsocialCues
array contains valid social cue IDs
Let's verify if there are any existing validation utilities we can reuse:
#!/bin/bash
# Search for URL validation utilities
rg -l "validateUrl|isValidUrl|urlPattern"
# Search for social cue validation
rg -l "validateSocialCue|SocialCueValidator"
Consider adding validation before sending to IPC:
async ({
description,
name,
avatarUrl,
socialCues,
}) => {
+ // Validate avatarUrl
+ if (!isValidUrl(avatarUrl)) {
+ throw new Error('Invalid avatar URL format');
+ }
+
+ // Validate socialCues
+ if (!Array.isArray(socialCues) || !socialCues.every(isValidSocialCueId)) {
+ throw new Error('Invalid social cues format');
+ }
+
const response = await IpcService.send<{ agent: Agent }>(
@Column({ type: 'varchar' }) | ||
type: AgentType; |
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🛠️ Refactor suggestion
Consider adding enum validation for the type column
Since type
is used for table inheritance and uses an enum, consider adding validation to ensure only valid enum values are stored.
- @Column({ type: 'varchar' })
+ @Column({
+ type: 'enum',
+ enum: AgentType,
+ enumName: 'agent_type_enum'
+ })
type: AgentType;
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
@Column({ type: 'varchar' }) | |
type: AgentType; | |
@Column({ | |
type: 'enum', | |
enum: AgentType, | |
enumName: 'agent_type_enum' | |
}) | |
type: AgentType; |
// todo: array should come from the front end | ||
const socialCueRepository = AppDataSource.getRepository(SocialCue); | ||
const savedSocialCue = await socialCueRepository.findOneBy({ id: socialCues }); | ||
if (savedSocialCue) { | ||
agent.socialCues = [savedSocialCue]; | ||
} | ||
|
||
log.debug(`got socialCues:`, socialCues); |
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Revise social cues implementation to handle multiple IDs
The current implementation has several issues:
- It only handles a single social cue ID instead of an array of IDs
- The todo comment suggests incomplete frontend integration
- The implementation doesn't follow the recommended pattern using the
In
operator
Apply this diff to properly handle multiple social cues:
- // todo: array should come from the front end
const socialCueRepository = AppDataSource.getRepository(SocialCue);
- const savedSocialCue = await socialCueRepository.findOneBy({ id: socialCues });
- if (savedSocialCue) {
- agent.socialCues = [savedSocialCue];
- }
+ if (Array.isArray(socialCues) && socialCues.length > 0) {
+ log.debug(`linking ${socialCues.length} social cues`);
+ const savedSocialCues = await socialCueRepository.findBy({
+ id: In(socialCues),
+ });
+ agent.socialCues = savedSocialCues;
+ }
log.debug(`got socialCues:`, socialCues);
Don't forget to add the In
operator import:
import { In } from 'typeorm';
@@ -17,14 +20,23 @@ export class PostAgentChannel implements IpcChannel { | |||
request.responseChannel = `${this.getName()}:response`; | |||
} | |||
|
|||
const { description, name, type } = request.params; | |||
const { description, name, type, socialCues } = request.params; |
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Include avatarUrl in parameter destructuring
The AI summary indicates that avatarUrl
is a new property, but it's missing from the parameter destructuring.
Apply this diff to include avatarUrl:
- const { description, name, type, socialCues } = request.params;
+ const { description, name, type, socialCues, avatarUrl } = request.params;
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const { description, name, type, socialCues } = request.params; | |
const { description, name, type, socialCues, avatarUrl } = request.params; |
const { description, name, type, socialCues } = request.params; | ||
|
||
const agent = new Agent(); | ||
agent.name = name; | ||
agent.description = description; | ||
agent.type = type; | ||
|
||
// todo: array should come from the front end | ||
const socialCueRepository = AppDataSource.getRepository(SocialCue); | ||
const savedSocialCue = await socialCueRepository.findOneBy({ id: socialCues }); | ||
if (savedSocialCue) { | ||
agent.socialCues = [savedSocialCue]; | ||
} | ||
|
||
log.debug(`got socialCues:`, socialCues); |
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💡 Codebase verification
Frontend expects array of social cues but backend handles single ID
There's a mismatch between frontend and backend implementations:
- Frontend sends
socialCues
as an array:socialCues: string[]
in AgentsSlice.ts - Backend code treats it as a single ID:
findOneBy({ id: socialCues })
- The shared interface expects array:
socialCues: SocialCue[]
in Agent.ts
This needs to be fixed to handle array of social cues consistently across the stack:
- Update PostAgentChannel to use
findByIds()
instead offindOneBy()
- Process all social cue IDs from the frontend array
- Assign the full array of found social cues to the agent
🔗 Analysis chain
Verify frontend integration and type definitions
Since this change is part of a broader social cues integration, please ensure:
- The frontend sends an array of social cue IDs
- Type definitions in shared interfaces match this implementation
Let's verify the integration:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Check frontend implementation and type definitions
echo "Checking frontend implementation of social cues:"
rg -t typescript -t javascript "socialCues.*payload" src/renderer
echo -e "\nChecking type definitions:"
rg -t typescript "socialCues.*:" src/shared/interfaces
Length of output: 370
Script:
#!/bin/bash
# Let's try different commands to check frontend and type definitions
# Check for social cues in frontend files
echo "Checking frontend implementation:"
rg "socialCues" src/renderer
echo -e "\nChecking type definitions and interfaces:"
rg "socialCues" src/shared
# Check Agent entity definition
echo -e "\nChecking Agent entity definition:"
rg "class Agent" -A 10
# Check related API/channel definitions
echo -e "\nChecking API endpoints and channels:"
rg "PostAgentChannel" -A 10
Length of output: 6455
// todo: return error | ||
if (!request.params) { | ||
event.sender.send(request.responseChannel, {}); | ||
return; | ||
} |
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Improve error handling for missing params
The current implementation silently fails by returning an empty object. Consider implementing proper error handling to provide meaningful feedback.
- // todo: return error
- if (!request.params) {
- event.sender.send(request.responseChannel, {});
- return;
- }
+ if (!request.params) {
+ event.sender.send(request.responseChannel, {
+ success: false,
+ error: 'Missing required parameters',
+ });
+ return;
+ }
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
// todo: return error | |
if (!request.params) { | |
event.sender.send(request.responseChannel, {}); | |
return; | |
} | |
if (!request.params) { | |
event.sender.send(request.responseChannel, { | |
success: false, | |
error: 'Missing required parameters', | |
}); | |
return; | |
} |
); | ||
log.debug(`saveNewAgent response.payload:`, payload); | ||
log.debug('saveNewAgent response.payload:', payload); |
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Remove debug logging statement.
Production code should not contain debug logging statements.
- log.debug('saveNewAgent response.payload:', payload);
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
log.debug('saveNewAgent response.payload:', payload); |
<FormControl> | ||
<FormLabel>Avatar URL</FormLabel> | ||
<Input value={avatarUrl} onChange={handleAvatarUrl} /> | ||
<FormHelperText>This is the agent's URL.</FormHelperText> | ||
</FormControl> |
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Add URL validation for avatar URL input.
The avatar URL input should validate that the entered value is a valid URL.
Here's how you can add basic URL validation:
const handleAvatarUrl = (event: ChangeEvent<HTMLInputElement>): void => {
+ const url = event.target.value;
+ try {
+ if (url) {
+ new URL(url);
+ }
+ setAvatarUrl(url);
+ setUrlError('');
+ } catch (e) {
+ setUrlError('Please enter a valid URL');
+ }
};
// Add state for URL validation
+const [urlError, setUrlError] = useState('');
// Update FormControl
<FormControl error={!!urlError}>
<FormLabel>Avatar URL</FormLabel>
<Input value={avatarUrl} onChange={handleAvatarUrl} />
- <FormHelperText>This is the agent's URL.</FormHelperText>
+ <FormHelperText>{urlError || "This is the agent's avatar URL."}</FormHelperText>
</FormControl>
Committable suggestion was skipped due to low confidence.
<FormControl> | ||
<FormLabel>Social Cues</FormLabel> | ||
<Select | ||
multiple | ||
value={socialCues} | ||
onChange={handleSocialCuesChange} | ||
renderValue={(selected): ReactElement => ( | ||
<Box sx={{ display: 'flex', gap: '0.25rem' }}> | ||
{selected.map((selectedOption) => ( | ||
<Chip variant="soft" color="primary" key={selectedOption.value}> | ||
{selectedOption.label} | ||
</Chip> | ||
))} | ||
</Box> | ||
)} | ||
slotProps={{ | ||
listbox: { | ||
sx: { | ||
width: '100%', | ||
}, | ||
}, | ||
}} | ||
> | ||
{availableSocialCues.map((socialCue) => ( | ||
<Option value={socialCue.id} key={socialCue.id}> | ||
{socialCue.name} | ||
</Option> | ||
))} | ||
</Select> | ||
</FormControl> |
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🛠️ Refactor suggestion
Improve social cues selection UX.
The current implementation could be enhanced with search functionality and better value handling.
Consider these improvements:
<Select
multiple
value={socialCues}
onChange={handleSocialCuesChange}
+ filterOptions={(options, { inputValue }) => {
+ return options.filter((option) =>
+ option.label.toLowerCase().includes(inputValue.toLowerCase())
+ );
+ }}
+ placeholder="Select social cues..."
renderValue={(selected): ReactElement => (
<Box sx={{ display: 'flex', gap: '0.25rem', flexWrap: 'wrap' }}>
{selected.map((selectedOption) => (
<Chip
variant="soft"
color="primary"
key={selectedOption.value}
+ endDecorator={<CloseIcon onClick={() => handleRemoveCue(selectedOption.value)} />}
>
{selectedOption.label}
</Chip>
))}
</Box>
)}
>
Committable suggestion was skipped due to low confidence.
const response = await IpcService.send<{ agent: Agent }>( | ||
POST_ONE_ARTIFICIAL_ASSISTANT_CHANNEL, | ||
{ | ||
params: { | ||
description, | ||
name, | ||
name, | ||
avatarUrl, | ||
socialCues, | ||
}, | ||
}, | ||
); |
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🛠️ Refactor suggestion
Enhance error handling for IPC communication.
Consider improving error handling for IPC communication across all thunks. Currently, errors from the IPC channel are not explicitly handled.
Add try-catch blocks with specific error handling:
async ({ description, name, avatarUrl, socialCues }) => {
+ try {
const response = await IpcService.send<{ agent: Agent }>(
POST_ONE_ARTIFICIAL_ASSISTANT_CHANNEL,
{
params: {
description,
name,
avatarUrl,
socialCues,
},
},
);
return response;
+ } catch (error) {
+ log.error('Failed to create artificial assistant:', error);
+ throw error;
+ }
});
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const response = await IpcService.send<{ agent: Agent }>( | |
POST_ONE_ARTIFICIAL_ASSISTANT_CHANNEL, | |
{ | |
params: { | |
description, | |
name, | |
name, | |
avatarUrl, | |
socialCues, | |
}, | |
}, | |
); | |
try { | |
const response = await IpcService.send<{ agent: Agent }>( | |
POST_ONE_ARTIFICIAL_ASSISTANT_CHANNEL, | |
{ | |
params: { | |
description, | |
name, | |
avatarUrl, | |
socialCues, | |
}, | |
}, | |
); | |
return response; | |
} catch (error) { | |
log.error('Failed to create artificial assistant:', error); | |
throw error; | |
} |
{ description: string; name: string} | ||
>('agents/saveNewAgent', async ({ description, name, type }) => { | ||
const response = await IpcService.send<{ agent: any }>(POST_AGENT_CHANNEL, { | ||
params: { | ||
description, | ||
name, | ||
type |
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💡 Codebase verification
Type definition needs to be updated to match Agent interface
The type definition in saveNewAgent
thunk is incomplete and should match the shared Agent
interface:
- { description: string; name: string}
+ { description: string; name: string; type: AgentType; avatarUrl: string; socialCues: SocialCue[] }
The current implementation:
- Correctly uses
type
parameter despite missing in type definition - Missing required fields
avatarUrl
andsocialCues
that are part of theAgent
interface - Should use the
AgentType
enum instead of string for type safety
🔗 Analysis chain
Fix type definition mismatch and consider standardizing parameters.
- The type definition is missing the
type
parameter that's being used in the function:
- { description: string; name: string}
+ { description: string; name: string; type: string }
- Consider standardizing parameters across all agent creation functions. Other functions like
saveNewArtificialParticipant
still useinstructions
, while this one doesn't.
Let's verify the usage of instructions
parameter across the codebase:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Search for other agent creation functions that might need parameter standardization
rg -A 5 "createAsyncThunk.*Agent.*description.*instructions"
Length of output: 90
Script:
#!/bin/bash
# Let's search for all agent-related thunks and their parameters
rg -A 10 "createAsyncThunk.*[Aa]gent"
# Also search specifically for the saveNewAgent usage
ast-grep --pattern 'createAsyncThunk<$_>($_, async ({ $$ }) => { $$ })'
Length of output: 1078
Script:
#!/bin/bash
# Let's search for the Agent type definition and other agent-related interfaces
rg -A 5 "interface.*Agent"
# Also search for POST_AGENT_CHANNEL usage to understand the expected payload
rg -A 5 "POST_AGENT_CHANNEL.*=.*"
Length of output: 2915
Script:
#!/bin/bash
# Let's check the shared Agent interface definition
cat src/shared/interfaces/Agent.ts
# And check the AgentType definition
cat src/shared/interfaces/AgentType.ts
Length of output: 535
|
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Actionable comments posted: 11
🧹 Outside diff range and nitpick comments (14)
src/shared/interfaces/Agent.ts (2)
13-20
: Add JSDoc documentation and consider optional fieldsThe
PostOneAgentParams
type would benefit from:
- JSDoc documentation explaining its purpose and usage
- Making
avatarUrl
andsocialCues
optional to support creating agents without these fields+/** + * Parameters for creating a new agent. + * @property {string} id - Unique identifier for the agent + * @property {AgentType} type - Type of the agent + * @property {string} description - Description of the agent + * @property {string} name - Name of the agent + * @property {string} [avatarUrl] - Optional URL for agent's avatar + * @property {SocialCue[]} [socialCues] - Optional social cues for the agent + */ export type PostOneAgentParams = { id: string; type: AgentType; description: string; name: string; - avatarUrl: string; - socialCues: SocialCue[]; + avatarUrl?: string; + socialCues?: SocialCue[]; };
22-24
: Add JSDoc documentation for consistencyFor consistency with other types, consider adding JSDoc documentation.
+/** + * Parameters for retrieving a specific agent. + * @property {string} id - Unique identifier of the agent to retrieve + */ export type GetOneAgentParams = { id: string; };src/main/channels/agent/artificial/assistant/GetOneArtificialAssistantChannel.ts (2)
36-37
: Fix params object loggingThe current logging might not properly stringify the params object.
-log.debug(`using query: ${params}`); +log.debug('using query:', JSON.stringify(params, null, 2));
55-56
: Include status in the responseThe response should include a status field to help the client handle different scenarios appropriately.
- event.sender.send(request.responseChannel, instanceToPlain(instance)); + event.sender.send(request.responseChannel, { + data: instanceToPlain(instance), + status: instance ? 200 : 404, + });src/renderer/src/components/agent/Agent.tsx (2)
22-27
: Consider using debug level consistentlyThe changes improve the component's behavior by adding proper null checks and following React hooks best practices.
Consider using the debug logger consistently instead of console.log elsewhere in the code:
-console.log("Agent Avatar URL:", agent.avatarUrl); +log.debug(`Agent Avatar URL: ${agent.avatarUrl}`);
68-92
: Consider adding ARIA labels for better accessibilityThe social cues implementation is well-structured with proper empty state handling and type safety.
Consider adding ARIA labels to improve accessibility:
- <List component="ol" marker="decimal"> + <List + component="ol" + marker="decimal" + aria-label="Agent social cues list" + >src/renderer/src/components/agent/artificial/assistant/ArtificialAssistant.tsx (1)
16-22
: Add input validation to getInitials functionThe function works for basic cases but could be more robust by handling edge cases:
function getInitials(name: string): string { + if (!name?.trim()) { + return ''; + } return name + .trim() .split(' ') + .filter(Boolean) .map((word) => word[0]) .join('') .toUpperCase(); }src/renderer/src/components/socialcues/NewSocialCues.tsx (2)
1-9
: Clean up unused event type importsThe following imports are defined but never used in the component:
MouseEvent
KeyboardEvent
FocusEvent
import { ChangeEvent, ReactElement, useEffect, useState, - MouseEvent, - KeyboardEvent, - FocusEvent, } from 'react';🧰 Tools
🪛 eslint
[error] 6-6: 'MouseEvent' is defined but never used.
(@typescript-eslint/no-unused-vars)
[error] 7-7: 'KeyboardEvent' is defined but never used.
(@typescript-eslint/no-unused-vars)
[error] 8-8: 'FocusEvent' is defined but never used.
(@typescript-eslint/no-unused-vars)
28-31
: Consider consolidating form state managementInstead of managing multiple separate state variables, consider using a single form state object. This would make it easier to handle form validation and submission.
- const [description, setDescription] = useState(''); - const [name, setName] = useState<string>(''); - const [group, setGroup] = useState<string>(''); - const [formulation, setFormulation] = useState<string>(''); + const [formState, setFormState] = useState({ + description: '', + name: '', + group: '', + formulation: '', + });src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx (3)
9-9
: Remove commented out React import.Remove the commented out React import as it's redundant and no longer needed.
- // import React from 'react';
99-112
: Remove commented out code.Remove the commented out social cues implementation as it's been replaced with the Select component.
- {/* <FormControl> - <FormLabel>Social Cues</FormLabel> - {availableSocialCues.map((option) => ( - <Checkbox - key={option.name} - sx={{ mt: 1 }} - value={option.name} - checked={socialCues.includes(option.name)} - onChange={handleSocialCuesChange} - label={option.name} - /> - ))} - <FormHelperText>This is the agent's social cues, which will be sent to the language model.</FormHelperText> - </FormControl> */}
81-97
: Enhance form accessibility and validation.Add proper accessibility attributes and form validation:
- Add required field indicators
- Add aria attributes
- Add form validation before submission
+const [formErrors, setFormErrors] = useState({ + name: '', + description: '', +}); + +const validateForm = (): boolean => { + const errors = { + name: '', + description: '', + }; + + if (!name.trim()) { + errors.name = 'Name is required'; + } + if (!description.trim()) { + errors.description = 'Description is required'; + } + + setFormErrors(errors); + return !Object.values(errors).some(Boolean); +}; + <FormControl> - <FormLabel>Name</FormLabel> + <FormLabel id="name-label">Name *</FormLabel> <Input value={name} onChange={handleChangeName} + aria-required="true" + aria-labelledby="name-label" + aria-describedby="name-helper-text" + error={!!formErrors.name} /> - <FormHelperText>This is the agent's name.</FormHelperText> + <FormHelperText id="name-helper-text"> + {formErrors.name || "This is the agent's name."} + </FormHelperText> </FormControl>Also applies to: 114-143
🧰 Tools
🪛 eslint
[error] 84-84:
'
can be escaped with'
,‘
,'
,’
.(react/no-unescaped-entities)
[error] 90-90:
'
can be escaped with'
,‘
,'
,’
.(react/no-unescaped-entities)
[error] 96-96:
'
can be escaped with'
,‘
,'
,’
.(react/no-unescaped-entities)
src/renderer/src/components/Sidebar.tsx (2)
366-376
: Enhance accessibility and visual hierarchyConsider these improvements for the subsections:
- Add unique icons for better visual distinction
- Include aria-labels for improved accessibility
<ListItemButton sx={{ mt: 0.5 }} selected={pathname === '/socialcues'} role="menuitem" component={Link} to="/socialcues" + aria-label="Social Cues" > + <EmojiEmotionsIcon /> <ListItemContent> <Typography level="body-sm">Cues</Typography> </ListItemContent> </ListItemButton> <ListItemButton sx={{ mt: 0.5 }} selected={pathname === '/socialcuegroups'} role="menuitem" component={Link} to="/socialcuegroups" + aria-label="Social Cue Groups" > + <GroupWorkIcon /> <ListItemContent> <Typography level="body-sm">Cue Groups</Typography> </ListItemContent> </ListItemButton>Also applies to: 377-387
390-390
: Fix indentation for better code readabilityThe closing ListItem tag has incorrect indentation.
- </ListItem> + </ListItem>
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (9)
src/main/channels/agent/artificial/assistant/GetOneArtificialAssistantChannel.ts
(1 hunks)src/main/index.ts
(3 hunks)src/renderer/index.html
(1 hunks)src/renderer/src/components/Sidebar.tsx
(2 hunks)src/renderer/src/components/agent/Agent.tsx
(3 hunks)src/renderer/src/components/agent/artificial/assistant/ArtificialAssistant.tsx
(2 hunks)src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx
(1 hunks)src/renderer/src/components/socialcues/NewSocialCues.tsx
(1 hunks)src/shared/interfaces/Agent.ts
(1 hunks)
🧰 Additional context used
🪛 eslint
src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx
[error] 84-84: '
can be escaped with '
, ‘
, '
, ’
.
(react/no-unescaped-entities)
[error] 90-90: '
can be escaped with '
, ‘
, '
, ’
.
(react/no-unescaped-entities)
[error] 96-96: '
can be escaped with '
, ‘
, '
, ’
.
(react/no-unescaped-entities)
src/renderer/src/components/socialcues/NewSocialCues.tsx
[error] 6-6: 'MouseEvent' is defined but never used.
(@typescript-eslint/no-unused-vars)
[error] 7-7: 'KeyboardEvent' is defined but never used.
(@typescript-eslint/no-unused-vars)
[error] 8-8: 'FocusEvent' is defined but never used.
(@typescript-eslint/no-unused-vars)
[error] 68-68: Unexpected any. Specify a different type.
(@typescript-eslint/no-explicit-any)
[error] 68-68: Missing return type on function.
(@typescript-eslint/explicit-function-return-type)
🔇 Additional comments (16)
src/renderer/index.html (1)
7-19
: Verify required image sources in the codebase
Let's analyze the codebase to determine which image domains are actually needed for the social cues feature.
✅ Verification successful
Let me gather more information about image usage in the codebase, particularly focusing on the actual usage of images in the components.
Let me try one more search focusing specifically on the renderer source files where image usage is most likely to occur:
Based on the gathered information, I can now provide a final response:
CSP img-src '*' is appropriate for the application's needs
The codebase shows the following image source requirements:
- Local assets: robot.png used in MessagesPane component
- Dynamic avatar URLs: The application handles dynamic avatar URLs through the
avatarUrl
property - No specific third-party image domains are hardcoded
The current CSP with img-src *
is appropriate as the application needs to handle dynamic avatar URLs that could come from any domain. Restricting to specific domains would limit the application's functionality.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Description: Find all image URLs and sources in the codebase to determine required CSP domains
echo "Searching for image URLs and sources in the codebase..."
# Look for image URLs in string literals
rg -i "https?://[^\s'\"]+" --type ts --type tsx --type js --type jsx -A 2 -B 2
# Look for avatar URL assignments
ast-grep --pattern 'avatarUrl = $_'
# Look for img src attributes in JSX
ast-grep --pattern '<img src={$_}'
# Look for image-related imports
rg -i "import.*\.(png|jpg|jpeg|gif|svg|webp)"
Length of output: 527
Script:
#!/bin/bash
# Search for image-related code patterns more thoroughly
# Look for img tags and URL patterns in all relevant files
rg -i '<img.*src' --type html --type jsx --type tsx --type js
# Look for background-image CSS properties
rg -i 'background.*url\(' --type css --type scss --type jsx --type tsx
# Search for HTTP/HTTPS URL patterns in all text files
rg -i 'https?://' --type txt --type md --type json --type js --type jsx --type ts
# Check if there are any configuration files that might define image sources
fd -e json -e config -e yml -e yaml -x cat {}
Length of output: 7809
Script:
#!/bin/bash
# Search specifically in renderer source files
echo "Searching in renderer source files..."
# Use find to locate all relevant files and grep through them
fd -e ts -e tsx -e js -e jsx -e css -e scss . src/renderer/src -x cat {} | grep -i -E '(img|image|url|src=|background)'
# Look for specific image-related code in the MessagesPane component since we found a robot.png import there
cat src/renderer/src/components/Messages/MessagesPane.tsx
# Check the actual HTML file content
cat src/renderer/index.html
Length of output: 11489
src/main/channels/agent/artificial/assistant/GetOneArtificialAssistantChannel.ts (3)
5-12
: LGTM: Well-organized imports
The imports are properly organized and each serves a specific purpose in the implementation.
19-21
: LGTM: Clean constructor implementation
The constructor properly initializes the base class with the required parameters.
44-44
: Verify social cues relation configuration
The code includes social cues in the relations query. Let's verify the entity configuration.
✅ Verification successful
Social cues relation is properly configured
The verification confirms that the social cues relation is correctly set up:
- In
src/main/entity/Agent.ts
, thesocialCues
relation is properly defined with@ManyToMany(() => SocialCue)
and@JoinTable()
- In
src/main/entity/SocialCue.ts
, the inverse relation is correctly configured with@ManyToMany(() => Agent, (agent) => agent.socialCues)
- The relation configuration in
GetOneArtificialAssistantChannel.ts
is valid and matches the entity setup
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Check if the ArtificialAssistant entity properly defines the socialCues relation
ast-grep --pattern 'class ArtificialAssistant {
$$$
@ManyToMany(() => SocialCue)
$$$
socialCues: SocialCue[];
$$$
}'
# Check if the relation is properly configured in the SocialCue entity
ast-grep --pattern 'class SocialCue {
$$$
@ManyToMany(() => ArtificialAssistant)
$$$
}'
Length of output: 224
Script:
#!/bin/bash
# Let's try a broader search for entity definitions and relations
# Search for ArtificialAssistant entity file
fd "ArtificialAssistant.entity" --exec cat {}
# Search for SocialCue entity file
fd "SocialCue.entity" --exec cat {}
# Also search for any TypeORM relation configurations between these entities
rg -l "ArtificialAssistant.*SocialCue|SocialCue.*ArtificialAssistant" --type ts
Length of output: 167
Script:
#!/bin/bash
# Let's try a different approach to find the entity files and their relations
# Search for files containing entity definitions
rg -A 5 "@Entity\(\)" --type ts
# Search specifically for files containing socialCues property or relation
rg -A 5 "socialCues.*:" --type ts
# Look for TypeORM relation decorators in context
rg -A 5 "@ManyToMany|@OneToMany|@ManyToOne" --type ts
Length of output: 21016
src/renderer/src/components/agent/Agent.tsx (3)
3-3
: LGTM: Import statements are properly organized
All new imports are utilized in the component and follow the Material-UI Joy framework conventions.
Also applies to: 7-10
30-30
: LGTM: Proper null safety handling
The fallback to an empty array prevents potential runtime errors when accessing socialCues.
54-58
: LGTM: Avatar implementation follows best practices
The Avatar component is well-implemented with proper fallback handling and accessibility considerations.
src/renderer/src/components/agent/artificial/assistant/ArtificialAssistant.tsx (4)
3-3
: LGTM: Imports are appropriate
The new imports from MUI Joy and react-router-dom are correctly added and necessary for the new social cues list and navigation functionality.
Also applies to: 7-9
28-34
: LGTM: Improved useEffect implementation
Good improvements:
- Added null check for agentId to prevent unnecessary API calls
- Correctly included dispatch in the dependency array
37-37
: Update social cues presentation to use Chips
As per the previous review comment, social cues should be presented using MUI Chips instead of list items for better visual presentation.
Here's how you could implement this:
- <List component="ol" marker="decimal">
+ <Box sx={{ display: 'flex', gap: 1, flexWrap: 'wrap' }}>
{socialCues.length > 0 ? (
socialCues.map((cue) => (
- <ListItem key={cue.id}>
- <Typography level="body-md">
- <Link
- level="body-md"
- component={RouterLink}
- to={`/socialcues/${cue.id}`}
- >
- {cue.name}
- </Link>
- : {cue.description}
- </Typography>
- </ListItem>
+ <Chip
+ key={cue.id}
+ color="primary"
+ onClick={() => navigate(`/socialcues/${cue.id}`)}
+ size="md"
+ variant="soft"
+ >
+ {cue.name}
+ </Chip>
))
) : (
- <ListItem>
- <Typography level="body-md">No social cues available.</Typography>
- </ListItem>
+ <Typography level="body-md">No social cues available.</Typography>
)}
- </List>
+ </Box>
Also applies to: 85-110
64-79
: Incomplete avatar implementation
While the initials avatar is a good fallback, the implementation is missing the actual avatar URL display as mentioned in previous reviews.
Consider this implementation:
+ <Typography sx={{ mt: 1 }} level="title-md">
+ Avatar URL
+ </Typography>
+ <Typography>{agent.avatarUrl}</Typography>
<Box
sx={{
width: 80,
height: 80,
borderRadius: '50%',
backgroundColor: 'grey.400',
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
mt: 1,
}}
>
+ {agent.avatarUrl ? (
+ <img
+ src={agent.avatarUrl}
+ alt={`${agent.name}'s avatar`}
+ style={{
+ width: '100%',
+ height: '100%',
+ borderRadius: '50%',
+ objectFit: 'cover',
+ }}
+ />
+ ) : (
<Typography level="h4" sx={{ color: 'white' }}>
{getInitials(agent.name)}
</Typography>
+ )}
</Box>
src/renderer/src/components/socialcues/NewSocialCues.tsx (1)
34-37
: LGTM! Proper data fetching setup
The effect is correctly implemented with proper dependency array and clear purpose.
src/renderer/src/components/agent/artificial/assistant/NewArtificialAssistant.tsx (1)
36-48
: 🛠️ Refactor suggestion
Add error handling and remove debug log.
The handler needs proper error handling and the debug log should be removed.
const handleNewArtificialAssistant = async (): Promise<void> => {
+ try {
const { payload } = await dispatch(
saveNewArtificialAssistant({
description,
name,
avatarUrl,
socialCues,
})
);
- log.debug('saveNewAgent response.payload:', payload);
if (payload.id) {
navigate(`/agents/artificial/assistants/${payload.id}`);
}
+ } catch (error) {
+ log.error('Failed to save assistant:', error);
+ // Add user feedback here (e.g., show error toast)
+ }
};
Likely invalid or redundant comment.
src/main/index.ts (2)
60-67
: Missing imported files issue already reported
A previous review has already identified the missing imported files for social cues and social cue groups. Please address the existing feedback.
254-265
: Channel initialization looks good
The social cue and social cue group channels are properly initialized following the established pattern and maintain consistent code organization.
Let's verify the channel naming consistency:
✅ Verification successful
Channel naming is consistent and follows the established pattern
The verification confirms that all social cue and social cue group channels follow the consistent naming pattern:
- Operation prefix:
Post|Get|Delete
- Cardinality:
One|Many
- Entity:
SocialCue|SocialCueGroup
- Suffix:
Channel
All channels properly extend their respective base classes (PostOneChannel
, GetOneChannel
, GetManyChannel
, DeleteOneChannel
), maintaining consistency with the codebase's channel architecture.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Description: Verify naming consistency of social cue channels
# Expected pattern: (Post|Get|Delete)(One|Many)(SocialCue|SocialCueGroup)Channel
# Check channel class names in social cue files
rg -l "class.*Channel.*{" ./channels/socialCues/ ./channels/socialCueGroups/ | \
while read -r file; do
echo "=== $file ==="
rg "class.*Channel.*{" "$file"
done
Length of output: 191
Script:
#!/bin/bash
# Let's fix the regex and try again
rg "class.*Channel" ./channels/socialCues/ ./channels/socialCueGroups/ -A 1
Length of output: 208
Script:
#!/bin/bash
# Alternative approach: Search for Channel classes in the entire codebase
# to verify naming patterns across all channels
rg "class \w+Channel" -A 1
Length of output: 15322
Script:
#!/bin/bash
# Let's also check if these directories exist
ls -la ./channels/socialCues/ ./channels/socialCueGroups/ 2>/dev/null || echo "Directories not found"
Length of output: 112
Script:
#!/bin/bash
# Search for social cue related channels in the entire codebase
rg "class.*(SocialCue|SocialCueGroup).*Channel" -A 1
Length of output: 1719
src/renderer/src/components/Sidebar.tsx (1)
29-29
: LGTM! Appropriate icon choice for social features
The Groups3Icon import is well-placed and semantically appropriate for the Social section.
@@ -1,10 +1,29 @@ | |||
import AgentType from './AgentType'; | |||
import SocialCue from './SocialCue'; |
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🛠️ Refactor suggestion
Consider making new properties optional and adding URL validation
The new properties avatarUrl
and socialCues
are marked as required, which could break existing code. Consider:
- Making them optional using the
?
operator - Adding a URL format validation for
avatarUrl
- avatarUrl: string;
- socialCues: SocialCue[];
+ avatarUrl?: string; // URL format validation needed
+ socialCues?: SocialCue[];
Also applies to: 9-10
type Agent = { | ||
id: string; | ||
type: AgentType; | ||
description: string; | ||
name: string; | ||
avatarUrl: string; | ||
socialCues: SocialCue[]; | ||
}; |
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💡 Codebase verification
Based on the code analysis, I can now provide the final response:
Breaking changes detected in Agent type implementation
The new required fields avatarUrl
and socialCues
are only being used in saveNewArtificialAssistant
but are missing in other agent creation functions:
saveNewAgent
saveNewArtificialParticipant
saveNewArtificialEvaluator
saveNewHumanAssistant
saveNewHumanParticipant
These functions don't provide the newly required fields when creating Agent objects, which will cause TypeScript errors and potential runtime issues.
🔗 Analysis chain
Verify the impact of new required fields
The addition of required fields avatarUrl
and socialCues
to the Agent
type might affect existing code that creates or uses Agent objects.
Let me try a different search strategy to find the usage of the Agent type.
Let me try one more search to find Agent object creation patterns with a corrected regex:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Search for Agent type usage to verify impact
echo "Searching for Agent type usage..."
rg -t typescript "Agent" --glob "!{test,spec,**/__tests__/**}*.{ts,tsx}" -C 2
echo "Searching for agent creation/initialization..."
ast-grep --pattern 'const $_ : Agent = {$$$}'
Length of output: 340
Script:
#!/bin/bash
# Search for Agent type usage and initialization
echo "Searching for Agent type imports and usage..."
rg "Agent" -l
echo "Searching for files containing Agent type definition..."
rg "type Agent = " -l
echo "Searching for Agent object creation..."
rg "{(\s*id:|.*,\s*id:)" -A 5 --type ts
Length of output: 4289
Script:
#!/bin/bash
# Search for Agent object creation and initialization
echo "Searching for Agent object creation patterns..."
rg "const\s+\w+:\s*Agent\s*=" -A 6
echo "Checking NewAgent component implementation..."
cat src/renderer/src/components/agent/NewAgent.tsx
echo "Checking AgentsSlice for agent creation..."
cat src/renderer/src/components/agent/AgentsSlice.ts
Length of output: 10117
<meta | ||
http-equiv="Content-Security-Policy" | ||
content="default-src 'self'; script-src 'self'; style-src 'self' 'unsafe-inline'; img-src *;" | ||
/> |
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Security Risk: Overly permissive Content Security Policy
The current CSP modification (img-src *
) allows loading images from any source, which significantly weakens security by:
- Enabling potential XSS attacks through malicious image sources
- Allowing data exfiltration via image requests
- Permitting tracking pixels from any domain
Instead of using a wildcard, explicitly list the required domains:
- content="default-src 'self'; script-src 'self'; style-src 'self' 'unsafe-inline'; img-src *;"
+ content="default-src 'self'; script-src 'self'; style-src 'self' 'unsafe-inline'; img-src 'self' https://lumiere-a.akamaihd.net https://*.example.com;"
Replace https://*.example.com
with the actual domains needed for social cues and avatars.
Committable suggestion skipped: line range outside the PR's diff.
const repository = AppDataSource.getRepository(this.entity); | ||
const instances = await repository.find({ | ||
where: { | ||
...params, | ||
}, | ||
relations: { socialCues: true }, | ||
take: 1, | ||
}); |
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Add error handling for database operations
The database query lacks error handling which could lead to unhandled exceptions.
- const repository = AppDataSource.getRepository(this.entity);
- const instances = await repository.find({
- where: {
- ...params,
- },
- relations: { socialCues: true },
- take: 1,
- });
+ try {
+ const repository = AppDataSource.getRepository(this.entity);
+ const instances = await repository.find({
+ where: {
+ ...params,
+ },
+ relations: { socialCues: true },
+ take: 1,
+ });
+ } catch (error) {
+ log.error('Database query failed:', error);
+ event.sender.send(request.responseChannel, {
+ error: 'Failed to retrieve artificial assistant',
+ status: 500,
+ });
+ return;
+ }
Committable suggestion skipped: line range outside the PR's diff.
// todo: error handling | ||
const { params } = request; |
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Implement error handling as noted in TODO
The TODO comment indicates missing error handling. This is critical for robust IPC communication.
Consider implementing comprehensive error handling:
// todo: error handling
const { params } = request;
+if (!params) {
+ event.sender.send(request.responseChannel, {
+ error: 'Invalid parameters provided',
+ status: 400,
+ });
+ return;
+}
Committable suggestion skipped: line range outside the PR's diff.
const handleSocialCueGroupChange = (event: any, newValue: string | null) => { | ||
if (newValue) { | ||
setGroup(newValue); | ||
const selectedGroup = socialCueGroups.find((g) => g.id === newValue); | ||
console.log(`Selected group: ${selectedGroup?.name} (ID: ${newValue})`); | ||
} | ||
}; |
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🛠️ Refactor suggestion
Improve type safety and remove debug logging
- The event handler uses
any
type which should be avoided - Remove the console.log statement from production code
- const handleSocialCueGroupChange = (event: any, newValue: string | null) => {
+ const handleSocialCueGroupChange = (
+ _event: React.SyntheticEvent | null,
+ newValue: string | null,
+ ): void => {
if (newValue) {
setGroup(newValue);
const selectedGroup = socialCueGroups.find((g) => g.id === newValue);
- console.log(`Selected group: ${selectedGroup?.name} (ID: ${newValue})`);
}
};
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const handleSocialCueGroupChange = (event: any, newValue: string | null) => { | |
if (newValue) { | |
setGroup(newValue); | |
const selectedGroup = socialCueGroups.find((g) => g.id === newValue); | |
console.log(`Selected group: ${selectedGroup?.name} (ID: ${newValue})`); | |
} | |
}; | |
const handleSocialCueGroupChange = ( | |
_event: React.SyntheticEvent | null, | |
newValue: string | null, | |
): void => { | |
if (newValue) { | |
setGroup(newValue); | |
const selectedGroup = socialCueGroups.find((g) => g.id === newValue); | |
} | |
}; |
🧰 Tools
🪛 eslint
[error] 68-68: Unexpected any. Specify a different type.
(@typescript-eslint/no-explicit-any)
[error] 68-68: Missing return type on function.
(@typescript-eslint/explicit-function-return-type)
return ( | ||
<> | ||
<FormControl> | ||
<FormLabel>Name</FormLabel> | ||
<Input value={name} onChange={handleChangeName} /> | ||
<FormHelperText>{`This is the social cue's name.`}</FormHelperText> | ||
</FormControl> | ||
|
||
<FormControl> | ||
<FormLabel>Description</FormLabel> | ||
<Textarea value={description} onChange={handleChangeDescription} /> | ||
<FormHelperText> | ||
This is an internal description for this social cue. | ||
</FormHelperText> | ||
</FormControl> | ||
|
||
<FormControl> | ||
<FormLabel>Formulation</FormLabel> | ||
<Textarea value={formulation} onChange={handleChangeFormulation} /> | ||
<FormHelperText> | ||
This is the formulation for this social cue. | ||
</FormHelperText> | ||
</FormControl> | ||
|
||
<FormControl> | ||
<FormLabel>Social Cue Group</FormLabel> | ||
<Select value={group} onChange={handleSocialCueGroupChange}> | ||
{socialCueGroups.map((cueGroup) => ( | ||
<Option value={cueGroup.id} key={cueGroup.id}> | ||
{cueGroup.name} | ||
</Option> | ||
))} | ||
</Select> | ||
<FormHelperText>Select the most appropriate group for this social cue.</FormHelperText> | ||
</FormControl> | ||
|
||
<Button onClick={handleNewSocialCue}>Save</Button> | ||
</> | ||
); |
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🛠️ Refactor suggestion
Enhance form accessibility and loading state handling
- Add proper ARIA attributes for better accessibility
- Handle loading state for social cue groups
+ const [isLoading, setIsLoading] = useState(false);
useEffect(() => {
+ setIsLoading(true);
dispatch(fetchSocialCueGroups())
+ .finally(() => setIsLoading(false));
}, [dispatch]);
return (
<>
- <FormControl>
+ <FormControl required aria-label="Create new social cue form">
<FormLabel>Name</FormLabel>
- <Input value={name} onChange={handleChangeName} />
+ <Input
+ value={name}
+ onChange={handleChangeName}
+ aria-required="true"
+ placeholder="Enter social cue name"
+ />
...
</FormControl>
<FormControl>
<FormLabel>Social Cue Group</FormLabel>
<Select
value={group}
onChange={handleSocialCueGroupChange}
+ loading={isLoading}
+ disabled={isLoading}
>
{socialCueGroups.map((cueGroup) => (
<Option value={cueGroup.id} key={cueGroup.id}>
{cueGroup.name}
</Option>
))}
</Select>
</FormControl>
- <Button onClick={handleNewSocialCue}>Save</Button>
+ <Button
+ onClick={handleNewSocialCue}
+ disabled={isLoading || !name.trim()}
+ aria-label="Save new social cue"
+ >
+ {isLoading ? 'Loading...' : 'Save'}
+ </Button>
</>
);
Committable suggestion skipped: line range outside the PR's diff.
useEffect(() => { | ||
dispatch(fetchSocialCues()); | ||
}, []); |
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🛠️ Refactor suggestion
Add error handling to social cues fetch.
The useEffect hook should handle potential errors when fetching social cues.
useEffect(() => {
- dispatch(fetchSocialCues());
+ dispatch(fetchSocialCues())
+ .unwrap()
+ .catch((error) => {
+ log.error('Failed to fetch social cues:', error);
+ // Add user feedback here (e.g., show error toast)
+ });
}, []);
Committable suggestion skipped: line range outside the PR's diff.
const handleAvatarUrl = (event: ChangeEvent<HTMLInputElement>): void => { | ||
setAvatarUrl(event.target.value); | ||
}; |
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🛠️ Refactor suggestion
Add URL validation for avatar URL.
The avatar URL input should validate that the entered value is a valid URL.
+const [urlError, setUrlError] = useState('');
+
const handleAvatarUrl = (event: ChangeEvent<HTMLInputElement>): void => {
- setAvatarUrl(event.target.value);
+ const url = event.target.value;
+ try {
+ if (url) {
+ new URL(url);
+ }
+ setAvatarUrl(url);
+ setUrlError('');
+ } catch (e) {
+ setUrlError('Please enter a valid URL');
+ }
};
Committable suggestion skipped: line range outside the PR's diff.
webSecurity: false, // Disable this if security is not a concern (use with caution) | ||
nodeIntegration: true, // If you need Node.js support |
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Critical: Security configurations introduce vulnerabilities
The current configuration changes introduce significant security risks:
- Disabling
webSecurity
removes Same-Origin-Policy protection, potentially exposing the app to XSS attacks - Enabling
nodeIntegration
gives renderer processes full Node.js access, violating the principle of least privilege
Consider these safer alternatives:
- Keep
webSecurity: true
and handle cross-origin requests properly using:- A proper CORS setup on your backend
- IPC channels for necessary cross-origin communications
- Keep
nodeIntegration: false
and use contextIsolation with preload scripts:
- webSecurity: false,
- nodeIntegration: true,
+ webSecurity: true,
+ nodeIntegration: false,
+ contextIsolation: true,
Then expose only the necessary APIs through the preload script using contextBridge.exposeInMainWorld()
.
Committable suggestion skipped: line range outside the PR's diff.
Summary by CodeRabbit
Release Notes
New Features
Bug Fixes
Chores