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ci: add export type to job names #123

ci: add export type to job names

ci: add export type to job names #123

Triggered via push August 3, 2024 15:30
Status Failure
Total duration 4m 34s
Artifacts 16

build.yaml

on: push
Matrix: build-rust
Lint Rust
16s
Lint Rust
Matrix: build-godot
Matrix: publish-web
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2 errors and 8 warnings
Build Godot web debug
Process completed with exit code 1.
Build Godot windows debug
Process completed with exit code 1.
Build Godot web debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot linux_x11 release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot windows release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot windows debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot macos debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot linux_x11 debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot macos release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot web release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
linux-x86_64-debug Expired
17.4 MB
linux-x86_64-release Expired
15.3 MB
macos-x86_64-debug Expired
22.3 MB
macos-x86_64-release Expired
21.7 MB
rust-linux-x86_64-debug Expired
1.07 MB
rust-linux-x86_64-release Expired
504 KB
rust-macos-aarch64-debug Expired
1.33 MB
rust-macos-aarch64-release Expired
527 KB
rust-macos-x86_64-debug Expired
1.26 MB
rust-macos-x86_64-release Expired
550 KB
rust-wasm32-debug Expired
11.5 MB
rust-wasm32-release Expired
256 KB
rust-windows-x86_64-debug Expired
992 KB
rust-windows-x86_64-release Expired
454 KB
wasm32-release Expired
6.33 MB
windows-x86_64-release Expired
12.4 MB