Skip to content

ci: don't try to decrompress a zip twice #125

ci: don't try to decrompress a zip twice

ci: don't try to decrompress a zip twice #125

Triggered via push August 3, 2024 15:40
Status Failure
Total duration 3m 40s
Artifacts 18

build.yaml

on: push
Matrix: build-rust
Lint Rust
10s
Lint Rust
Matrix: build-godot
Matrix: publish-web
Fit to window
Zoom out
Zoom in

Annotations

2 errors and 8 warnings
Publish Web release
Process completed with exit code 1.
Publish Web debug
Process completed with exit code 1.
Build Godot windows release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot linux_x11 debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot linux_x11 release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot windows debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot web debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot web release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot macos release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot macos debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
linux-x86_64-debug Expired
17.4 MB
linux-x86_64-release Expired
15.3 MB
macos-x86_64-debug Expired
23.6 MB
macos-x86_64-release Expired
21.7 MB
rust-linux-x86_64-debug Expired
1.07 MB
rust-linux-x86_64-release Expired
504 KB
rust-macos-aarch64-debug Expired
1.33 MB
rust-macos-aarch64-release Expired
527 KB
rust-macos-x86_64-debug Expired
1.26 MB
rust-macos-x86_64-release Expired
550 KB
rust-wasm32-debug Expired
11.5 MB
rust-wasm32-release Expired
256 KB
rust-windows-x86_64-debug Expired
992 KB
rust-windows-x86_64-release Expired
454 KB
wasm32-debug Expired
19.3 MB
wasm32-release Expired
6.33 MB
windows-x86_64-debug Expired
15 MB
windows-x86_64-release Expired
12.4 MB