ci: don't upload debug build to cf, too big, and a bunch of fixes #136
Annotations
9 warnings
Build Godot linux_x11 release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build Godot web debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build Godot macos debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build Godot macos release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build Godot windows release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build Godot web release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build Godot windows debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build Godot linux_x11 debug
The following actions uses Node.js version which is deprecated and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Publish Web release
The following actions uses Node.js version which is deprecated and will be forced to run on node20: cloudflare/pages-action@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
linux-x86_64-debug
Expired
|
17.4 MB |
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linux-x86_64-release
Expired
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15.3 MB |
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macos-x86_64-debug
Expired
|
23.6 MB |
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macos-x86_64-release
Expired
|
21.7 MB |
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rust-linux-x86_64-debug
Expired
|
1.07 MB |
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rust-linux-x86_64-release
Expired
|
504 KB |
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rust-macos-aarch64-debug
Expired
|
1.33 MB |
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rust-macos-aarch64-release
Expired
|
527 KB |
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rust-macos-x86_64-debug
Expired
|
1.26 MB |
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rust-macos-x86_64-release
Expired
|
550 KB |
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rust-wasm32-debug
Expired
|
11.5 MB |
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rust-wasm32-release
Expired
|
256 KB |
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rust-windows-x86_64-debug
Expired
|
992 KB |
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rust-windows-x86_64-release
Expired
|
454 KB |
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wasm32-debug
Expired
|
19.3 MB |
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wasm32-release
Expired
|
6.33 MB |
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windows-x86_64-debug
Expired
|
15 MB |
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windows-x86_64-release
Expired
|
12.4 MB |
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