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godot compile: enable advanced gui #180

godot compile: enable advanced gui

godot compile: enable advanced gui #180

Re-run triggered August 24, 2024 18:25
Status Success
Total duration 5m 17s
Artifacts 18

build.yaml

on: push
Matrix: build-rust
Lint Rust
20s
Lint Rust
Matrix: build-godot
Matrix: publish-web
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9 warnings
Build Godot linux_x11 debug
The following actions use a deprecated Node.js version and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot linux_x11 release
The following actions use a deprecated Node.js version and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot windows debug
The following actions use a deprecated Node.js version and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot windows release
The following actions use a deprecated Node.js version and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot macos debug
The following actions use a deprecated Node.js version and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot macos release
The following actions use a deprecated Node.js version and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot web debug
The following actions use a deprecated Node.js version and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Godot web release
The following actions use a deprecated Node.js version and will be forced to run on node20: chickensoft-games/setup-godot@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Publish Web release
The following actions use a deprecated Node.js version and will be forced to run on node20: cloudflare/pages-action@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
linux-x86_64-debug Expired
14 MB
linux-x86_64-release Expired
10.5 MB
macos-x86_64-debug Expired
22.8 MB
macos-x86_64-release Expired
20.2 MB
rust-linux-x86_64-debug Expired
1.19 MB
rust-linux-x86_64-release Expired
546 KB
rust-macos-aarch64-debug Expired
1.5 MB
rust-macos-aarch64-release Expired
574 KB
rust-macos-x86_64-debug Expired
1.41 MB
rust-macos-x86_64-release Expired
606 KB
rust-wasm32-debug Expired
11.8 MB
rust-wasm32-release Expired
284 KB
rust-windows-x86_64-debug Expired
1.1 MB
rust-windows-x86_64-release Expired
513 KB
wasm32-debug Expired
18.2 MB
wasm32-release Expired
6.49 MB
windows-x86_64-debug Expired
12.6 MB
windows-x86_64-release Expired
11.2 MB