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juliusz-kaczmarek/README.md

πŸ‘‹ Hey, I'm Juliusz!

I'm a Game Developer with a passion for data, primarly experienced in video game industry. I hold BSc (Hons) degree from Staffordshire University in Computer Games Programming. Currently I'm working on independent game project and doing data-related projects.

🌐 Visit my personal website

Web-folio

πŸ› οΈ My toolkit

C++ C# Python SQL MySQL RStudio Power Bi Tableau Azure Microsoft Excel Unity Godot Engine OpenGL DirectX GitHub Microsoft Office

πŸ“‚ Public projects I recently worked on that you might want to check out!

Β  Β 

πŸ“± Find me on social media

LinkedIn Twitter

Popular repositories Loading

  1. juliusz-kaczmarek.github.io juliusz-kaczmarek.github.io Public

    Portfolio website for GitHub Pages

    SCSS

  2. roche-engine roche-engine Public

    Forked from Nine-Byte-Warriors/roche-engine

    The engine used to create a certain farming game where you plant crops... and then defeat them.

    C++

  3. juliusz-kaczmarek juliusz-kaczmarek Public

  4. bigdata-impact bigdata-impact Public

    Automated Monte Carlo simulations solution to generate large-scale results from a single configuration, enabling comprehensive theorycrafting and data-driven analysis for Genshin Impact.

    Python