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Fixed the Hermit Hop
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jwvhewitt committed Apr 4, 2016
1 parent d3e0fcd commit 3a01258
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Showing 3 changed files with 7 additions and 4 deletions.
2 changes: 1 addition & 1 deletion Series/SCENE_MeetingPath.txt
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,7 @@ sub
name <Down SPot>
sub
Sign
use <ifYesNo 1 2 3 Print 4 L+ 3 10 L+ 3 d10 LoadD .sitename PassVar 1 L1 PassVar 2 L2 PassVar 3 L3 SeekGate -1 ifG L3 L2 DynaNPC L1 3>
use <ifYesNo 1 2 3 Print 4 L+ 3 10 L+ 3 d10 LoadD .sitename PassVar 1 L1 PassVar 2 L2 PassVar 3 L3 SeekGate -1 ifG L3 L2 if# L1 0 DynaNPC L1 3>
.sitename <SCENE_MeetingPath.txt>
update <if# L1 0 ifNPCinPlay L1 GrabSource DeleteGG>
Msg1 <This sign indicates the continuation of the trail. Do you want to go on?>
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7 changes: 4 additions & 3 deletions Series/TS_GSP_Hermit_STORY.txt
Original file line number Diff line number Diff line change
Expand Up @@ -13,10 +13,9 @@ Story

start <ifPersona N3 else GoDelete if= S1 0 ItemVar= N2 1 N3 ItemVar= N2 3 25 S= 1 1>
GoDelete <EndStory>

sub
Persona 3
greeting <NewChat ifG S2 4 else GoNoMaster Say 9 AddChat 4>
greeting <NewChat ifG S2 4 else GoNoMaster Say 9 AddChat 4 Memo 0 History 13>
GoNoMaster <Say 1 AddChat 1 AddChat 2>

result1 <NewChat AddChat 3 S+ 2 1 if= d5 5 else GoR1_2 Say 2 SkillXP 1 * S1 100 SkillXP 6 * S1 100 Goto GoResetSign>
Expand All @@ -29,7 +28,7 @@ sub

result3 <NewChat Say 8>

GoResetSign <V= 2 ComTime V+ 2 172800 ItemVar= N2 2 V2 V= 2 25 V+ 2 * S2 20 ItemVar= N2 3 V2 RunAway N3>
GoResetSign <V= 2 ComTime V+ 2 172800 ItemVar= N2 2 V2 Memo 12 V= 2 25 V+ 2 * S2 20 ItemVar= N2 3 V2 RunAway N3>

result4 <EndChat Say 10 School .skills Say 11>
.skills <1 2 3 4 5 6 7 8 9 10 33 18 13 12 11>
Expand All @@ -45,6 +44,8 @@ sub
Msg9 <You have learned all that I have to teach. Of course, if you want some more practice, we may do that as well.>
Msg10 <Focus your mind and your body, keep your eyes open and safely away from your ass.>
Msg11 <This was fun. Drop by again and we can play some more.>
Msg12 <You may return to the Hermit Hop at \NARRATIVE 1 for more training after \DATE V2 .>
Msg13 <You may return to the Hermit Hop at \NARRATIVE 1 any time.>

Prompt1 <Teach me, oh hermit.>
Prompt1_1 <What do you have to teach me?>
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2 changes: 2 additions & 0 deletions history.txt
Original file line number Diff line number Diff line change
@@ -1,3 +1,5 @@
1.300 April 4 2016
- Fixed bug in Hermit Hop (SCENE_MeetingPath.txt)
- Fixed DirKey screen refresh (sdlgfx.pp)
- Set correct age for Omega-1004 (TS_LANCE_Z1004_STORY.txt)
- Added title screen logo (gharena.pas)
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