Graduate level work -
- Introductory systems design for scoped out project work in drug-drug-interaction studies based solely on strcutural similarity of drugs.
- Cell differentiation in bioreactors - modeling controls at scale using monte carlo simulation of hyperparameters.
Work done on syntax-based PoC and generating intermediate data traces and operating on it in search of patterns. (Further innovation at Sense, Israel)
Strategy extraction and feedback formulation - basic approach. (Further innovation at Valve, US)
A game teaching bot for Mancala - an African game (paper draft included). (Further innovation at Ericsson, India)
Human Computer Interaction - Design and user research for two products (one novel, and one an improvement over an already existing product) documented and mock-prototyped over a six month period. This project was carried out under a specialised track at Georgia Tech - School of Interactive Intelligence and Computing.
Problem solving for fun...
Codework from of two of my favorite classes I taught at graduate level.