A Godot game project written in c# to build the base functionality for role play games and modders
- Object downloader from the http backend server
- Vehicle physics
- Lua integration for custom scripts
- Inventory system
- Property system
- Geodata (road and terrain) based on openstreetmap datas
- Weather and daynight system
- Estate system
- many more
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Full animated and customizable characters with skin system
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Client and server version in one project
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Object spawner / placer
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Writen in C# (No gd scripts in usage)
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Rest Backend with SQlite Database
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Easy integration for new objects and vehicles (simple folder structure and database)
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User registration and authenfication
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Authoritative Server, with Lag Compensation, Client side Prediction/Server side Reconciliation and Entity Interpolation.
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Editor road generator plugin
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Character creation and editor (Unity UMA Re-Implementation)
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Auto-LOD functionality (3 lod levels)
8x8km Terrain Open World Map with Sea, Beach, Ocean and Mountains with Mountainpath Inlcuding Ocean, Clouds and Water Shader