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UnitySceneViewerKun.md

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UnitySceneViewerKun

Summary

This project allows you to display the scene being edited inside Unity editor on actual device. It's also capable of hot reloading, which comes in handy for a quick check of the result you edited in the scene to the actual device.

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The left side of the image is the screen displayed on Adroid device.

Operating Environment

Unity Version

  • Unity2019.4.19f1

Platform

  • Android
  • iOS

Install

git

git clone https://github.com/katsumasa/RemoteConnect.git
git clone https://github.com/katsumasa/UnitySceneViewerKun.git

UnityPackageManager

  1. Click the add button in the status bar.
  2. The options for adding packages appear.
  3. Select Add package from git URL from the add menu. A text box and an Add button appear.
  4. Enter a next Git URL in the text box and click Add. https://github.com/katsumasa/RemoteConnect.git https://github.com/katsumasa/UnitySceneViewerKun.git

How to use

Things to prepare in advance (Player Build)

Execute Build & Run Scenes/UnitySceneViewKun.unity with Development and Autoconnect Profiler turned ON on the device.

2021-02-19 144614

How to reload scene

Follow the procedure below to transfer the Scene edited on Unity Editor to the actual machine:

  1. Open the Scene you want to check on the actual machine in Unity Editor.
  2. Select Window->UnitySceneViewerKun、Then open UnitySceneViewerKun Window.
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  3. Select Player which was executed earlier from the pull-down menu on the upper left window.(It's equivalent to selecting where to connect in Profiler or Frame Debugger)
  4. Select Player's Platform in the center of Window pull-down menu.
  5. Press Reload button.
  6. The Scene opened in Unity Editor will be displayed on the actual device. (It'll take sometime to update depending on the number of Assets the scene holds)

That'll be all

Other

If you have any problems, please report them from the Issue Tracker. Comments and feedback are welcome!
Katsumasa Kimura:katsumasa@unity3d.com