Welcome! This project aims to explore and improve AI techniques in real-time strategy games, with a focus on enhancing the gameplay the gameplay experience and creating more challenging opponents for players.
The goal of this project is to research and implement advanced AI algorithms and strategies that can be used in RTS games to create more realisitic and intelligent behavior for computer-controlled opponents. By improving the AI, we aim to provide players with a more immersive gaming experience.
- Implementation of various AI algorithms, such as pathfinding, decision-making, and tactical planning
- Integration with popular RTS game engines, such as Unity or Unreal, to demonstrate AI improvements in a game environment
- Documentation and tutorials for developers interested in implementating AI in their own RTS games.
To get started, follow these steps:
- Clone the repository: '''bash git clone https://github.com/kbb249/cs305_module05
If you're interested in contributing to the project, please follow these guidelines:
- Fork the respository on GitHub
- Clone your forked repository: git clone https://github.com.kbb249/cs305_module05
- Create a new branch for your feature: git checkout -b my-feature-branch
- make your changes and commit them: git add . git commit -m "add your commit message here"
- push your changes to your fork: git push origin my-feature-branch
- Create a pull request on GitHub from your forked repository to the original repository
Feel free to adjust the content as needed for your project.
this is what I am changing for Q7