The aim of this project was to program an automatic Scrabble player capable of determining the move with the most points using the GADDAG data structure.
Clone or download and unzip the archive. Compiling this repository is done using the premake4
command. You must therefore verify that it is installed. For that, you can use apt policy premake4
or dpkg -l premake4
. Otherwise, Premake packages are available for most linux distributions.
To compile the program type:
premake4 gmake
make
To launch it type:
./bin/main
To make it easier for you to get started, we made several options that can help you debug and better visualize the results.
./bin/main --slow [seconds: optional]
This mode helps you debug the game using a saved instance of the board and a particular hand to visualize the results
./bin/main --suzette-text [board] [hand]
Example :
./bin/main --suzette-text ................................................................................................................B.........P....A.........E....T.........R....E.........L....A.........ESBROUFA.......R........................... EELMSTT
./bin/main --suzette-file [filename]
Example:
./bin/main --suzette-file ./data/boards/board3.txt
P.S. when launching the solver in the normal mode, all the boards are saved in the folder ./data/boards
You can use the following options:
Command | Description |
---|---|
-case, -c [number] | to choose a particular starting CASE using a [number] included between [0, 224] |
-vertical, -v | to search, the best move, vertically |
-horizontal, -h | to search, the best move, horizontally |
Example:
./bin/main --suzette-file ./data/boards/board3.txt -case 200 -vertical
You can use the help option to visualize all the available options (with their explanation)
./bin/main --help
or
./bin/main --h
This project was developped by Khaled Abdrabo and Salem Messoud during the 3rd year of our Computer Science bachelor's degree in Claude Bernard University - Lyon 1.