- Ludum Dare 48: Deeper and deeper
- AI and Game Jam: Breaking the rules
In this game, the player has to destroy enemies by dashing into them. After destroyong all enemies in one arena, the arena gets shattered and the player is sent down to the next arena. Score is kept by time spent and the arena-depth.
- You can download the game for your PC/Mac device from here.
- You can play the WebGL version from here.
- Game Engine :
- Art : *
The main target platform is WebGL.
- Move with keys
- Dash
- Wall bounce
- Movement shear
- Dash arrow (for direction of dash)
- Dash effect
- Die Effect
- Shatter on collision with player
- Attack player
- Generate Arena, obstacles, enemies
- Area transition animation
- create round controller
- keep score
- restart option
- Dash effect cool-down bar
- Game Start Scene
- Instructions
- Depth Count
- Home Button
- Boss every 5 levels
- ML enemy
- enemy variation
- Click-Roll ball player
- Three Rules of Robotics intro
- Improve Visuals