Skip to content

kindofdev/plutus-pioneer-program-iter2

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 

Repository files navigation

Plutus Pioneer Program

Lectures

  • Lecture #1

    • Welcome.
    • The (E)UTxO-model.
    • Building the example code.
    • An auction contract in the EUTxO-model.
    • A brief look at the auction code.
    • Running an example auction contract on a local Playground.
    • Homework.
  • Lecture #2

    • Triggering change.
    • Low-level, untyped on-chain validation scripts.
    • High-level, typed on-chain validation scripts.
  • Lecture #3

    • Script contexts.
    • Time handling.
    • Parameterized contracts.
  • Lecture #4

    • Monads.
    • The EmulatorTrace-monad.
    • The Contract-monad.
  • Lecture #5

    • Values.
    • Native Tokens.
    • NFT's.
  • Lecture #6

    • Oracles.
    • Using the PAB.
  • Lecture #7

    • Commit schemes.
    • State machines.
  • Lecture #8

    • Another state machine example: token sale.
    • Automatic testing using emulator traces.
    • Interlude: optics.
    • Property based testing with QuickCheck.
    • Testing Plutus contracts with property based testing.
  • Lecture #9

    • Marlowe overview (slides).
    • Marlowe in Plutus.
    • Marlowe Playground demo.

Code Examples

Exercises

  • Week #1

  • Week #2

    • Fix and complete the code in the Homework1 module.
    • Fix and complete the code in the Homework2 module.
  • Week #3

    • Fix and complete the code in the Homework1 module.
    • Fix and complete the code in the Homework2 module.
  • Week #4

    • Implement function payTrace in the Homework module.
    • Handle exceptions thrown by submitTx in function payContract in the same module.
  • Week #5

    • Add a deadline to the minting policy in the Homework1 module.
    • Fix the token name to the empty ByteString in the NFT contract in the Homework2 module.
  • Week #6

    • Get the Oracle demo running and extend it in some way.
  • Week #7

    • Implement the game of "Rock, Paper, Scissors" using state machines.
  • Week #8

    • Add a new operation close to the TokenSale-contract that allows the seller to close the contract and retrieve all remaining funds.
    • Modify the tests accordingly.
  • Week #9

    • Modify the example Marlowe contract, so that Charlie must put down twice the deposit in the very beginning, which gets split between Alice and Bob if Charlie refuses to make his choice.

Some Plutus Modules

Additional Resources

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Haskell 100.0%