Releases: kochol/ariyana
Releases · kochol/ariyana
Ariyana Game Engine 0.7
Ariyana Game Engine 0.7
- Fix memory leak in component system
- Support AtlasC atlas maker
- Add SpScQueue in Beef to support Beef realtime leak detection
- Modular the engine from Beef side. Now you can only add the parts that you need
- Limit the user actions for profile server
- Add basisu texture support
- Add cubemap, 2d array and 3d texture support
Ariyana Game Engine 0.6
- Add ImGui support in Beef and ScriptGui for building custom GUI components from Beef
- Add Login and Register to profile server
- Add Google analytics support
- Add blending for sprites
- Create replay of networked games
- Add zip compression and decompression
- Upload replay to server
- Get players game history from the server
- Add replay speed and fast forward
Ariyana Game Engine 0.5
Ariyana Game Engine 0.5
- Add 2D module thanks to AmirArdroudi
- Add Beef language bindings
- Add Dedicated server builds
- Add Http client system
- Get unique id for each device
- Add profile server
- Update ECS design
- Fix many bugs
Ariyana Game Engine 0.4.1
- Add baked shadow, AO and specular map to the material system
- Add normal vectors to BoxShape
- Add alpha map support
- Add blending to pipelines
- Add name for Nodes
- Update fips import stuff
- Detecting buffer in gltf loader
- Manging pipelines
- Fix a crash in BoxShape creation
- Fix Texture mipmapping
Ariyana Game Engine 0.4
- Implement material system
- Phong lighting
- Directional light and Omni light
- Fix some bugs
Ariyana Game Engine 0.3
- Adding gltf mesh loader
- Load meshes and nodes
- Supports sparse buffers
- Load textures
- Support vertex colors
- Add input handling in ImGUI
- Add some basic default shaders
Ariyana Game Engine 0.2.5
Fix a bug in android file path
Ariyana Game Engine 0.2.4
Compile fix for linux
Ariyana Game Engine 0.2.3
Compile fix for android
Ariyana Game Engine 0.2.2
Updated to work with the latest sokol gfx.