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Implements an interactive 2-4-6 puzzle game that can be played via VK private messages. The game teaches inductive reasoning and helps users understand confirmation bias. Game Features: - Start game with commands like "играть 246", "play", "сыграем" - Test number triples to discover the hidden rule - Submit rule guesses (limited to one per day) - Bilingual support (Russian and English) - The rule: numbers must be in ascending order (a < b < c) Implementation: - Three triggers handle different game phases: 1. startGameTrigger: Initializes new game sessions 2. handleTripleGuessTrigger: Validates number triples 3. handleRuleGuessTrigger: Evaluates rule guesses - Game state tracked per user in peer state object - Comprehensive test coverage with Jest - Experiment script for manual testing Fixes #26 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This reverts commit a13780d.
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🎮 2-4-6 Game Implementation
This pull request implements an interactive 2-4-6 puzzle game that can be played via VK private messages.
📋 Issue Reference
Fixes #26
✨ Features
Game Mechanics:
Gameplay:
играть 246,play,сыграем,игра,let's play2, 4, 6follows the hidden rule8 10 12,1 2 3,-1 121 130.5)Bilingual Support:
🛠️ Technical Implementation
Three specialized triggers:
startGameTrigger- Initializes new game sessions and stores statehandleTripleGuessTrigger- Validates number triples against the rulehandleRuleGuessTrigger- Evaluates rule guesses with rate limitingState Management:
Testing:
__tests__/triggers/two-four-six-game.jsexperiments/test-two-four-six-game.js📁 Files Changed
triggers/two-four-six-game.js- Main game implementation with three triggersindex.js- Enabled game triggers in main bot loop__tests__/triggers/two-four-six-game.js- Jest test suiteexperiments/test-two-four-six-game.js- Manual testing script🎯 Example Game Flow
📚 Educational Value
The 2-4-6 game is a classic cognitive psychology experiment that demonstrates:
Players often assume the rule is "even numbers increasing by 2" and only test confirming examples. The game teaches the value of testing examples that might disprove your hypothesis.
🤖 Generated with Claude Code
Co-Authored-By: Claude noreply@anthropic.com