Package throttle
provides functionality to limit the frequency with which code is called
Throttling is of the Trigger()
method and depends on the parameters passed (period
, trailing
).
The period
parameter defines how often the throttled code can run. A period of one second means
that the throttled code will run at most once per second.
The trailing
parameter defines what hapens if Trigger()
is called after the throttled code has been
started, but before the period is finished. If trailing
is false then these triggers are ignored.
If trailing
is true then the throttled code is executed one more time at the beginning of the next period.
Example with period = time.Second
and trailing = false
:
Whole seconds after first trigger...|0|0|0|0|1|1|1|1|
Trigger() gets called...............|X| |X| | |X| | |
Throttled code gets called..........|X| | | | |X| | |
Note that the second Trigger()
had no effect. The third Trigger()
caused immediate execution of the
throttled code.
Example with period = time.Second
and trailing = true
:
Whole seconds after first trigger...|0|0|0|0|1|1|1|1|
Trigger() gets called...............|X| |X| | |X| | |
Throttled code gets called..........|X| | | |X| | | |
Note that the second Trigger()
causes the throttled code to get called once the first period is over.
The third Trigger()
will do the same.
Throttling execution of a function:
throttle := throttle.ThrottleFunc(period, false, func() {
fmt.Println("fun, throttled.")
})
go func() {
for i := 0; i < 5; i++ {
throttle.Trigger()
time.Sleep(period / 6)
}
}()
time.Sleep(2 * period)
throttle.Stop()
// Output: fun, throttled.
Throttling arbitrary code:
package cache
import (
"time"
"github.com/boz/go-throttle"
)
type CacheRebuilder struct {
throttle throttle.Throttle
}
// Create a cache rebuilder which will rebuild the cache at most once every 5 minutes, regardless
// of how often a rebuild is requested.
func NewRebuilder() *CacheRebuilder {
cr := &CacheRebuilder{NewThrottle(5*time.Minute, true)}
go func() {
for cr.throttle.Next() {
cr.doRebuild()
}
}()
return cr
}
func (cr *CacheRebuilder) Stop() {
cr.throttle.Stop()
}
func (cr *CacheRebuilder) Rebuild() {
cr.throttle.Trigger()
}
func (cr *CacheRebuilder) doRebuild() {
// actually rebuild the cache.
}