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Andreas Schaeffer edited this page Jun 29, 2014 · 17 revisions

Existing Mods / Forks / Projects:

At this point we collect existing mods, forks and other projects in the cube 2 universe. We think there are lots of good ideas which never got into sauerbraten. We list these ideas and may integrate these work into the fork.

To discuss the pros/cons of the projects use our Etherpad.

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Client scripts

Client mods

  • Sauerbraten Enhanced
  • New theme, Improved UI
  • SuperSauer
  • WC-Client (Wahn-/Wonderclient)
  • SDOS Client
  • SDL2
  • multipoll (lag free vertical synch, zero tearing)
  • anticheat (closed source)
  • cm-edition (cubic-matter edition)
  • Lua scripting
  • electronic circuit simulator
  • build images with cubes (best textures match)
  • 1st person minesweeper game mode
  • sokoban game mode with .sok level loader
  • Nooblounge Client (NL-Admin-Client) (not yet public)
  • Bézier curve API
  • ExtInfo API
  • ExtInfo scoreboard synchronisation
  • TOOL ExtInfo Console Application
  • recording player particles
  • customizable killcam
  • game fraghud
  • spectator overlay
  • advanced scoreboard
  • Console: auto completion + parameter help
  • Visualisation player trace
  • kill cam
  • anti-cheat control
  • admin focused improvements
  • Sauerbomber
  • Game Mod Bomberman + Bomberman Team
  • Native Race Mode in C++
  • Native Hide and Seek Mode
  • Configurable physics

Server Mods

  • HopMod
  • LUA Integration
  • Event based system
  • Anticheats
  • XSBS (GitHub Repo)
  • Python Integration
  • Event based system
  • NoobMod (C und LUA)
  • Destructible Maps
  • Geometry modification
  • Load / save maps on server side
  • Load entities from maps on server side
  • Terrain Generation (3D/4D)
  • L-Systems
  • Cube Font - write text build out of cubes
  • Outlawzone (modded gamemodes)
  • MapBattle (tm)
  • Event based moves detection system
  • Zeromod
  • coop: editmute, nodamage, autosendmap (after somebody did /sendmap), autosendmap on connect
  • Remod
  • modable via CubeScript, also with event system and other stuff
  • can save and load maps directly on the server
  • Spagetthi Mod
  • anticheats
  • Lua access to low level C++ sauer code (you need to know what you're doing)
  • SPYD
  • pure Python implementation of the server
  • Waiter
  • pure Go implementation of the server

Standalone game/fork

  • Tesseract
  • New graphics stack
  • New content
  • New gamemodes
  • Redeclipse
  • New gamemodes
  • New content
  • All free content (Creative Commons)
  • Revelade Revolution
  • zombie styled game
  • BananaBread
  • standalone web port of sauerbraten
  • All free content (Creative Commons)
  • problem: can't use content of sauer because of non-free content

Anything left

  • Sauerworld(?)
  • Community-Improvements
  • Crapmod
  • extended serverbrowser
  • masterserver which allowing modded servers
  • "extinfo"
  • A Go package to query information ('extinfo') from a Sauerbraten game server
  • A web app to use that can be found here