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Existing Mods
Andreas Schaeffer edited this page Jun 29, 2014
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At this point we collect existing mods, forks and other projects in the cube 2 universe. We think there are lots of good ideas which never got into sauerbraten. We list these ideas and may integrate these work into the fork.
To discuss the pros/cons of the projects use our Etherpad.
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- Nooblauncher
- Plugin system
- UI API
- Event based system
-
50 plugins
- Zombie-Menu (Quadropolis node)
-
60 in-game mini-tutorials/manuals
- playerlist with frequent commands
- made for managing MMO coop-maps
- Sauerbraten Enhanced
- New theme, Improved UI
- SuperSauer
- WC-Client (Wahn-/Wonderclient)
- SDOS Client
- SDL2
- multipoll (lag free vertical synch, zero tearing)
- anticheat (closed source)
- cm-edition (cubic-matter edition)
- Lua scripting
- electronic circuit simulator
- build images with cubes (best textures match)
- 1st person minesweeper game mode
- sokoban game mode with .sok level loader
- Nooblounge Client (NL-Admin-Client) (not yet public)
- Bézier curve API
- ExtInfo API
- ExtInfo scoreboard synchronisation
- TOOL ExtInfo Console Application
- recording player particles
- customizable killcam
- game fraghud
- spectator overlay
- advanced scoreboard
- Console: auto completion + parameter help
- Visualisation player trace
- kill cam
- anti-cheat control
- admin focused improvements
- Sauerbomber
- Game Mod Bomberman + Bomberman Team
- Native Race Mode in C++
- Native Hide and Seek Mode
- Configurable physics
- HopMod
- LUA Integration
- Event based system
- Anticheats
- XSBS (GitHub Repo)
- Python Integration
- Event based system
- NoobMod (C und LUA)
- Destructible Maps
- Geometry modification
- Load / save maps on server side
- Load entities from maps on server side
- Terrain Generation (3D/4D)
- L-Systems
- Cube Font - write text build out of cubes
- Outlawzone (modded gamemodes)
- Zeromod
- coop: editmute, nodamage, autosendmap (after somebody did /sendmap), autosendmap on connect
- Remod
- modable via CubeScript, also with event system and other stuff
- can save and load maps directly on the server
- Spagetthi Mod
- anticheats
- Lua access to low level C++ sauer code (you need to know what you're doing)
- SPYD
- pure Python implementation of the server
- Waiter
- pure Go implementation of the server
- Tesseract
- New graphics stack
- New content
- New gamemodes
- Redeclipse
- New gamemodes
- New content
- All free content (Creative Commons)
- Revelade Revolution
- zombie styled game
- BananaBread
- standalone web port of sauerbraten
- All free content (Creative Commons)
- problem: can't use content of sauer because of non-free content
- Sauerworld(?)
- Community-Improvements
- Crapmod
- extended serverbrowser
- masterserver which allowing modded servers
- "extinfo"
- A Go package to query information ('extinfo') from a Sauerbraten game server
- A web app to use that can be found here