- This project starts with the compact version of Wicked and Filament Engine (first milestone)
- And adding my previous rendering engine features to this project while refactoring/compacting the underlying datastructures
- Jobsystem as Thread manager will be modified for supporting MD project
- High-level (COM-based) APIs (not exposing the core datastructures, auto-generation for a unified header incluing underlying components)
-
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korfriend/VizMotive-Engine
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