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fix map
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VM IFSC committed Jul 22, 2016
1 parent 615022f commit d9f62aa
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion assets/scenes/test.ini
Original file line number Diff line number Diff line change
@@ -1,3 +1,3 @@
[Scene]
0 = PlayerSpawnEntity -2 -2 0
0 = PlayerSpawnEntity 2 2 0
1 = PlayerSpawnEntity 2 2 0
4 changes: 2 additions & 2 deletions include/entity_types.gen.h
Original file line number Diff line number Diff line change
@@ -1,19 +1,19 @@
#ifndef ENTITY_TYPES_GEN_H
#define ENTITY_TYPES_GEN_H

#include <entities/weapon_entity.h>
#include <entities/player_spawn_entity.h>
#include <entities/menu_entity.h>
#include <entities/configurable_entity.h>
#include <entities/weapon_entity.h>
#include <entities/player_entity.h>

#include <stdlib.h>

const EntityType *ALL_ENTITY_TYPES[] = {
&WeaponEntity,
&PlayerSpawnEntity,
&MenuEntity,
&ConfigurableEntity,
&WeaponEntity,
&PlayerEntity,
};
const size_t ALL_ENTITY_TYPES_COUNT = sizeof(ALL_ENTITY_TYPES) / sizeof (*ALL_ENTITY_TYPES);
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