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Releases: krypto5863/COM3D2.ShortMenuVanillaDatabase

Minor Edit

20 Feb 02:46
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  • Cleaned up the code, changed the main class name.
  • Throw a very in your face error when dependencies are missing.

Latest Toolkit Support

04 Mar 17:00
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Warning

You still need the toolkit, yes!!!

That's really it.

Light Rewrite

28 Jan 18:15
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Warning

If you use SML(ShortMenuLoader) you need to get the latest one!!! You still need the toolkit, yes!!! You should also delete your caches!!!

Changes

  • Rewrote the most problematic section of code SMVD has in order to simplify it and hopefully eliminate the randomly cropping up cache issues I've seen occurring over the months. It might have some bugs, but I'd consider it a surprise.
  • Cleaned the code with ReSharper and refactored a little.

Minor Update

23 Jan 18:08
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Silent Update 1/23/23: Fixed a minor bug that causes failures to load stuff.

  • Cleaned a little with ReSharper.
  • Added a fix for what could've been a long standing bug.
  • Now including an empty cache file you should be using.

YOU STILL NEED GUEST'S TOOLKIT, DON'T FORGET TO GET IT DAMMIT.

"Major" Update

04 Aug 00:28
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  • Added a dependency check since some of you can't be trusted to behave!
  • Made the cache file cleaning and correcting more robust, should give users less of a need to be on top of it all the time.
  • Cleaned the code, not really important to your casual user.
  • Did some tweaks and stuff to make the code simpler and stuff.

Danger: I have since upgraded from rocks to boulders. I will throw a boulder through your sunroof. Don't fuck with me, get the dependency: https://github.com/krypto5863/COM3D2.ShortMenuVanillaDatabase#usage

Danger 2: You need to update SML(ShortMenuLoader) if you use it.

Minor Bug Fix

10 Mar 23:43
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  • Fixed an issue where man menu files weren't properly noted.

Danger: I'm still throwing rocks through your window if you forget the dependency, mark my words: https://github.com/krypto5863/COM3D2.ShortMenuVanillaDatabase#usage

Minor code cleanup

09 Mar 18:01
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  • Changed how arc files are detected, should be faster now, not so heavy and much more accurate.
  • Removed a pointless log message.
  • Cleaned code a little.

Warning: If you still forget the dependency, I will throw rocks through your windows https://github.com/krypto5863/COM3D2.ShortMenuVanillaDatabase#usage

Bug Fixes

03 Dec 19:25
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  • Reverted Structs to Classes, may be causing issues.
  • Tweaked the duplicate removal function throwing some errors, usually when you update your game or install new DLC. Be aware of that if you get issues and report it to me.

If you utilize SML, you will need to also update it. So keep that in mind. Also, delete your SMVD caches when updating to this version.

AGAIN don't forget the dependency here: https://github.com/krypto5863/COM3D2.ShortMenuVanillaDatabase#usage

Minor changes

26 Nov 16:13
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  • Changed a class to a struct, should make things a little more agile.
  • Added a quick fix for duplicating menu files. This should prevent that from occurring again.

Warning: You need to update SML if you use it too.

WARNING 2: DON'T FORGET THE BLOODY DEPENDENCY! https://github.com/krypto5863/COM3D2.ShortMenuVanillaDatabase#usage

Hotfix!

13 Aug 23:33
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  • Fixed an issue where the GameData_20 folder not existing could cause failures.