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unity-remote-input-project

Description

This project demonstrates how to control running instance of Unity game using hand gestures.

I spent about 26 hours working on this project (including research and development).

Assets folder contains demo files (used in showcase), all logic is located in custom package.

How it works

  • Unity instance runs WebSocket Server on port 7000 and receives messages from the client.
  • In this implementation web-browser is used as a client. Client-side logic is implemented in separate repository.

Restrictions

  • Browser tab should be visible (not minimized) in order to send messages via websocket.
  • Game View should be active in order to dispatch events for UI Event System.

Showcase

Implementation in other project (just for testing)

License

This package is licensed under the MIT License, see LICENSE for more information.

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