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Merge pull request #4923 from AaryanManghnani/QuickMath
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Added Quick math
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kunjgit authored Jul 24, 2024
2 parents 04d9b65 + c35960b commit 746b3d3
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39 changes: 39 additions & 0 deletions Games/Quick_Math/README.md
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# **Quick Math**

---

<br>

## **Description 📃**

- Quick Math is a fun and educational browser-based game designed to test and improve your arithmetic skills. Players solve addition problems under a time limit, aiming to score as many points as possible.



## **Functionalities 🎮**

- Welcomes the player and offers a "Start Game" button to initiate the game.
- Displays math problems for the player to solve.
- Enter your answer in the input box and click the "Submit" button.
- If the answer is correct, the screen flashes green, and your score increases by one.
- If the answer is incorrect, the screen flashes red, and the next problem is presented.
- The end screen displays your final score and provides a "Play Again" button.

<br>

## **How to play? 🕹️**

1. Click the "Start Game" button to initiate the game.
2. A math problem is displayed on the screen. Enter your answer in the input box. Click the "Submit" button to check your answer.
3. The game timer starts at 30 seconds and ends at 0.
4. When the game ends, your final score is displayed on the end screen. Click the "Play Again" button to restart the game.


<br>

## **Screenshots 📸**

![image](https://github.com/AaryanManghnani/GameZone/blob/QuickMath/assets/images/Quick_Math.png)


<br>
32 changes: 32 additions & 0 deletions Games/Quick_Math/index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Math Game</title>
<link rel="stylesheet" href="style.css">
</head>
<body>
<div class="main-menu">
<h1>Welcome to Math Game</h1>
<button id="startBtn" onclick="startGame()">Start Game</button>
</div>

<div class="container game-container" style="display: none;">
<h1>Math Game</h1>
<div id="problem"></div>
<input type="number" id="answer" placeholder="Enter your answer">
<button id="submitBtn" onclick="checkAnswer()">Submit</button>
<p>Score: <span id="score">0</span></p>
<p id="timerDisplay">Time Left: <span id="timer">30</span> seconds</p>
</div>

<div class="end-screen" style="display: none;">
<h1>Game Over!</h1>
<p>Your final score is: <span id="finalScore">0</span></p>
<button id="playAgainBtn" onclick="playAgain()">Play Again</button>
</div>

<script src="script.js"></script>
</body>
</html>
83 changes: 83 additions & 0 deletions Games/Quick_Math/script.js
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let score = 0;
let currentProblem = null;
let timer;
const GAME_DURATION = 30; // in seconds

function startGame() {
score = 0;
document.getElementById('finalScore').textContent = score; // Reset end screen score
document.querySelector('.main-menu').style.display = 'none';
document.querySelector('.end-screen').style.display = 'none';
document.querySelector('.game-container').style.display = 'block';
document.getElementById('score').textContent = score;
document.getElementById('submitBtn').disabled = false;
document.getElementById('playAgainBtn').disabled = true;
document.getElementById('timerDisplay').style.display = 'block';
nextProblem();
startTimer();
}

function nextProblem() {
currentProblem = generateProblem();
document.getElementById('problem').textContent = currentProblem.question;
}

function generateProblem() {
let num1 = Math.floor(Math.random() * 10) + 1;
let num2 = Math.floor(Math.random() * 10) + 1;
return { question: `${num1} + ${num2}`, answer: num1 + num2 };
}

function checkAnswer() {
let userAnswer = parseInt(document.getElementById('answer').value);
if (userAnswer === currentProblem.answer) {
score++;
document.getElementById('score').textContent = score;
flashScreen('green');
} else {
flashScreen('red');
}
nextProblem();
document.getElementById('answer').value = '';
}

function flashScreen(color) {
document.body.style.backgroundColor = color;
setTimeout(() => {
document.body.style.backgroundColor = '#f8f9fa'; // Reset background color
}, 200);
}

function startTimer() {
let timeLeft = GAME_DURATION;
updateTimerDisplay(timeLeft);

timer = setInterval(() => {
timeLeft--;
updateTimerDisplay(timeLeft);

if (timeLeft === 0) {
endGame();
}
}, 1000);
}

function updateTimerDisplay(time) {
document.getElementById('timer').textContent = time;
}

function endGame() {
clearInterval(timer);
document.getElementById('submitBtn').disabled = true;
document.querySelector('.game-container').style.display = 'none';
document.getElementById('finalScore').textContent = score;
document.querySelector('.end-screen').style.display = 'flex';
document.getElementById('playAgainBtn').disabled = false;
}

function playAgain() {
score = 0;
document.getElementById('score').textContent = score;
document.querySelector('.end-screen').style.display = 'none';
document.querySelector('.main-menu').style.display = 'flex';
}
114 changes: 114 additions & 0 deletions Games/Quick_Math/style.css
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body {
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
margin: 0;
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
background-color: #f8f9fa;
}

.main-menu, .game-container, .end-screen {
text-align: center;
}

.main-menu {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
color: #ffffff;
}

.main-menu h1 {
font-size: 3rem;
margin-bottom: 20px;
color: #333;
}

.main-menu button {
padding: 15px 30px;
font-size: 1.5rem;
background-color: #4CAF50;
color: #ffffff;
border: none;
border-radius: 5px;
cursor: pointer;
transition: background-color 0.3s ease;
}

.main-menu button:hover {
background-color: #45a049;
}

.container {
background-color: #ffffff;
padding: 20px;
border-radius: 10px;
box-shadow: 0 0 10px rgba(0, 0, 0, 0.1);
max-width: 400px;
color: #333;
}

.container h1 {
color: #4CAF50;
}

.container input[type="number"] {
padding: 10px;
width: 200px;
margin-top: 10px;
border: 1px solid #ccc;
border-radius: 5px;
color: #333;
}

.container button {
padding: 10px 20px;
margin-top: 10px;
cursor: pointer;
background-color: #4CAF50;
color: white;
border: none;
border-radius: 5px;
transition: background-color 0.3s ease;
}

.container button:hover {
background-color: #45a049;
}

.end-screen {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
color: #ffffff;
}

.end-screen h1 {
font-size: 3rem;
margin-bottom: 20px;
color: #333;
}

.end-screen p {
font-size: 1.5rem;
margin-bottom: 20px;
color: #333;
}

.end-screen button {
padding: 15px 30px;
font-size: 1.5rem;
background-color: #4CAF50;
color: #ffffff;
border: none;
border-radius: 5px;
cursor: pointer;
transition: background-color 0.3s ease;
}

.end-screen button:hover {
background-color: #45a049;
}
4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -107,7 +107,7 @@ This repository also provides one such platforms where contributers come over an

</center>

| Game | Game | Game | Game | Game |

| [Master Typing](https://github.com/kunjgit/GameZone/tree/main/Games/Master_Typing) | [Treasure Hunt](https://github.com/Antiquely3059/GameZone/tree/main/Games/Treasure%20Hunt) | [Virtual Pet](https://github.com/Antiquely3059/GameZone/tree/main/Games/Virtual_Pet) | [MazeRunner](https://github.com/kunjgit/GameZone/tree/main/Games/MazeRunner) | [Ping_Pong_Singleplayer](https://github.com/kunjgit/GameZone/tree/main/Games/Ping_Pong_Singleplayer) | [Madlibs](https://github.com/AaryanManghnani/GameZone/tree/main/Games/Madlibs) |
| [Bulls_And_Cows_New](https://github.com/kunjgit/GameZone/tree/main/Games/Bulls_And_Cows_New)
| [Guess_That_Pokemon](https://github.com/kunjgit/GameZone/tree/main/Games/Guess_That_Pokemon)
Expand Down Expand Up @@ -220,7 +220,7 @@ This repository also provides one such platforms where contributers come over an
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