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MegaMud
kyau edited this page Jan 17, 2024
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1 revision
MegaMud has the ability to respond to commands that are telepathed, spoken or paged to the character. This can be used to remote control your character to a small degree. Now heavily utilized in playing multiple characters at once or for allowing control of your character by someone else.
Command | Description |
---|---|
@version |
version of MegaMud currently running on the receiver's computer |
@health |
current health and mana/kai of the character, special states are also included (eg. Resting, Blinded, etc.) |
@exp |
amount of experience made since starting MegaMud including the experience rate |
@level |
current character level |
@status |
current task and action (the messages displayed in the user's status bar) |
@lives |
number of lives the character has remaining |
@where |
current location (room name) of the character, available exits are also shown |
@path |
name of the path file the character is currently using |
@seen <character> |
whether or not the character has been seen and if so, where they were last seen |
@who |
list of characters and monsters that are currently within the same room |
@what |
list of visible items within the current room |
@wealth |
wealth (in copper) being carried by the character |
@enc |
current character encumbrance |
@have <item> |
whether or not and how many of said item the character has, required exact item name |
@home <monster> |
status of a monster (requires: MUDOP privileges) |
@invite |
causes MegaMud to invite you to the character's party |
@join |
causes MegaMud to join the character who sent the command |
@forget |
causes MegaMud to remove the character who sent the command from the current party |
@get-all |
force pickup of all items in the current room |
@drop-all |
drop all items in the character's inventory |
@equip-all |
equip any items in the character's inventory that are not already equipped |
@deposit-all |
forces the character to deposit any excess cash they are carrying |
@do <command> |
executes the <command> as if it where typed by the character, results not returned |
@settings |
list of the character's auto settings which are currently enabled |
@reset |
resets all of MegaMud's internal flags and statistics |
@hangup |
causes the character to hang-up immediately[^1] |
@relog |
causes the character to issue their defined relog command and re-logon |
[^1]: If there are penalties in place, it might be best to first check with @status
and then use @do x
instead.
Command | Description |
---|---|
@goto <room> |
sets the character's destination to be the specified room name or four digit room code |
@loop <path> |
loop the specified path file |
@looponce <path> |
loop the specified path file once then returns the character to their original loop |
@roam [on/off] |
toggles the character's auto-roaming mode |
@stop |
forces the character to stop moving |
@rego |
start moving again (if character was previously auto-roaming or sent a @stop command) |
Command | Description |
---|---|
@attack-last [on/off] |
attack last setting |
@auto-all [on/off] |
turning this off will cause MegaMud to act as a basic dumb terminal, this mode is useful if you wish to play manually |
@auto-combat [on/off] |
when auto-combat is off, MegaMud will not attack, even if attacked; however if your health falls below the HP run percentage, MegaMud will automatically turn auto-combat back on |
@auto-nuke [on/off] |
auto-nuke (room attacks) setting |
@auto-heal [on/off] |
while auto-heal if off, MegaMud will not case any healing spells, nor will it issue the rest command |
@auto-bless [on/off] |
auto-bless setting |
@auto-light [on/off] |
while auto-light is off, MegaMud will not attempt to light dark or dimly lit rooms |
@auto-cash [on/off] |
while auto-cash is on, MegaMud will collect any cash it sees (as specified in the cash settings page) |
@auto-get [on/off] |
while auto-get is on, MegaMud will collect any items it sees which are defined within the items game data as collectable |
@auto-sneak [on/off] |
while auto-sneak is on, MegaMud will attempt to sneak when moving between rooms (required for backstab) |
@auto-hide [on/off] |
while auto-hide is on, MegaMud will attempt to hide when not moving or resting |
@auto-search [on/off] |
while auto-search is on, MegaMud will search each room it enters for hidden items/players |
@divert [on/off] |
diverting of all the character's communications (eg. telepaths, pages, etc.) to the sender, canceled by simple saying @divert
|
Command | Description |
---|---|
@wait |
this is sent to inform the leader that is should stop moving and wait for the character to heal |
@ok |
this is sent after a @wait command to inform the party leader it may recommence movement, MegaMud will keep track of party members and will not restart movement until all followers have rested |
@comeback |
when a character gets separated from the party leader because they cannot move, the leader who receives this command will back-track up to 5 rooms (after that, he/she will continue on as normal) |
@heal |
this is sent if your health drops below the 'Run' mark and you are within a party, other party members will attempt to heal if capable of doing so |
@blind |
this will be sent if you become blinded while in a party, other party members will attempt to cure the blindness if they are capable |
@diseased |
this will be sent if you become diseased while in a party, other party members will attempt to cure the disease if they are capable |
@held |
this will be sent if you become held while in a party, other party members will attempt to free you if they are capable |
@party <command> |
this is used in situations where the party followers need to execute a command (eg. go hole) to keep up with the party leader, the leader will then re-check the party and re-invite members if needed |
@kill <character> |
utilized by party members that have the 'Defend Party' option turned on, this will signal other party members that a member is being attacked by another player and that they should all join in to help defend the party |
@share |
signal all members to share any cash collected between the rest of the party |
@panic! |
signal to the party that the leader is about to teleport or hang due to low HP, this allows any followers to do the same (can be disabled) |