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level: load objects and items in TRX
This moves the object setup and item initialisation calls to TRX in a common routine.
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2 changes: 0 additions & 2 deletions
2
src/tr1/game/objects/setup.h → ...ibtrx/include/libtrx/game/objects/setup.h
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,3 @@ | ||
#pragma once | ||
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#include "global/types.h" | ||
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void Object_SetupAllObjects(void); |
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