Package changes (external)
- Replace linear interpolation with spherical (linear) interpolation in spherical mesh fragmentation as discussed here.
- Fix Randomizer sample sometimes creating terrains with holes.
- Add an assembly definition file for each sample.
- Use LSL's information in the package's "author" section.
Project changes (internal)
In addition to the package (external) changes, this version contains the following internal changes:
- Upgrade to Unity 2022.3.47.
- Optimize Display's setup warmup.