In Korea, recently, seniors aged 50 and above have been facing difficulties in using digital devices for placing orders. This digital alienation is leading to an information gap, which we define as an inequality. Our team has planned and developed an IT ordering practice app specifically designed for Korean seniors to address this issue.
1️⃣ The digital information gap in Korea was selected as an inequality to be solved with a solution.
According to the results of the ITU's 2017 ICT IDI announcement, the level of informatization in Korea is very high, so the information gap is larger than in other countries. In an environment where digital transformation is accelerating, the digital information gap is an inequality that harms living a happy life. We felt that our solution was needed to solve this.
Since it is not just a problem in Korea, we decided that it could be helpful to more people, so we chose it as a task to solve the digital gap.
1️⃣ Many restaurants in Korea have set up unmanned kiosks, making it difficult for seniors to live their daily lives.
If seniors who are unfamiliar with kiosks use them to order, the ordering time will be longer. This fact, the people behind seniors are waiting for them, brings to seniors psychological pressure. Due to this situation, seniors may be reluctant to visit offline stores itself.
The lack of information on how to book movies through mobile applications causes seniors to be unable to book the desired seats or to give up watching popular movies. This shows the phenomenon of depriving seniors of cultural opportunity just because they are inexperienced in using digital devices.
We planned a solution using smartphone applications to solve these problems and reduce the seniors' fear of using digital devices. This solution allows seniors to learn and practice functions such as kiosk ordering, movie booking, and bus reservation, and we introduced a reward system to increase their accomplishment with these exercises.
According to the graph of digital problem-solving proficiency by age in major OECD member countries, the problem-solving proficiency of 16-25 years old in Korea was over 60%, while that of 55-65 years old was under 5%. Based on these data, it was determined that the digital problem-solving ability of the elderly in Korea should be improved, so we select the target.
Login & Register |
Kiosk Step |
Kiosk Step |
You will practice ordering food using a kiosk at a fast food restaurant. Real photo verification will help you improve your IT ordering skills.
Movie Step |
Movie Step |
Bonus stage |
Bonus stage |
Wallet in Kiosk 1st step |
Wallet in Movie 1st step |
Wallet in Kiosk Bonus step |
As you progress through each level, you'll be able to change your wallet as a reward for your skills. Build your wallet with a sense of accomplishment.
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📱 FrontEnd
- The app was developed using Android Studio, Kortlin, and Pigma.
- The Google Maps platform was used to utilize the map API.
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💻 BackEnd
- Firebase was used for app data storage and management.
- Google login was facilitated through the use of Authentication.
- Firestore was used to manage user and other data.
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🧠 AI Model
- Tesseract replaces letters with text in photos taken from the gallery
- Google Bert recognizes the text that Tesseract has replaced.
📌 You can download language file => Click Here!
- Designed to encourage people to practice continuously
- Allow user to continue their social activities on their own through digital devices.
- With RecyclerView for smooth, responsive displays, we handle real-time data effectively, enhancing user interaction.
- A gaming element to instill fun and motivate the user to practice by allowing them to acquire a new wallet every step they clear.
- Which can be obtained upon clearing a game stage, in the database.
- Here, seniors can create and participate in the club they want.
- This allows seniors to meet offline.
- A community page will further engage users, enabling real-time posts and interactions, powered by Firebase’s scalable infrastructure
- It aims to help more seniors escape digital alienation by changing the learning language of AI models
이인선 | 신민규 | 강연주 | 박현정 |
📌 You can see our solution's presentation => Click Here!
📌 You can download our solution's presentation material => Click Here!
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