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27 09 2018 Minutes (Plaintext)

Cyrus Raitava-Kumar edited this page Oct 3, 2018 · 6 revisions

Meeting 5

Time: 1 : 00 PM

Venue: Architecture Student Centre

Overview of Meeting:

  • Discussed Team Presentation
  • Discussed Potential Delegation of Tasks for Basic Prototype
  • Concreting of details/scenes required for Basic Prototype
  • Arrangement of next meeting(s) (Sunday 30th September, at University)

New Leaders: Darcy and Edward


Delegation:

  • JESS AND CAMERON: Game Controller State/Project Prefabs + way to fire events and what to do about it (use game controller), Project and Game Screen

  • DARCY, LIAM, CYRUS: NPCs, and NPC Controller

  • EDWARD: Main/Project Menus/Scores

  • BUSTER: CV Ads, Loading Screen

  • (REVISED) BUSTER AND MOLLY: Choosing Hire Applicant/How Hiree Distribution is done

  • (REVISED CULLING): Bug-fixing component to be postponed, and emphasis to be refocused towards leveraging of Diversity, in both the hiring process, and employee scenarios.


Activities:

  • Storyboarding game flow

In regards to working, decided convention is to choose to only message the people you need to, regarding design decisions (so as to avoid overloading the group conversation with overly-specific messages).

On top of this, everyone should make sure to be open and honest about the work they're doing, specifically if they're having any pesky troubly, and need to call-in some help. We work as a team, and it's better for us to help each other out provided its reasonable.

Happy Coding, Team!

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