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@github-actions github-actions released this 30 Jul 21:23
· 560 commits to main since this release
e54be12

This release implements basic sandboxed C++ for the purposes of modding.

What's Changed

  • Updated submodule libriscv by @fire in #2
  • Add a github action. by @fire in #4
  • Use godot engine name property. by @fire in #3
  • Update libriscv for mac support. by @fire in #6
  • Streamline the github actions configuration by @fire in #7
  • Update godot to 4.2 godot-cpp and macos fixes by @fire in #9
  • Mingw windows by @fire in #10
  • Refactor actions. by @fire in #11
  • Try to make godot-riscv work on windows. by @fire in #13
  • add build system to build all supported platforms by @Ughuuu in #14
  • Implement support for PACKED_BYTE_ARRAY by @fwsGonzo in #16
  • Create resource loader for .elf by @Ughuuu in #18
  • Use fast-path threaded dispatch for most platforms by @fwsGonzo in #19

Full Changelog: https://github.com/libriscv/godot-sandbox/commits/v0.1