v0.7: API and stability improvements
Add access to certain global objects, like Engine, Input. Add access to current scene tree. Add property get/set for objects. Fixed some bugs with C++ guest strings and vectors.
There is now a demo project that showcases this Godot extension.
If you're updating from a previous version, remember to docker pull
the Docker containers for each language.
Full Changelog: v0.6...v0.7