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Update core-build.yml #22

Update core-build.yml

Update core-build.yml #22

Workflow file for this run

# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml
name: ubuntu-build
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
jobs:
build:
strategy:
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable.
fail-fast: false
matrix:
# the result of the matrix will be the combination of all attributes, so we get os*compiler builds
include:
- os: ubuntu-20.04
c_compiler: clang
cpp_compiler: clang++
build_type: Release
- os: ubuntu-20.04
c_compiler: gcc
cpp_compiler: g++
build_type: Release
- os: ubuntu-latest
c_compiler: gcc
cpp_compiler: g++
build_type: Release
runs-on: ${{ matrix.os }}
name: ${{ matrix.os }}-${{ matrix.cpp_compiler }}
steps:
- name: Checkout AzerothCore
uses: actions/checkout@v3
with:
repository: 'liyunfan1223/azerothcore-wotlk'
ref: 'Playerbot'
- name: Set reusable strings
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
# - name: Clone Playerbot Module
# run: git clone --depth=1 --branch=master https://github.com/liyunfan1223/mod-playerbots.git modules/mod-playerbots
- name: Checkout Playerbot Module
uses: actions/checkout@v3
with:
repository: 'liyunfan1223/mod-playerbots'
path: 'modules/mod-playerbots'
- name: Install Requirements
run: sudo apt-get update && sudo apt-get install git cmake make gcc g++ clang libmysqlclient-dev libssl-dev libbz2-dev libreadline-dev libncurses-dev mysql-server libboost-all-dev
# - name: Cache
# uses: actions/cache@v3
# with:
# path: var/ccache
# key: ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }}:${{ github.sha }}
# restore-keys: |
# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }}
# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules
# - name: Configure OS
# run: source ./acore.sh install-deps
# env:
# CONTINUOUS_INTEGRATION: true
# - name: Create conf/config.sh
# run: source ./apps/ci/ci-conf-core.sh
# - name: Process pending sql
# run: bash bin/acore-db-pendings
# - name: Build
# run: source ./apps/ci/ci-compile.sh
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: >
cmake -B ${{ steps.strings.outputs.build-output-dir }}
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
-S ${{ github.workspace }}
- name: Build
# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
# - name: Test
# working-directory: ${{ steps.strings.outputs.build-output-dir }}
# # Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
# # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
# run: ctest --build-config ${{ matrix.build_type }}