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acidcamGL: Experimental Support for Audio Reactive Shaders

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@lostjared lostjared released this 05 Jul 12:48
· 300 commits to master since this release

Here is a new version with several improvements

Time manipulation is separated from audio reactivity

Shift + 2 toggles time manipulation on and off
Shift + 4 toggles audio reactivity on and off
Shift + 3 restores the time variable to the current time

Also, this requires a Stereo microphone

TODO:
Detect Microphone is stereo or Mono and initialize correctly.

If you decide to test this version please contact me if you discover any bugs or problems so I can fix it.
Thank you.

If you use -y on the command line argument (add it to the textbox next to launch button)
it will disable initialization of audio devices.