v0.1.5.2
General:
- Updated the mod to Vanilla 1.13.2
Major Changes:
-
Complete overhaul of governments and related mechanics in light of 1.13.0 features
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Created "Eranian Dynastic" and "Roman Dynastic" to replace Eranshar and Bureaucratic/Gubernatorial governments
- The dynastic term is to inform players that it has mostly feudal-type inheritance mechanics
- Created notion of "Centralized Governments" for features in common in Iranian, Indian, and Roman governments
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Governments:
- General:
- Government flags overhauled for greater clarity
- Tribal Government:
- Tribal vassals get a -10 opinion of nomads, others get a -25 opinion
- High Tribal Government:
- High Tribal obligations now scale 11% for levies and taxes for each level of fame
- High Tribal Organization has modified opinions
- Pre-Feudal Government:
- Pre-Feudal Authority 3 now makes vassal refusal a crime
- Rajamandala Government
- Can now grant baronies to non-family members, but counties and higher must go to family members if possible
- Cannot use the County View to grant titles, given the difficulties in building the necessary triggers in the GUI
- Civil Service flag explicitly marks landed vassals as unemployable as councillors
- Iranian Dynastic Government
- Removed Republican tax & levy buff from Eranshar Government
- Kingdoms of vassals revert to the top liege upon death, and duchies and counties not in the same duchy as the vassal capital revert to the top liege on death
- Secular Authority is now consistent across the realm, like Vanilla "Imperial Bureaucracy"
- Clerical Influence overhauled
- Modified piety cost to decrease Clerical Influence
- High levels do not enable temporal condemnation anymore
- Does not interface directly with Zoroastrianism anymore; instead applies directly to court chaplain rules for that polity
- Applies throughout the hierarchy like Vanilla "Imperial Bureaucracy"
- Gets a Vizerate (the Framadar being the inspiration for the later Islamic Vizerate); therefore, does not get Co-Monarchy
- Uses Tax Jurisdictions with a few non-basic jurisdictions
- Wuzurgan for powerful or well-established families of the same religion as the ruler
- Liege gets increased domain limit, tyranny gain, legitimacy, vassal limit, and renown; and decreased prestige and enemy hostile scheme success
- Vassals get increased prestige, domain limit, owned hostile scheme success chance, and liege opinion, and cannot join the dissolution faction
- If you can have this tax decree, your Chancellor, Steward, Marshall, and Spymaster must be from these vassals
- It is always tyrannical to revoke Wuzurgan titles (scaling inversely with Secular Authority), but having a title revocation reason halves the tyranny
- Deqhan available with the new Deqhan Innovation for the growth of smallholders
- Increases taxes and decreases levies provided
- Increases liege prestige per month
- Increase vassal prestige gain and development
- Wuzurgan for powerful or well-established families of the same religion as the ruler
- Roman Dynastic Government
- Only applicable to Kingdoms and Empires
- Merge of Bureaucratic and Gubernatorial governments
- Kingdoms of vassals revert to the top liege upon death, and duchies and counties not in the same duchy as the vassal capital revert to the top liege on death
- Tyranny-free revocation of titles not in the same duchy as the vassal capital
- Dissolution and Independence factions invalid when your liege shares this government type with you
- Sub-Roman Dynastic
- Uses the same Authority laws as Roman Dynastic government
- The character modifiers implicit in Roman Dynastic are tied to the Sub-Roman Taxation law
- Become Roman Dynastic if vassalized by a Roman Dynastic ruler
- Eventually changes into Clan or Feudal governments
- General:
Minor Changes:
- Removed old Succession Expanded Co-Emperors in light of Vanilla Diarchy changes
- As Asoristan was the core of Sassanian power, made all non-tribals in the region Iranian Dynastic with religious protection
- Orestes gets the "Power Behind the Throne" trait preventing him from inheriting titles
- Romulus Augustulus' regency starts entrenched at 50 instead of firing one day later
- Roman, Sub-Roman, and Iranian governments use special election laws automatically at title creation
- "Independent Marauders" now tweaks vassal opinion so that direct vassals have a -20 opinion, but same culture vassals have a +20 opinion
- Tax Revolt faction has been removed in line with government overhaul
- All governments now have liberty factions as applicable
- Added "Roads to Power" buildings to game history
- Added the WtWSMS Soundtrack to the music player
- Various other minor cleanups
Culture:
- Renamed "Medio-Persian Traditions" to the more inclusive "Eranian Traditions"
- Updated some culture tradition graphics
- Updated some faith icons, courtesy of "Faith Icon Collection" on Steam
- "Eranian Traditions" no longer block dissolution factions against the Persian Empire
- Remove "Romano-Frankish" culture, as it is a poor fit for the CK3 culture system
- Disabled "Indomitable Azatani" from selection, folded its effects into "Highland Cavalry" and "Armenian Traditions"
- Those effects require Roads to Power DLC and both Roads to Power DLC and Royal Court DLC to get the special effects
- Culture Changes:
- Armenian:
- Removed "Highland Warriors", Added "Highland Cavalry"
- Armenian:
Bug Fixes:
- Fixed some missing language colors
- Roman Empire should show up in the Senate window now
- Fixed Sea showing up as plains in the Terrain GUI window