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Releases: loveemu/saptapper

Saptapper 2.1

17 Sep 14:11
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Fixed wrong detection of m4aSoundInit in Spy Kids 3-D Game Over.

Saptapper 2.0

14 Jun 14:37
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Complete rewrite from scratch, for cleaner and simpler code, with power of C++17.

Many of non-usual options have been DROPPED.

Saptapper 1.2.11 (2018-06-04)

05 Jun 15:21
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Tips: Check AppVeyor page for the latest build.

Changes

  • Added more options to rom2gsf for flexible manual ripping
  • Increased minigsf size limit

Saptapper 1.2 (2015-03-25)

25 Mar 10:28
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New tools for manual ripping are added.

New

  • Added built-in rom2gsf tool
  • Added built-in minigsf tool
  • Added auto-ripper for Hachiemon (Natsume driver)
    • Maybe it does not work for other games, but it can be a good example of custom driver support
  • Added new driver insertion strategy - Now we can replace the main function instead of raw entrypoint

Saptapper (2014-01-27)

11 Feb 02:52
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Changes

  • Fix issue #4 (Saptapper crashes on Kids Station games)
  • Improve compression ratio by removing redundant flushing.
  • Huge internal redesign (which should not affect to user) for multiple driver support.

Saptapper (2014-01-19)

24 Jan 10:53
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v1.0-20140119

Fix issue #3 (minigsf load address)