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Known Issues
Luka Šimić edited this page May 27, 2019
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This page contains a list of known issues, problems and bugs currently existing in the project. If the issue you encountered is in this list, please refrain from opening new issues.
- Sometimes, editing generated meshes causes blender to crash.
- When using "FLAT" wall type, normals are not calculated correctly
- Sometimes, there are faces missing when "SIMPLE" type is used for wall above
- Normals for "CYCLOID" type are not calculated correctly
- For some values and sizes, stairs might have faces missing
- For some faces in the stairs mesh, normals are not calculated correctly
- Sometimes, when editing generated objects, using select inverse(CTRL+I) causes blender to crash
- Orphan data is not removed, causing a "memory leak". - data remains inside blender and takes up RAM without it being used.
- Some parameters seem have no effect
- Profiles(cross sections) of some parts are re-generated every time. This was a design decision, but a bad one.